Player Matchup

Gilgamesh
Gilgamesh
Chiquito_addicto
Gilgamesh
Level 79
God Stats
2W - 1L
1,471 SR
Queue Stats
28W - 33L
1,391 Elo+
Party 1
Sobek
Sobek
Chucho1114
Sobek
Level 124
God Stats
6W - 5L
1,611 SR
Queue Stats
19W - 17L
1,448 Elo+
Solo
Chernobog
Chernobog
KingCoogs
Chernobog
Level 56
God Stats
6W - 7L
1,453 SR
Queue Stats
75W - 97L
1,429 Elo+
Party 4
Baron Samedi
Baron Samedi
MonkeyNutsHeHe
Baron Samedi
Level 68
God Stats
7W - 13L
1,339 SR
Queue Stats
254W - 306L
1,435 Elo+
Party 4
Mercury
Mercury
WreckltRaIf
Mercury
Level 145
God Stats
51W - 35L
1,611 SR
Queue Stats
182W - 186L
1,444 Elo+
Party 1
Team Averages
Level 94
1,497 SR
1,429 Elo+

VS

Team Averages
Level 74
1,457 SR
1,426 Elo+
Khepri
Khepri
BrutikusPrime
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,456 Elo+
Party 3
Mulan
Mulan
Doodoobutter11
Mulan
Level 68
God Stats
14W - 11L
1,423 SR
Queue Stats
194W - 215L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
Gram_Zay
Zhong Kui
Level 65
God Stats
15W - 6L
1,747 SR
Queue Stats
42W - 46L
1,433 Elo+
Party 3
Chaac
Chaac
SlamminJaminG
Chaac
Level 60
God Stats
50W - 57L
1,468 SR
Queue Stats
192W - 221L
1,401 Elo+
Party 2
Aphrodite
Aphrodite
VailLorian
Aphrodite
Level 89
God Stats
1W - 2L
1,145 SR
Queue Stats
257W - 264L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
3 / 2 / 14
13,526
466
16,753
37,470
39,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
20
3 / 0 / 13
13,962
481
14,991
36,065
59,565
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
KingCoogs
Chernobog
20
3 / 1 / 16
13,527
466
22,443
20,623
12,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MonkeyNutsHeHe
Baron Samedi
20
8 / 3 / 11
14,986
517
30,605
21,844
14,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
WreckltRaIf
Mercury
20
10 / 7 / 9
15,391
531
30,276
31,588
17,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 5
10,957
378
10,129
34,109
62,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 4 / 5
13,550
467
17,933
24,660
17,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Gram_Zay
Zhong Kui
19
4 / 6 / 3
13,496
465
23,754
25,973
21,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 6 / 5
12,471
430
25,576
32,895
52,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Aphrodite
VailLorian
Aphrodite
19
1 / 6 / 7
12,941
446
18,877
26,131
16,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
27
Kills
12
13
Deaths
27
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Gilgamesh
3
2
14
5
W
Sobek
3
0
13
9.5
L
6
4
5
2.13
L
Zhong Kui
Gram_Zay
Zhong Kui
4
6
3
0.92
W
Chernobog
KingCoogs
Chernobog
3
1
16
11
W
Baron Samedi
MonkeyNutsHeHe
Baron Samedi
8
3
11
4.5
L
1
6
5
0.58
L
Aphrodite
VailLorian
Aphrodite
1
6
7
0.75
W
Mercury
WreckltRaIf
Mercury
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,068
Damage
96,269
147,590
Taken
143,768
144,168
Mitigated
170,190
48,930
Healing
47,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,129
1,256
384
1,427
34,109
62,123
448
9,046
25,063
70,416
0
W
Gilgamesh
16,753
2,524
0
10,623
37,470
39,556
1,426
10,590
26,880
0
86,556
W
Sobek
14,991
690
0
14,428
36,065
59,565
0
15,679
20,386
63,400
0
L
17,933
2,265
0
5,725
24,660
17,884
0
6,373
18,287
0
114,056
L
Zhong Kui
Gram_Zay
Zhong Kui
23,754
835
358
10,023
25,973
21,047
841
11,889
14,084
110,227
0
W
Chernobog
KingCoogs
Chernobog
22,443
17,194
0
7,471
20,623
12,565
3,160
10,610
10,013
0
133,758
W
Baron Samedi
MonkeyNutsHeHe
Baron Samedi
30,605
2,504
5,027
6,917
21,844
14,624
1,296
9,199
12,645
132,330
0
L
25,576
3,671
0
12,100
32,895
52,761
187
6,384
26,511
0
93,845
L
Aphrodite
VailLorian
Aphrodite
18,877
3,165
6,002
11,301
26,131
16,375
894
11,904
14,227
106,708
0
W
Mercury
WreckltRaIf
Mercury
30,276
21,701
0
4,464
31,588
17,858
3,280
10,289
21,299
0
177,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,392
Gold Earned
63,415
716
Minions Killed
694
0
Camps Cleared
0
2,835,995
Distance Traveled
2,647,095
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,957
378
89
3
0
524,958
3
W
Gilgamesh
13,526
466
132
5
0
609,736
0
W
Sobek
13,962
481
69
2
0
582,084
11
L
Mulan
13,550
467
139
5
0
612,289
0
L
Zhong Kui
13,496
465
162
6
0
492,310
0
W
Chernobog
13,527
466
162
6
0
522,676
8
W
Baron Samedi
14,986
517
153
5
0
520,958
6
L
Chaac
12,471
430
136
5
0
535,169
9
L
Aphrodite
12,941
446
168
6
0
482,369
2
W
Mercury
15,391
531
200
7
0
600,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role