Player Matchup

Chaac
Chaac
FaZe SwitchOver
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,123 Elo+
Party 1
Jing Wei
Jing Wei
FrostIsIcy
Jing Wei
Level 61
God Stats
2W - 3L
1,330 SR
Queue Stats
15W - 15L
1,402 Elo+
Party 1
Thor
Thor
OneFlacidPickle
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 1
Olorun
Olorun
ScaryCalf830166
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,123 Elo+
Party 1
Ymir
Ymir
TheCloneNnja
Ymir
Level 18
God Stats
0W - 2L
1,351 SR
Queue Stats
0W - 5L
1,220 Elo+
Party 1
Team Averages
Level 38
1,436 SR
1,198 Elo+

VS

Team Averages
Level 54
1,580 SR
1,393 Elo+
Odin
Odin
Jak3OLant3rn
Odin
Level 48
God Stats
2W - 0L
1,743 SR
Queue Stats
42W - 42L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
Lu Bu II
Xbalanque
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 132L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
SnagAppa
Cthulhu
Level 48
God Stats
36W - 24L
1,535 SR
Queue Stats
205W - 206L
1,398 Elo+
Party 3
Poseidon
Poseidon
Solo-Effect
Poseidon
Level 69
God Stats
4W - 7L
1,395 SR
Queue Stats
582W - 545L
1,382 Elo+
Party 3
Kali
Kali
mineslost
Kali
Level 25
God Stats
10W - 7L
1,728 SR
Queue Stats
326W - 280L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,840
413
6,178
21,321
16,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
FrostIsIcy
Jing Wei
14
2 / 4 / 0
7,867
414
7,489
12,613
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 3
7,786
410
5,617
15,933
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 7 / 0
7,295
384
4,842
16,236
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 4 / 2
7,290
384
2,878
17,013
17,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,601
453
8,229
12,236
10,939
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Lu Bu II
Xbalanque
15
3 / 2 / 6
9,801
516
17,232
12,844
5,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SnagAppa
Cthulhu
16
1 / 0 / 2
10,334
544
10,858
12,718
10,794
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Poseidon
Solo-Effect
Poseidon
16
4 / 0 / 4
10,094
531
11,432
9,933
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
17
6 / 0 / 4
10,345
544
12,267
18,485
8,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
18
18
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Jing Wei
FrostIsIcy
Jing Wei
2
4
0
0.5
W
4
1
5
6.5
W
Xbalanque
Lu Bu II
Xbalanque
3
2
6
3
L
0
2
3
0.75
L
0
7
0
0
W
Cthulhu
SnagAppa
Cthulhu
1
0
2
2
W
Poseidon
Solo-Effect
Poseidon
4
0
4
6
L
1
4
2
0.5
W
Kali
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
60,018
83,116
Taken
66,216
53,309
Mitigated
39,146
21,389
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,178
1,295
0
8,232
21,321
16,773
200
9,574
11,733
0
45,732
L
Jing Wei
FrostIsIcy
Jing Wei
7,489
4,738
0
2,545
12,613
5,239
0
1,731
10,758
0
60,900
W
8,229
1,119
371
740
12,236
10,939
1,357
2,147
10,089
0
26,586
W
Xbalanque
Lu Bu II
Xbalanque
17,232
10,284
209
3,458
12,844
5,029
5,783
1,139
11,705
0
97,560
L
5,617
1,320
0
5,521
15,933
6,926
0
2,324
13,447
0
48,342
L
4,842
1,896
87
4,254
16,236
6,971
0
7,628
8,212
50,933
0
W
Cthulhu
SnagAppa
Cthulhu
10,858
2,729
230
5,008
12,718
10,794
1,450
36
12,682
79,271
0
W
Poseidon
Solo-Effect
Poseidon
11,432
2,128
240
2,666
9,933
3,707
942
2,317
7,616
75,517
0
L
2,878
822
0
750
17,013
17,400
0
319
16,676
25,092
0
W
Kali
12,267
8,554
0
7,514
18,485
8,677
0
2,081
16,404
0
85,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
49,175
315
Minions Killed
551
0
Camps Cleared
0
1,672,110
Distance Traveled
1,875,296
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,840
413
56
3
0
345,728
0
L
Jing Wei
7,867
414
93
5
0
364,844
1
W
Odin
8,601
453
36
2
0
377,197
2
W
Xbalanque
9,801
516
122
6
0
315,514
0
L
Thor
7,786
410
78
4
0
346,824
2
L
Olorun
7,295
384
63
3
0
291,543
1
W
Cthulhu
10,334
544
139
7
0
352,077
7
W
Poseidon
10,094
531
135
7
0
389,252
0
L
Ymir
7,290
384
25
1
0
323,171
0
W
Kali
10,345
544
119
6
0
441,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role