Player Matchup

Janus
Janus
Beddow12
Janus
Level 42
God Stats
1W - 2L
1,559 SR
Queue Stats
4W - 8L
1,372 Elo+
Party 3
Izanami
Izanami
Blayencio
Izanami
Level 85
God Stats
27W - 18L
1,519 SR
Queue Stats
217W - 214L
1,441 Elo+
Party 2
Hades
Hades
Giggsymodo69
Hades
Level 69
God Stats
32W - 37L
1,586 SR
Queue Stats
112W - 111L
1,455 Elo+
Party 3
Hera
Hera
IHP MetroPiggy
Hera
Level 118
God Stats
0W - 2L
1,690 SR
Queue Stats
31W - 40L
1,413 Elo+
Solo
Mercury
Mercury
criolimez
Mercury
Level 56
God Stats
28W - 24L
1,505 SR
Queue Stats
205W - 196L
1,411 Elo+
Party 2
Team Averages
Level 74
1,572 SR
1,418 Elo+

VS

Team Averages
Level 71
1,493 SR
1,496 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FELIPS_02_
Sobek
Level 44
God Stats
23W - 17L
1,550 SR
Queue Stats
239W - 216L
1,487 Elo+
Party 1
Freya
Freya
Jay_H112
Freya
Level 125
God Stats
1W - 0L
1,210 SR
Queue Stats
24W - 34L
1,481 Elo+
Solo
Fenrir
Fenrir
YOYI_711
Fenrir
Level 84
God Stats
3W - 0L
1,653 SR
Queue Stats
309W - 236L
1,515 Elo+
Party 1
Hercules
Hercules
rubokiller
Hercules
Level 55
God Stats
65W - 48L
1,550 SR
Queue Stats
382W - 321L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beddow12
Janus
8
0 / 6 / 0
6,521
326
3,550
7,004
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Blayencio
Izanami
16
5 / 4 / 2
10,158
508
15,239
19,812
8,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
6,654
333
1,426
6,493
3,049
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 4
8,955
448
7,585
13,069
5,277
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
criolimez
Mercury
18
8 / 5 / 2
11,535
577
13,386
18,786
8,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
1 / 3 / 4
10,580
529
9,955
15,762
7,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
14
4 / 3 / 9
10,376
519
4,572
19,276
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
Jay_H112
Freya
18
11 / 2 / 5
11,819
591
17,659
17,972
8,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
YOYI_711
Fenrir
18
4 / 3 / 5
11,281
564
6,759
18,036
10,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
rubokiller
Hercules
15
2 / 4 / 11
10,457
523
10,563
16,106
15,051
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
15
Kills
22
22
Deaths
15
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
3
4
1
L
Janus
Beddow12
Janus
0
6
0
0
L
Izanami
Blayencio
Izanami
5
4
2
1.5
W
Sobek
4
3
9
2.83
L
0
3
1
0.17
L
2
4
4
1
W
Freya
Jay_H112
Freya
11
2
5
6.75
W
Fenrir
YOYI_711
Fenrir
4
3
5
2.17
L
Mercury
criolimez
Mercury
8
5
2
1.8
W
Hercules
rubokiller
Hercules
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,186
Damage
49,508
65,164
Taken
87,152
27,952
Mitigated
61,216
11,396
Healing
30,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,955
5,123
0
4,473
15,762
7,321
3,882
1,962
13,800
0
97,957
L
Janus
Beddow12
Janus
3,550
263
0
500
7,004
2,621
0
5,142
1,862
24,797
0
L
Izanami
Blayencio
Izanami
15,239
10,735
0
4,775
19,812
8,805
1,600
5,737
14,075
0
85,337
W
Sobek
4,572
432
574
6,464
19,276
19,850
335
4,086
14,972
29,399
0
L
1,426
112
117
2,230
6,493
3,049
180
0
6,493
16,117
0
L
7,585
1,930
161
1,463
13,069
5,277
802
4,249
8,820
39,103
0
W
Freya
Jay_H112
Freya
17,659
5,263
0
6,135
17,972
8,934
766
2,194
15,598
100,258
0
W
Fenrir
YOYI_711
Fenrir
6,759
1,932
0
9,506
18,036
10,060
0
1,055
16,941
0
89,967
L
Mercury
criolimez
Mercury
13,386
7,064
0
2,150
18,786
8,200
0
7,103
11,683
0
78,504
W
Hercules
rubokiller
Hercules
10,563
2,799
0
3,409
16,106
15,051
1,346
2,824
13,280
0
60,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,823
Gold Earned
54,513
380
Minions Killed
588
0
Camps Cleared
0
1,496,429
Distance Traveled
1,966,928
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,580
529
149
7
0
379,103
2
L
Janus
6,521
326
38
2
0
203,945
1
L
Izanami
10,158
508
130
7
0
357,445
5
W
Sobek
10,376
519
45
2
0
417,203
1
L
Hades
6,654
333
29
1
0
126,690
0
L
Hera
8,955
448
70
4
0
365,779
1
W
Freya
11,819
591
134
7
0
369,807
2
W
Fenrir
11,281
564
151
8
0
410,392
0
L
Mercury
11,535
577
113
6
0
442,570
2
W
Hercules
10,457
523
109
5
0
390,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role