Player Matchup

Ymir
Ymir
Arkantos1385
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
DaffodilGem7386
Arachne
Level 148
God Stats
5W - 9L
1,323 SR
Queue Stats
544W - 574L
1,399 Elo+
Solo
Kukulkan
Kukulkan
ForsakenBlood666
Kukulkan
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,307 Elo+
Party 2
Fenrir
Fenrir
SpookyBeatzs
Fenrir
Level 48
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Spookylnstinct
Hou Yi
Level 18
God Stats
0W - 1L
1,602 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,468 SR
1,441 Elo+

VS

Team Averages
Level 83
1,429 SR
1,151 Elo+
Sylvanus
Sylvanus
CHUNKYPIRATE
Sylvanus
Level 82
God Stats
10W - 12L
1,508 SR
Queue Stats
41W - 43L
1,128 Elo+
Party 3
Da Ji
Da Ji
Mr-akay-greeni
Da Ji
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,240 Elo+
Solo
Danzaburou
Danzaburou
Treece80
Danzaburou
Level 19
God Stats
3W - 3L
1,283 SR
Queue Stats
46W - 47L
1,128 Elo+
Party 3
Geb
Geb
darkvayne820
Geb
Level 109
God Stats
3W - 1L
1,422 SR
Queue Stats
48W - 53L
1,128 Elo+
Party 3
Merlin
Merlin
nmm22197
Merlin
Level 111
God Stats
6W - 4L
1,431 SR
Queue Stats
48W - 47L
1,128 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,944
449
1,449
11,011
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 0
4,970
452
2,120
9,785
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,578
507
784
5,847
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 3 / 0
4,777
434
1,801
8,285
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,790
435
1,861
4,246
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHUNKYPIRATE
Sylvanus
9
0 / 0 / 4
5,266
479
4,895
5,026
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
5 / 0 / 1
6,944
631
5,909
7,773
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Treece80
Danzaburou
9
5 / 0 / 2
6,152
559
6,161
3,842
1,586
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 0
6,201
564
1,576
3,526
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
nmm22197
Merlin
11
0 / 0 / 4
6,017
547
3,424
3,187
1,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
11
11
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sylvanus
CHUNKYPIRATE
Sylvanus
0
0
4
2
L
0
0
0
0
L
0
3
0
0
W
5
0
1
5.5
L
Fenrir
0
3
0
0
L
0
0
0
0
W
Danzaburou
Treece80
Danzaburou
5
0
2
6
W
1
0
0
1
W
Merlin
nmm22197
Merlin
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,015
Damage
21,965
39,174
Taken
23,354
17,048
Mitigated
10,161
10,268
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,449
842
0
465
11,011
6,386
0
3,433
7,578
15,062
0
W
Sylvanus
CHUNKYPIRATE
Sylvanus
4,895
2,168
1,006
2,616
5,026
2,582
495
997
4,029
23,767
0
L
2,120
1,327
87
5,522
9,785
3,411
0
1,462
8,323
0
29,963
L
784
0
0
446
5,847
2,661
146
2,738
3,109
33,802
0
W
5,909
1,836
0
4,816
7,773
3,239
0
29
7,744
0
41,363
L
Fenrir
1,801
812
0
2,686
8,285
3,116
0
1,023
7,262
0
19,584
L
1,861
778
0
1,062
4,246
1,474
0
1,239
3,007
0
19,475
W
Danzaburou
Treece80
Danzaburou
6,161
4,567
0
423
3,842
1,586
673
639
3,203
0
21,626
W
1,576
244
0
1,108
3,526
1,744
642
0
3,526
26,392
0
W
Merlin
nmm22197
Merlin
3,424
152
0
216
3,187
1,010
336
568
2,619
34,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,059
Gold Earned
30,580
230
Minions Killed
248
0
Camps Cleared
0
1,096,640
Distance Traveled
996,018
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,944
449
26
2
0
210,103
0
W
Sylvanus
5,266
479
36
3
0
184,346
3
L
Arachne
4,970
452
56
5
0
217,069
1
L
Kukulkan
5,578
507
65
6
0
210,199
0
W
Da Ji
6,944
631
79
7
0
251,533
6
L
Fenrir
4,777
434
54
5
0
242,075
0
L
Hou Yi
4,790
435
29
3
0
217,194
1
W
Danzaburou
6,152
559
44
4
0
189,337
0
W
Geb
6,201
564
41
4
0
167,132
5
W
Merlin
6,017
547
48
4
0
203,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role