Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CrowFross
Hercules
Level 132
God Stats
4W - 2L
1,548 SR
Queue Stats
129W - 122L
1,532 Elo+
Solo
Cthulhu
Cthulhu
joaomarcoson1
Cthulhu
Level 126
God Stats
1W - 1L
1,358 SR
Queue Stats
3W - 8L
1,326 Elo+
Solo
Team Averages
Level 139
1,468 SR
1,453 Elo+

VS

Team Averages
Level 101
1,448 SR
1,418 Elo+
Anubis
Anubis
HunterHe
Anubis
Level 136
God Stats
4W - 6L
1,449 SR
Queue Stats
255W - 199L
1,612 Elo+
Solo
Mulan
Mulan
mateuszikinha16
Mulan
Level 102
God Stats
1W - 5L
1,395 SR
Queue Stats
16W - 45L
1,321 Elo+
Party 1
Camazotz
Camazotz
tiosans00k7
Camazotz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 45L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 2 / 7
11,002
846
14,854
10,554
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
CrowFross
Hercules
16
7 / 0 / 7
11,654
896
15,371
21,397
21,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
13
1 / 7 / 10
9,141
703
11,766
19,283
18,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HunterHe
Anubis
14
6 / 4 / 3
9,322
717
19,472
15,899
9,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 3
8,251
635
8,408
15,621
12,852
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Camazotz
tiosans00k7
Camazotz
13
2 / 5 / 5
8,539
657
6,586
15,264
6,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
9
9
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
7
4.75
W
Hercules
CrowFross
Hercules
7
0
7
10.5
L
Anubis
HunterHe
Anubis
6
4
3
1.88
W
Cthulhu
1
7
10
0.86
L
1
5
3
0.5
L
Camazotz
tiosans00k7
Camazotz
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,991
Damage
34,466
51,234
Taken
46,784
45,896
Mitigated
29,131
23,748
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,854
1,372
4,167
5,842
10,554
5,532
707
5,367
5,187
53,586
0
W
Hercules
CrowFross
Hercules
15,371
6,268
0
10,220
21,397
21,513
1,834
5,616
15,781
350
36,622
L
Anubis
HunterHe
Anubis
19,472
1,514
0
6,431
15,899
9,808
0
9,607
6,292
46,211
0
W
Cthulhu
11,766
760
661
2,858
19,283
18,851
224
9,265
10,018
25,689
0
L
8,408
1,581
261
3,454
15,621
12,852
0
7,249
8,372
0
27,240
L
Camazotz
tiosans00k7
Camazotz
6,586
922
0
4,475
15,264
6,471
210
9,994
5,270
0
15,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
26,112
153
Minions Killed
124
8
Camps Cleared
4
743,043
Distance Traveled
657,631
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,002
846
83
6
6
242,277
3
W
Hercules
11,654
896
34
3
1
262,200
4
L
Anubis
9,322
717
65
5
3
189,974
4
W
Cthulhu
9,141
703
36
3
1
238,566
2
L
Mulan
8,251
635
45
3
1
224,814
4
L
Camazotz
8,539
657
14
1
0
242,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role