Player Matchup

Cernunnos
Cernunnos
BreakneckDurek
Cernunnos
Level 143
God Stats
184W - 183L
1,496 SR
Queue Stats
621W - 659L
1,469 Elo+
Solo
Da Ji
Da Ji
Frey Dyne
Da Ji
Level 148
God Stats
31W - 33L
1,503 SR
Queue Stats
335W - 406L
1,422 Elo+
Solo
Chaac
Chaac
KingInWinter
Chaac
Level 84
God Stats
2W - 0L
1,678 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lt Frog7545
Baron Samedi
Level 89
God Stats
43W - 27L
1,569 SR
Queue Stats
80W - 91L
1,433 Elo+
Party 2
Anubis
Anubis
X_CivilX_X
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 88L
1,400 Elo+
Party 2
Team Averages
Level 118
1,549 SR
1,445 Elo+

VS

Team Averages
Level 136
1,558 SR
1,428 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pluto_12
Ah Muzen Cab
Level 158
God Stats
433W - 396L
1,492 SR
Queue Stats
1,766W - 1,893L
1,437 Elo+
Solo
Chang'e
Chang'e
Teeree98
Chang'e
Level 82
God Stats
65W - 57L
1,505 SR
Queue Stats
653W - 727L
1,401 Elo+
Party 1
Arachne
Arachne
iBite sometimes
Arachne
Level 143
God Stats
3W - 2L
1,651 SR
Queue Stats
533W - 602L
1,404 Elo+
Party 1
Vamana
Vamana
vRedeyekai
Vamana
Level 139
God Stats
11W - 11L
1,640 SR
Queue Stats
596W - 653L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BreakneckDurek
Cernunnos
20
9 / 2 / 26
14,454
1,112
32,719
17,263
9,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Frey Dyne
Da Ji
20
7 / 5 / 16
13,916
1,070
20,356
15,517
9,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 2 / 24
13,569
1,044
21,682
18,368
23,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Lt Frog7545
Baron Samedi
20
8 / 2 / 21
14,547
1,119
22,314
12,502
6,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
X_CivilX_X
Anubis
20
13 / 2 / 22
15,352
1,181
26,665
13,853
8,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
0 / 0 / 0
10,193
784
98
8
4
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Pluto_12
Ah Muzen Cab
19
3 / 2 / 7
13,477
1,037
12,327
12,154
5,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Teeree98
Chang'e
19
6 / 13 / 3
14,798
1,138
18,486
39,731
13,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
1 / 17 / 6
12,877
991
20,877
40,940
20,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
vRedeyekai
Vamana
19
3 / 10 / 7
13,955
1,073
18,752
38,192
23,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
36
42
Kills
13
13
Deaths
42
109
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
W
Cernunnos
BreakneckDurek
Cernunnos
9
2
26
11
W
Da Ji
Frey Dyne
Da Ji
7
5
16
3
W
5
2
24
8.5
W
Baron Samedi
Lt Frog7545
Baron Samedi
8
2
21
9.25
L
Ah Muzen Cab
Pluto_12
Ah Muzen Cab
3
2
7
3.25
L
Chang'e
Teeree98
Chang'e
6
13
3
0.58
W
Anubis
X_CivilX_X
Anubis
13
2
22
12
L
1
17
6
0.24
L
Vamana
vRedeyekai
Vamana
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,736
Damage
70,540
77,503
Taken
131,025
57,692
Mitigated
62,196
21,214
Healing
26,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
98
0
0
7
8
4
0
0
8
1,065
0
W
Cernunnos
BreakneckDurek
Cernunnos
32,719
18,578
294
3,544
17,263
9,469
0
2,563
14,700
0
67,996
W
Da Ji
Frey Dyne
Da Ji
20,356
8,111
0
1,662
15,517
9,374
0
3,831
11,686
0
37,992
W
21,682
4,188
0
4,110
18,368
23,695
0
6,420
11,948
0
44,040
W
Baron Samedi
Lt Frog7545
Baron Samedi
22,314
1,119
1,809
3,191
12,502
6,972
0
2,863
9,639
52,112
0
L
Ah Muzen Cab
Pluto_12
Ah Muzen Cab
12,327
7,769
0
2,211
12,154
5,284
0
3,912
8,242
0
35,967
L
Chang'e
Teeree98
Chang'e
18,486
1,478
3,354
9,078
39,731
13,138
0
13,059
26,672
56,208
0
W
Anubis
X_CivilX_X
Anubis
26,665
430
1,186
5,418
13,853
8,182
0
2,907
10,946
37,791
0
L
20,877
11,658
0
4,213
40,940
20,465
0
15,626
25,314
0
45,278
L
Vamana
vRedeyekai
Vamana
18,752
9,936
2,072
5,327
38,192
23,305
0
16,382
21,810
0
30,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,838
Gold Earned
65,300
282
Minions Killed
221
11
Camps Cleared
3
1,051,673
Distance Traveled
1,008,117
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,193
784
1
0
0
61,277
1
W
Cernunnos
14,454
1,112
78
6
2
223,872
1
W
Da Ji
13,916
1,070
31
2
8
205,110
2
W
Chaac
13,569
1,044
60
5
0
225,711
0
W
Baron Samedi
14,547
1,119
74
6
1
202,403
0
L
Ah Muzen Cab
13,477
1,037
48
4
1
291,120
0
L
Chang'e
14,798
1,138
91
7
1
224,710
0
W
Anubis
15,352
1,181
39
3
0
194,577
0
L
Arachne
12,877
991
60
5
1
222,904
0
L
Vamana
13,955
1,073
21
2
0
208,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role