Player Matchup

Hel
Hel
Kaosmastr
Hel
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 133L
1,515 Elo+
Solo
Thor
Thor
SethDotExe
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,548 Elo+
Solo
Hera
Hera
XxInTiMiD4ToRxX
Hera
Level 86
God Stats
4W - 5L
1,368 SR
Queue Stats
178W - 168L
1,462 Elo+
Solo
Nike
Nike
stonecold456
Nike
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 143L
1,590 Elo+
Solo
Danzaburou
Danzaburou
zachary131
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 61L
1,424 Elo+
Solo
Team Averages
Level 40
1,474 SR
1,508 Elo+

VS

Team Averages
Level 44
1,347 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChaoticWriter49
Cthulhu
Level 17
God Stats
0W - 1L
1,254 SR
Queue Stats
6W - 14L
1,374 Elo+
Solo
Ares
Ares
Kathryn Venus
Ares
Level 129
God Stats
0W - 4L
1,130 SR
Queue Stats
297W - 274L
1,506 Elo+
Solo
Da Ji
Da Ji
TGJay
Da Ji
Level 24
God Stats
0W - 1L
1,351 SR
Queue Stats
23W - 24L
1,464 Elo+
Party 1
Hel
Hel
xRosePedalx
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 16
9,603
739
10,139
12,173
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 4 / 11
10,594
815
13,782
13,076
6,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 2 / 14
10,758
828
18,192
9,736
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 18
11,037
849
12,025
17,251
19,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
zachary131
Danzaburou
18
5 / 3 / 15
11,282
868
25,297
15,256
7,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 3 / 7
9,842
757
20,344
13,339
6,709
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 4
7,940
611
5,880
16,987
12,936
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 4 / 13
9,570
736
6,817
24,742
32,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
TGJay
Da Ji
15
4 / 8 / 3
9,101
700
8,432
16,407
9,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 3 / 6
9,516
732
11,285
17,668
10,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
24
Kills
16
16
Deaths
24
74
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
7
2.5
L
1
6
4
0.5
W
3
3
16
3.67
L
2
4
13
2.13
W
6
4
11
2.88
L
Da Ji
TGJay
Da Ji
4
8
3
0.69
W
6
2
14
6.5
W
4
4
18
3.25
L
5
3
6
2.67
W
Danzaburou
zachary131
Danzaburou
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,435
Damage
52,758
67,492
Taken
89,143
44,990
Mitigated
72,571
34,188
Healing
31,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
20,344
503
1,201
1,044
13,339
6,709
396
3,918
9,421
37,936
0
L
5,880
355
218
399
16,987
12,936
206
3,460
13,527
12,973
0
W
10,139
1,259
12,419
6,405
12,173
5,974
1,088
8,900
2,971
17,969
0
L
6,817
451
1,074
3,217
24,742
32,520
178
6,981
17,761
13,527
0
W
13,782
1,085
821
1,740
13,076
6,704
583
9,105
3,619
0
31,402
L
Da Ji
TGJay
Da Ji
8,432
953
144
582
16,407
9,943
450
7,311
9,096
0
12,875
W
18,192
4,214
2,368
1,987
9,736
5,196
2,366
6,041
3,503
37,188
0
W
12,025
2,146
2,547
1,976
17,251
19,203
1,092
7,207
9,838
0
19,057
L
11,285
338
14,079
9,601
17,668
10,463
516
6,661
11,007
30,010
0
W
Danzaburou
zachary131
Danzaburou
25,297
9,062
1,325
2,600
15,256
7,913
2,995
11,739
3,235
0
45,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
45,969
136
Minions Killed
125
0
Camps Cleared
0
1,177,974
Distance Traveled
946,129
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,842
757
52
4
0
200,379
0
L
Cthulhu
7,940
611
9
1
0
159,051
2
W
Hel
9,603
739
7
1
0
260,646
1
L
Ares
9,570
736
10
1
0
178,663
0
W
Thor
10,594
815
37
3
0
215,364
3
L
Da Ji
9,101
700
5
0
0
193,807
0
W
Hera
10,758
828
43
3
0
242,460
1
W
Nike
11,037
849
9
1
0
236,354
0
L
Hel
9,516
732
49
4
0
214,229
0
W
Danzaburou
11,282
868
40
3
0
223,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role