Player Matchup

Gilgamesh
Gilgamesh
Frinkur
Gilgamesh
Level 69
God Stats
13W - 4L
1,532 SR
Queue Stats
223W - 245L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
lordcoffeetable
Jing Wei
Level 5
God Stats
1W - 4L
1,541 SR
Queue Stats
9W - 6L
1,289 Elo+
Party 1
Artio
Artio
xGTSxUsukaTagome
Artio
Level 157
God Stats
0W - 1L
1,392 SR
Queue Stats
22W - 22L
1,492 Elo+
Party 1
Team Averages
Level 77
1,488 SR
1,422 Elo+

VS

Team Averages
Level 82
1,485 SR
1,383 Elo+
Guan Yu
Guan Yu
IG x Giant
Guan Yu
Level 29
God Stats
13W - 18L
1,400 SR
Queue Stats
17W - 26L
1,332 Elo+
Party 2
Ah Puch
Ah Puch
Quezzzoo 44
Ah Puch
Level 88
God Stats
16W - 12L
1,554 SR
Queue Stats
146W - 194L
1,416 Elo+
Party 2
Fenrir
Fenrir
oDreadedHulko
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frinkur
Gilgamesh
16
7 / 7 / 6
12,144
675
20,166
23,092
12,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
17
3 / 8 / 8
11,927
663
14,152
20,812
9,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 7
11,603
645
11,091
21,946
26,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IG x Giant
Guan Yu
17
2 / 6 / 13
12,005
667
10,396
19,964
11,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Quezzzoo 44
Ah Puch
20
8 / 1 / 10
14,345
797
28,034
13,145
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 8 / 9
13,606
756
15,253
22,162
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
15
Kills
19
19
Deaths
15
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Frinkur
Gilgamesh
7
7
6
1.43
W
Guan Yu
IG x Giant
Guan Yu
2
6
13
1.42
W
Ah Puch
Quezzzoo 44
Ah Puch
8
1
10
13
L
Jing Wei
3
8
8
0.88
W
9
8
9
1.69
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,409
Damage
53,683
65,850
Taken
55,271
47,889
Mitigated
34,800
11,378
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Frinkur
Gilgamesh
20,166
6,921
455
2,667
23,092
12,474
635
11,335
11,524
0
44,245
W
Guan Yu
IG x Giant
Guan Yu
10,396
1,388
1,534
4,969
19,964
11,730
1,099
3,767
16,197
0
31,636
W
Ah Puch
Quezzzoo 44
Ah Puch
28,034
931
0
5,726
13,145
6,329
517
3,485
9,660
91,549
0
L
Jing Wei
14,152
11,442
0
1,767
20,812
9,170
765
7,484
12,843
0
44,720
W
15,253
5,354
365
4,411
22,162
16,741
988
4,400
17,762
0
28,489
L
11,091
692
2,210
4,279
21,946
26,245
26
9,711
12,005
28,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
39,956
164
Minions Killed
197
4
Camps Cleared
9
868,648
Distance Traveled
925,688
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,144
675
55
3
0
297,220
6
W
Guan Yu
12,005
667
36
2
2
321,478
7
W
Ah Puch
14,345
797
149
8
6
321,670
0
L
Jing Wei
11,927
663
84
5
1
282,579
0
W
Fenrir
13,606
756
12
1
1
282,540
3
L
Artio
11,603
645
25
1
3
288,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role