Player Matchup

Baron Samedi
Baron Samedi
AuriSnowFox
Baron Samedi
Level 160
God Stats
2W - 11L
1,115 SR
Queue Stats
691W - 674L
1,445 Elo+
Solo
Ymir
Ymir
Demon Aamon
Ymir
Level 156
God Stats
5W - 3L
1,672 SR
Queue Stats
298W - 266L
1,530 Elo+
Party 2
Fenrir
Fenrir
Pigatard
Fenrir
Level 125
God Stats
4W - 2L
1,471 SR
Queue Stats
295W - 272L
1,538 Elo+
Party 2
Rama
Rama
WhosYou-_-
Rama
Level 111
God Stats
23W - 21L
1,553 SR
Queue Stats
335W - 335L
1,495 Elo+
Party 1
Shiva
Shiva
cigsforbreakfast
Shiva
Level 78
God Stats
19W - 11L
1,619 SR
Queue Stats
302W - 307L
1,482 Elo+
Party 1
Team Averages
Level 126
1,486 SR
1,498 Elo+

VS

Team Averages
Level 116
1,576 SR
1,515 Elo+
Geb
Geb
Vx Regicide xV
Geb
Level 159
God Stats
23W - 15L
1,584 SR
Queue Stats
576W - 545L
1,507 Elo+
Solo
Cupid
Cupid
XxAdIdAs_RoSe1
Cupid
Level 80
God Stats
5W - 6L
1,544 SR
Queue Stats
63W - 69L
1,445 Elo+
Party 3
Hera
Hera
itsmeagainduh
Hera
Level 109
God Stats
0W - 1L
1,674 SR
Queue Stats
238W - 210L
1,497 Elo+
Party 3
Fenrir
Fenrir
mavmatt694life
Fenrir
Level 79
God Stats
0W - 2L
1,305 SR
Queue Stats
13W - 11L
1,550 Elo+
Party 3
Poseidon
Poseidon
wimpy25
Poseidon
Level 155
God Stats
3W - 2L
1,771 SR
Queue Stats
119W - 101L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AuriSnowFox
Baron Samedi
11
1 / 1 / 5
6,152
513
6,219
6,318
3,131
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
4 / 1 / 2
6,687
557
5,550
8,817
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Pigatard
Fenrir
11
2 / 2 / 4
6,456
538
4,098
10,638
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 4
6,771
564
6,583
7,785
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 0 / 0
7,311
609
4,730
7,672
3,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,209
517
4,152
7,586
3,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 3
5,923
494
4,246
9,827
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 2 / 3
5,801
483
4,677
5,643
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 1 / 0
5,965
497
3,357
9,272
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
wimpy25
Poseidon
10
0 / 2 / 3
5,872
489
5,901
10,024
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
4
4
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AuriSnowFox
Baron Samedi
1
1
5
3.5
W
4
1
2
5
W
Fenrir
Pigatard
Fenrir
2
2
4
2
L
0
2
0
0
W
1
0
4
3
L
0
3
3
0.5
W
2
0
0
2
L
0
2
3
0.75
L
4
1
0
4
L
Poseidon
wimpy25
Poseidon
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
22,333
41,230
Taken
42,352
20,442
Mitigated
20,733
19,496
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AuriSnowFox
Baron Samedi
6,219
334
1,141
2,508
6,318
3,131
0
3,173
3,145
45,685
0
W
5,550
1,339
279
2,239
8,817
6,281
0
2,972
5,845
19,354
0
W
Fenrir
Pigatard
Fenrir
4,098
747
0
5,273
10,638
4,644
0
3,430
7,208
0
38,909
L
4,152
242
0
2,494
7,586
3,401
0
671
6,915
45,314
0
W
6,583
5,655
0
3,983
7,785
2,581
1,128
1,098
6,687
0
50,711
L
4,246
2,575
73
4,854
9,827
3,398
0
904
8,923
0
43,174
W
4,730
1,487
452
3,621
7,672
3,805
0
3,561
4,111
0
48,090
L
4,677
1,725
0
645
5,643
2,642
0
3,774
1,869
40,621
0
L
3,357
965
0
2,426
9,272
7,121
0
3,179
6,093
0
14,829
L
Poseidon
wimpy25
Poseidon
5,901
1,788
0
4,092
10,024
4,171
0
3,241
6,783
38,906
9,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,377
Gold Earned
29,770
353
Minions Killed
338
0
Camps Cleared
0
1,187,106
Distance Traveled
1,161,527
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,152
513
70
6
0
206,732
4
W
Ymir
6,687
557
24
2
0
236,834
3
W
Fenrir
6,456
538
75
6
0
252,948
2
L
Geb
6,209
517
93
8
0
248,009
2
W
Rama
6,771
564
88
7
0
235,271
3
L
Cupid
5,923
494
73
6
0
201,216
3
W
Shiva
7,311
609
96
8
0
255,321
3
L
Hera
5,801
483
71
6
0
220,748
2
L
Fenrir
5,965
497
22
2
0
245,711
5
L
Poseidon
5,872
489
79
7
0
245,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role