Player Matchup

Eset
Eset
Connor425
Eset
Level 89
God Stats
2W - 0L
1,575 SR
Queue Stats
45W - 24L
1,586 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diksee_N0rmus
Ah Muzen Cab
Level 148
God Stats
15W - 16L
1,671 SR
Queue Stats
139W - 131L
1,572 Elo+
Party 1
Janus
Janus
KingCario
Janus
Level 108
God Stats
1W - 1L
1,250 SR
Queue Stats
42W - 28L
1,562 Elo+
Party 2
Khepri
Khepri
NitroSNT
Khepri
Level 129
God Stats
4W - 0L
1,719 SR
Queue Stats
51W - 20L
1,684 Elo+
Party 2
Medusa
Medusa
Uncle_McSweat
Medusa
Level 157
God Stats
12W - 6L
1,714 SR
Queue Stats
123W - 127L
1,590 Elo+
Party 1
Team Averages
Level 126
1,586 SR
1,599 Elo+

VS

Team Averages
Level 81
1,566 SR
1,538 Elo+
Eset
Eset
ChillWheat074
Eset
Level 116
God Stats
4W - 2L
1,629 SR
Queue Stats
185W - 147L
1,645 Elo+
Solo
Ullr
Ullr
HoboLord4
Ullr
Level 126
God Stats
14W - 11L
1,700 SR
Queue Stats
73W - 75L
1,553 Elo+
Solo
Skadi
Skadi
UltimA_SombrA22
Skadi
Level 124
God Stats
111W - 102L
1,572 SR
Queue Stats
219W - 232L
1,546 Elo+
Solo
Lancelot
Lancelot
ZacEfronOffical
Lancelot
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 174L
1,511 Elo+
Solo
Bacchus
Bacchus
saltybastet2
Bacchus
Level 7
God Stats
7W - 11L
1,430 SR
Queue Stats
14W - 16L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
0 / 0 / 2
4,782
797
3,775
3,898
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Diksee_N0rmus
Ah Muzen Cab
11
1 / 0 / 4
5,193
866
4,172
3,870
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
KingCario
Janus
9
0 / 2 / 5
4,592
765
3,617
3,948
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
NitroSNT
Khepri
10
1 / 0 / 4
5,413
902
2,034
1,153
1,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 1
5,554
926
3,090
2,926
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
4,974
829
2,469
4,884
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
0 / 0 / 0
4,908
818
3,741
3,738
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 1
5,156
859
1,765
7,209
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
9
1 / 3 / 0
4,524
754
3,978
5,433
2,498
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
saltybastet2
Bacchus
8
0 / 0 / 0
4,200
700
438
3,072
1,652
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
6
Kills
2
2
Deaths
6
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Eset
0
0
2
1
W
Ah Muzen Cab
Diksee_N0rmus
Ah Muzen Cab
1
0
4
3
L
Ullr
0
0
0
0
W
Janus
KingCario
Janus
0
2
5
1.25
W
Khepri
NitroSNT
Khepri
1
0
4
3
L
1
2
1
0.75
W
4
0
1
4.5
L
Lancelot
1
3
0
0.33
L
Bacchus
saltybastet2
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,688
Damage
12,391
15,795
Taken
24,336
7,098
Mitigated
10,511
3,678
Healing
2,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,469
82
0
564
4,884
1,773
32
1,176
3,708
14,567
0
W
Eset
3,775
152
222
507
3,898
1,417
0
207
3,685
14,687
0
W
Ah Muzen Cab
Diksee_N0rmus
Ah Muzen Cab
4,172
2,213
0
1,944
3,870
1,729
0
890
2,902
0
15,216
L
Ullr
3,741
949
0
659
3,738
1,627
58
1,796
1,942
0
21,069
W
Janus
KingCario
Janus
3,617
281
0
90
3,948
1,342
0
402
3,484
10,279
0
W
Khepri
NitroSNT
Khepri
2,034
280
0
235
1,153
1,091
0
311
692
6,663
0
L
1,765
723
0
1,174
7,209
2,961
70
3,442
3,767
0
15,417
W
3,090
1,101
0
680
2,926
1,519
0
740
2,125
0
19,091
L
Lancelot
3,978
617
0
164
5,433
2,498
0
2,249
3,184
0
7,217
L
Bacchus
saltybastet2
Bacchus
438
0
0
0
3,072
1,652
0
763
2,309
1,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,534
Gold Earned
23,762
119
Minions Killed
125
0
Camps Cleared
0
679,517
Distance Traveled
571,453
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,974
829
34
6
0
118,207
1
W
Eset
4,782
797
25
4
0
140,369
0
W
Ah Muzen Cab
5,193
866
28
5
0
118,636
2
L
Ullr
4,908
818
47
8
0
120,817
0
W
Janus
4,592
765
17
3
0
139,351
1
W
Khepri
5,413
902
19
3
0
143,875
1
L
Skadi
5,156
859
30
5
0
117,817
2
W
Medusa
5,554
926
30
5
0
137,286
2
L
Lancelot
4,524
754
10
2
0
138,989
2
L
Bacchus
4,200
700
4
1
0
75,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role