Player Matchup

Chiron
Chiron
 
Chiron
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Calam1tey
Merlin
Level 67
God Stats
21W - 19L
1,624 SR
Queue Stats
227W - 232L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
DemonDamoclx
Cu Chulainn
Level 122
God Stats
5W - 3L
1,550 SR
Queue Stats
65W - 65L
1,531 Elo+
Solo
Olorun
Olorun
LilTapatio
Olorun
Level 66
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 8L
1,590 Elo+
Solo
Serqet
Serqet
Motionz_JP
Serqet
Level 128
God Stats
1W - 6L
1,366 SR
Queue Stats
241W - 232L
1,579 Elo+
Party 1
Team Averages
Level 94
1,550 SR
1,544 Elo+

VS

Team Averages
Level 131
1,654 SR
1,521 Elo+
Chiron
Chiron
BeepBeepCabbages
Chiron
Level 44
God Stats
4W - 3L
1,744 SR
Queue Stats
183W - 172L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MVPebble
Morgan Le Fay
Level 142
God Stats
5W - 4L
1,682 SR
Queue Stats
31W - 29L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
StonerA7X
Gilgamesh
Level 157
God Stats
1W - 2L
1,321 SR
Queue Stats
120W - 93L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
Vadersfather
Sylvanus
Level 156
God Stats
4W - 5L
1,575 SR
Queue Stats
79W - 65L
1,579 Elo+
Solo
Da Ji
Da Ji
aTaft
Da Ji
Level 155
God Stats
5W - 0L
1,949 SR
Queue Stats
109W - 98L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
2 / 3 / 3
13,666
488
14,725
20,856
8,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Calam1tey
Merlin
18
1 / 6 / 5
12,216
436
15,303
19,547
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
DemonDamoclx
Cu Chulainn
16
3 / 10 / 7
12,028
430
19,363
41,839
51,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
LilTapatio
Olorun
19
4 / 8 / 3
13,203
472
17,908
27,836
10,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Motionz_JP
Serqet
20
5 / 4 / 2
13,516
483
8,410
24,478
12,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 11
14,651
523
26,427
24,099
11,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MVPebble
Morgan Le Fay
20
9 / 1 / 9
14,787
528
19,691
19,839
11,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
StonerA7X
Gilgamesh
18
3 / 3 / 16
12,665
452
15,175
31,255
32,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Sylvanus
Vadersfather
Sylvanus
20
2 / 4 / 5
14,433
515
18,798
26,217
21,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
aTaft
Da Ji
20
7 / 3 / 11
14,271
510
19,879
24,660
12,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
15
Kills
31
31
Deaths
15
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
3
1.17
W
10
4
11
3.88
L
Merlin
Calam1tey
Merlin
1
6
5
0.58
L
Cu Chulainn
DemonDamoclx
Cu Chulainn
3
10
7
0.65
L
Olorun
LilTapatio
Olorun
4
8
3
0.69
W
Morgan Le Fay
MVPebble
Morgan Le Fay
9
1
9
13.5
L
Serqet
Motionz_JP
Serqet
5
4
2
1.5
W
Gilgamesh
StonerA7X
Gilgamesh
3
3
16
3.67
W
Sylvanus
Vadersfather
Sylvanus
2
4
5
1.13
W
Da Ji
aTaft
Da Ji
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,709
Damage
99,970
134,556
Taken
126,070
90,348
Mitigated
88,939
30,953
Healing
39,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,725
6,435
1,002
5,838
20,856
8,232
7,114
10,254
10,590
0
108,418
W
26,427
13,559
1,282
6,534
24,099
11,848
4,706
9,295
14,748
0
121,771
L
Merlin
Calam1tey
Merlin
15,303
574
0
2,421
19,547
7,667
266
8,354
11,193
96,004
0
L
Cu Chulainn
DemonDamoclx
Cu Chulainn
19,363
2,875
274
3,891
41,839
51,345
190
9,350
32,489
0
58,284
L
Olorun
LilTapatio
Olorun
17,908
9,133
476
8,047
27,836
10,804
0
4,975
22,861
106,170
0
W
Morgan Le Fay
MVPebble
Morgan Le Fay
19,691
2,669
481
6,055
19,839
11,051
2,366
6,124
13,340
116,193
0
L
Serqet
Motionz_JP
Serqet
8,410
2,012
0
9,004
24,478
12,300
0
4,111
20,367
0
126,589
W
Gilgamesh
StonerA7X
Gilgamesh
15,175
4,190
0
2,014
31,255
32,062
53
8,544
22,297
1,659
75,682
W
Sylvanus
Vadersfather
Sylvanus
18,798
5,042
5,560
8,706
26,217
21,550
3,719
4,443
21,490
105,463
22,633
W
Da Ji
aTaft
Da Ji
19,879
5,642
0
8,899
24,660
12,428
885
6,136
16,950
0
118,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,629
Gold Earned
70,807
724
Minions Killed
699
0
Camps Cleared
0
2,502,106
Distance Traveled
2,577,078
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,666
488
202
7
0
488,352
0
W
Chiron
14,651
523
132
5
0
524,607
2
L
Merlin
12,216
436
157
6
0
475,446
8
L
Cu Chulainn
12,028
430
63
2
0
493,494
5
L
Olorun
13,203
472
151
5
0
439,789
3
W
Morgan Le Fay
14,787
528
157
6
0
518,282
6
L
Serqet
13,516
483
151
5
0
605,025
7
W
Gilgamesh
12,665
452
81
3
0
558,625
4
W
Sylvanus
14,433
515
181
6
0
404,862
6
W
Da Ji
14,271
510
148
5
0
570,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role