Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
PowerDBR
Nike
Level 160
God Stats
1W - 2L
1,632 SR
Queue Stats
263W - 298L
1,512 Elo+
Solo
Apollo
Apollo
Shallowzinha
Apollo
Level 26
God Stats
2W - 6L
1,237 SR
Queue Stats
4W - 13L
1,265 Elo+
Party 2
Team Averages
Level 102
1,456 SR
1,426 Elo+

VS

Team Averages
Level 116
1,521 SR
1,457 Elo+
Anhur
Anhur
 
Anhur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Basuraaa
Ravana
Level 156
God Stats
7W - 6L
1,509 SR
Queue Stats
245W - 230L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
Nawi16
Baron Samedi
Level 84
God Stats
1W - 1L
1,553 SR
Queue Stats
6W - 7L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 3 / 0
3,663
733
2,323
5,124
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
4
0 / 0 / 0
3,534
707
551
1,298
417
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
6
0 / 3 / 0
3,665
733
620
3,786
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 0 / 4
4,674
935
1,929
2,624
897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Basuraaa
Ravana
8
4 / 0 / 2
5,066
1,013
2,782
3,438
2,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Nawi16
Baron Samedi
8
0 / 0 / 4
4,278
856
3,105
2,061
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Anhur
 
Anhur
2
0
4
4
W
Ravana
Basuraaa
Ravana
4
0
2
5
W
Baron Samedi
Nawi16
Baron Samedi
0
0
4
2
L
Nike
0
0
0
0
L
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,494
Damage
7,816
10,208
Taken
8,123
4,591
Mitigated
4,327
1,154
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,323
263
0
575
5,124
2,862
0
1,807
3,170
8,295
0
W
Anhur
 
Anhur
1,929
1,333
0
210
2,624
897
301
621
2,003
0
15,337
W
Ravana
Basuraaa
Ravana
2,782
606
0
665
3,438
2,384
0
853
2,585
0
7,636
W
Baron Samedi
Nawi16
Baron Samedi
3,105
357
835
596
2,061
1,046
174
1,055
1,006
9,571
0
L
Nike
551
0
0
500
1,298
417
0
220
1,064
0
2,021
L
Apollo
620
285
0
79
3,786
1,312
0
899
2,761
0
4,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,862
Gold Earned
14,018
29
Minions Killed
68
1
Camps Cleared
5
205,675
Distance Traveled
305,891
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,663
733
10
2
1
91,073
1
W
Anhur
4,674
935
22
4
1
99,293
2
W
Ravana
5,066
1,013
17
3
2
120,015
3
W
Baron Samedi
4,278
856
29
6
2
86,583
1
L
Nike
3,534
707
7
1
0
32,323
1
L
Apollo
3,665
733
12
2
0
82,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role