Player Matchup

Anubis
Anubis
AThicccPenny
Anubis
Level 98
God Stats
0W - 3L
1,644 SR
Queue Stats
59W - 54L
1,454 Elo+
Party 2
Chaac
Chaac
CampSolo
Chaac
Level 61
God Stats
0W - 2L
1,657 SR
Queue Stats
70W - 64L
1,477 Elo+
Party 2
Thanatos
Thanatos
NLE_PAPI_
Thanatos
Level 39
God Stats
20W - 15L
1,868 SR
Queue Stats
38W - 39L
1,475 Elo+
Solo
Danzaburou
Danzaburou
RunnyBowels420
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,216 Elo+
Party 2
Erlang Shen
Erlang Shen
inzane333
Erlang Shen
Level 49
God Stats
0W - 4L
1,129 SR
Queue Stats
64W - 75L
1,355 Elo+
Party 2
Team Averages
Level 53
1,560 SR
1,395 Elo+

VS

Team Averages
Level 61
1,512 SR
1,413 Elo+
Bakasura
Bakasura
Dynamo30
Bakasura
Level 49
God Stats
9W - 11L
1,278 SR
Queue Stats
363W - 368L
1,357 Elo+
Solo
Zhong Kui
Zhong Kui
JOSIE389
Zhong Kui
Level 69
God Stats
20W - 9L
1,671 SR
Queue Stats
272W - 264L
1,415 Elo+
Solo
Poseidon
Poseidon
Speedmqueen9
Poseidon
Level 110
God Stats
2W - 0L
1,787 SR
Queue Stats
25W - 32L
1,398 Elo+
Party 1
Fafnir
Fafnir
ThinkImGamin
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
ahsajhfiaf
Heimdallr
Level 48
God Stats
3W - 4L
1,325 SR
Queue Stats
47W - 32L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 5 / 2
11,334
540
18,744
17,680
11,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
CampSolo
Chaac
17
3 / 4 / 0
10,902
519
12,885
20,134
16,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
NLE_PAPI_
Thanatos
15
3 / 4 / 5
9,657
460
7,659
19,318
8,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
RunnyBowels420
Danzaburou
10
0 / 9 / 0
6,988
333
8,753
17,580
6,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
inzane333
Erlang Shen
12
0 / 5 / 4
8,329
397
7,793
20,521
17,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dynamo30
Bakasura
19
12 / 1 / 8
12,035
573
16,520
19,083
10,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
JOSIE389
Zhong Kui
17
7 / 1 / 2
11,354
541
16,297
17,181
12,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Speedmqueen9
Poseidon
17
1 / 7 / 4
10,828
516
10,071
15,729
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
1 / 2 / 17
10,957
522
5,854
18,904
26,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ahsajhfiaf
Heimdallr
16
6 / 3 / 9
10,507
500
17,771
15,609
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
14
Kills
27
27
Deaths
14
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
5
2
1.8
L
Chaac
CampSolo
Chaac
3
4
0
0.75
W
Bakasura
Dynamo30
Bakasura
12
1
8
16
W
Zhong Kui
JOSIE389
Zhong Kui
7
1
2
8
L
Thanatos
NLE_PAPI_
Thanatos
3
4
5
1.38
L
Danzaburou
RunnyBowels420
Danzaburou
0
9
0
0
W
Poseidon
Speedmqueen9
Poseidon
1
7
4
0.43
W
Fafnir
1
2
17
4.75
W
Heimdallr
ahsajhfiaf
Heimdallr
6
3
9
3.5
L
Erlang Shen
inzane333
Erlang Shen
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,834
Damage
66,513
95,233
Taken
86,506
60,769
Mitigated
62,670
37,402
Healing
33,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
18,744
439
0
6,093
17,680
11,167
0
9,366
7,189
105,503
0
L
Chaac
CampSolo
Chaac
12,885
3,784
0
7,545
20,134
16,926
156
8,094
10,638
0
86,122
W
Bakasura
Dynamo30
Bakasura
16,520
11,266
0
10,472
19,083
10,282
109
2,126
16,754
0
76,505
W
Zhong Kui
JOSIE389
Zhong Kui
16,297
2,612
381
10,126
17,181
12,616
1,759
1,660
14,829
81,155
0
L
Thanatos
NLE_PAPI_
Thanatos
7,659
1,827
0
16,300
19,318
8,705
0
7,343
11,557
0
73,351
L
Danzaburou
RunnyBowels420
Danzaburou
8,753
3,965
0
2,743
17,580
6,741
745
2,804
14,005
0
39,756
W
Poseidon
Speedmqueen9
Poseidon
10,071
1,269
0
4,639
15,729
5,299
0
9,144
6,556
77,282
0
W
Fafnir
5,854
2,338
0
3,481
18,904
26,581
21
5,084
13,820
19,155
0
W
Heimdallr
ahsajhfiaf
Heimdallr
17,771
9,246
0
4,536
15,609
7,892
1,190
1,024
14,585
0
76,154
L
Erlang Shen
inzane333
Erlang Shen
7,793
4,023
408
4,313
20,521
17,230
255
3,103
16,409
0
28,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,210
Gold Earned
55,681
502
Minions Killed
523
0
Camps Cleared
0
2,019,723
Distance Traveled
1,982,517
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,334
540
175
8
0
323,779
2
L
Chaac
10,902
519
137
7
0
395,296
0
W
Bakasura
12,035
573
105
5
0
500,317
0
W
Zhong Kui
11,354
541
148
7
0
378,102
1
L
Thanatos
9,657
460
110
5
0
416,377
0
L
Danzaburou
6,988
333
46
2
0
462,262
4
W
Poseidon
10,828
516
149
7
0
362,619
2
W
Fafnir
10,957
522
21
1
0
387,413
3
W
Heimdallr
10,507
500
100
5
0
354,066
9
L
Erlang Shen
8,329
397
34
2
0
422,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role