Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
His_Dixie_Rekt
Bacchus
Level 68
God Stats
4W - 9L
1,279 SR
Queue Stats
74W - 73L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
Tommythicc69
Gilgamesh
Level 42
God Stats
50W - 29L
1,568 SR
Queue Stats
53W - 31L
1,557 Elo+
Party 2
Skadi
Skadi
TreeTopOcelot
Skadi
Level 24
God Stats
0W - 2L
1,244 SR
Queue Stats
13W - 29L
1,365 Elo+
Solo
Team Averages
Level 62
1,418 SR
1,475 Elo+

VS

Team Averages
Level 112
1,518 SR
1,485 Elo+
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FreddyBear99
Bellona
Level 108
God Stats
6W - 4L
1,690 SR
Queue Stats
58W - 66L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
RainingAlarm350
Kukulkan
Level 143
God Stats
10W - 13L
1,370 SR
Queue Stats
103W - 105L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
kuruptdruid
Jormungandr
Level 63
God Stats
1W - 1L
1,309 SR
Queue Stats
10W - 16L
1,441 Elo+
Party 1
Cupid
Cupid
mustang23
Cupid
Level 143
God Stats
2W - 0L
1,723 SR
Queue Stats
100W - 90L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 6 / 1
7,911
719
7,958
13,960
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
 
Vulcan
14
0 / 3 / 3
7,798
709
12,052
6,734
3,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 3
7,638
694
7,366
17,639
16,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Tommythicc69
Gilgamesh
13
1 / 8 / 1
7,738
703
7,617
15,372
12,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 2
8,170
743
4,506
11,245
4,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 0 / 8
8,562
778
5,155
6,368
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
FreddyBear99
Bellona
15
5 / 3 / 13
8,427
766
10,831
14,446
12,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
16
4 / 0 / 8
9,023
820
11,389
6,696
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
kuruptdruid
Jormungandr
16
5 / 0 / 11
8,629
784
10,929
11,961
8,871
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
mustang23
Cupid
16
11 / 2 / 10
9,259
842
13,889
11,078
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
4
Kills
28
28
Deaths
5
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
1
0.25
L
Vulcan
 
Vulcan
0
3
3
0.5
W
Scylla
 
Scylla
3
0
8
7
W
Bellona
FreddyBear99
Bellona
5
3
13
3.83
L
1
6
3
0.42
W
Kukulkan
4
0
8
8
L
Gilgamesh
Tommythicc69
Gilgamesh
1
8
1
0.19
L
1
5
2
0.4
W
Jormungandr
kuruptdruid
Jormungandr
5
0
11
10.5
W
Cupid
mustang23
Cupid
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,499
Damage
52,193
64,950
Taken
50,549
43,058
Mitigated
31,286
6,383
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,958
4,142
0
2,414
13,960
6,280
0
3,854
10,106
0
29,201
L
Vulcan
 
Vulcan
12,052
5,627
0
0
6,734
3,126
304
3,633
3,101
35,976
0
W
Scylla
 
Scylla
5,155
879
0
317
6,368
2,495
1,005
1,573
4,795
30,184
0
W
Bellona
FreddyBear99
Bellona
10,831
5,385
385
2,412
14,446
12,488
23
5,087
9,359
0
21,830
L
7,366
1,079
0
1,388
17,639
16,692
0
8,420
9,219
13,412
0
W
Kukulkan
11,389
728
502
375
6,696
2,660
618
3,241
3,455
43,033
0
L
Gilgamesh
Tommythicc69
Gilgamesh
7,617
2,229
928
1,004
15,372
12,185
0
6,334
9,038
0
16,379
L
4,506
1,738
0
649
11,245
4,775
325
5,232
6,013
0
22,643
W
Jormungandr
kuruptdruid
Jormungandr
10,929
4,347
424
1,403
11,961
8,871
0
4,866
7,095
33,265
0
W
Cupid
mustang23
Cupid
13,889
6,899
0
1,158
11,078
4,772
1,678
4,651
6,427
0
30,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
43,900
169
Minions Killed
245
0
Camps Cleared
0
1,075,571
Distance Traveled
1,147,240
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,911
719
46
4
0
230,598
2
L
Vulcan
7,798
709
63
6
0
232,315
0
W
Scylla
8,562
778
54
5
0
237,075
0
W
Bellona
8,427
766
24
2
0
236,540
1
L
Bacchus
7,638
694
10
1
0
232,844
1
W
Kukulkan
9,023
820
78
7
0
238,470
1
L
Gilgamesh
7,738
703
17
2
0
199,690
0
L
Skadi
8,170
743
33
3
0
180,124
3
W
Jormungandr
8,629
784
49
4
0
223,576
0
W
Cupid
9,259
842
40
4
0
211,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role