Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GamerDeFogo
Mulan
Level 69
God Stats
22W - 13L
1,797 SR
Queue Stats
133W - 134L
1,348 Elo+
Solo
Atlas
Atlas
MalakoiHebraicoZ
Atlas
Level 144
God Stats
23W - 12L
1,570 SR
Queue Stats
111W - 98L
1,477 Elo+
Solo
Vamana
Vamana
nakiiya
Vamana
Level 88
God Stats
0W - 5L
1,125 SR
Queue Stats
542W - 513L
1,478 Elo+
Party 1
Zeus
Zeus
zeesttempest
Zeus
Level 88
God Stats
2W - 3L
1,515 SR
Queue Stats
592W - 553L
1,503 Elo+
Party 1
Team Averages
Level 110
1,502 SR
1,461 Elo+

VS

Team Averages
Level 103
1,647 SR
1,627 Elo+
Olorun
Olorun
Qwäsër
Olorun
Level 160
God Stats
5W - 3L
1,869 SR
Queue Stats
73W - 43L
1,693 Elo+
Party 2
Hou Yi
Hou Yi
XxVaashxX
Hou Yi
Level 125
God Stats
1W - 0L
1,560 SR
Queue Stats
32W - 18L
1,620 Elo+
Party 2
Osiris
Osiris
m4s7er
Osiris
Level 144
God Stats
5W - 2L
1,726 SR
Queue Stats
51W - 36L
1,690 Elo+
Party 2
Thor
Thor
sirsupertimtim
Thor
Level 18
God Stats
1W - 0L
1,580 SR
Queue Stats
10W - 5L
1,613 Elo+
Party 2
Anubis
Anubis
yMarcola
Anubis
Level 67
God Stats
4W - 2L
1,502 SR
Queue Stats
210W - 203L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
2 / 3 / 2
4,997
500
2,985
7,737
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 3 / 0
4,411
441
3,109
7,462
3,514
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 2
4,724
472
3,408
9,622
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
nakiiya
Vamana
8
0 / 2 / 1
4,946
495
3,547
8,673
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 1
5,112
511
3,307
5,586
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Qwäsër
Olorun
9
2 / 1 / 3
5,469
547
6,596
5,527
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
XxVaashxX
Hou Yi
9
1 / 1 / 2
5,127
513
3,549
5,168
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
m4s7er
Osiris
11
5 / 0 / 2
6,720
672
8,982
7,707
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 3
5,118
512
2,248
7,587
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
yMarcola
Anubis
9
2 / 1 / 2
5,632
563
4,864
5,040
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
11
12
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
2
1
L
1
3
0
0.33
L
0
1
2
1
W
Olorun
Qwäsër
Olorun
2
1
3
3.5
W
Hou Yi
XxVaashxX
Hou Yi
1
1
2
2
W
Osiris
m4s7er
Osiris
5
0
2
6
L
Vamana
nakiiya
Vamana
0
2
1
0.25
W
1
2
3
1.25
W
Anubis
yMarcola
Anubis
2
1
2
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,356
Damage
26,239
39,080
Taken
31,029
16,111
Mitigated
16,359
8,850
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,985
1,893
0
2,983
7,737
2,242
182
1,919
5,818
0
30,235
L
3,109
723
0
926
7,462
3,514
0
428
7,034
0
17,725
L
3,408
1,542
0
2,937
9,622
5,051
0
3,869
5,753
18,862
0
W
Olorun
Qwäsër
Olorun
6,596
3,316
143
2,766
5,527
2,288
1,213
1,782
3,745
33,020
4,359
W
Hou Yi
XxVaashxX
Hou Yi
3,549
2,143
0
1,250
5,168
1,640
692
1,615
3,553
0
25,807
W
Osiris
m4s7er
Osiris
8,982
4,585
0
4,285
7,707
7,430
1,653
538
7,169
0
40,404
L
Vamana
nakiiya
Vamana
3,547
1,255
0
1,504
8,673
3,518
0
2,808
5,865
0
32,100
W
2,248
379
0
2,797
7,587
2,575
0
1,312
6,275
0
25,100
W
Anubis
yMarcola
Anubis
4,864
426
0
2,570
5,040
2,426
0
1,468
3,572
36,389
0
L
3,307
480
0
500
5,586
1,786
0
1,426
4,160
31,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,190
Gold Earned
28,066
241
Minions Killed
279
0
Camps Cleared
0
901,263
Distance Traveled
915,715
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,997
500
56
6
0
156,570
2
L
Mulan
4,411
441
30
3
0
174,181
1
L
Atlas
4,724
472
18
2
0
178,300
6
W
Olorun
5,469
547
58
6
0
181,332
1
W
Hou Yi
5,127
513
41
4
0
166,222
2
W
Osiris
6,720
672
68
7
0
191,919
2
L
Vamana
4,946
495
62
6
0
212,379
1
W
Thor
5,118
512
48
5
0
194,301
0
W
Anubis
5,632
563
64
6
0
181,941
1
L
Zeus
5,112
511
75
8
0
179,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role