Player Matchup

Set
Set
SprayNPrayXD
Set
Level 106
God Stats
23W - 22L
1,492 SR
Queue Stats
212W - 208L
1,440 Elo+
Solo
Yemoja
Yemoja
Zaiira
Yemoja
Level 97
God Stats
23W - 19L
1,565 SR
Queue Stats
79W - 82L
1,451 Elo+
Party 3
Rama
Rama
jimmddd
Rama
Level 125
God Stats
7W - 4L
1,586 SR
Queue Stats
306W - 314L
1,417 Elo+
Solo
Nu Wa
Nu Wa
ninja_like_me_73
Nu Wa
Level 119
God Stats
51W - 39L
1,539 SR
Queue Stats
218W - 232L
1,377 Elo+
Party 3
Gilgamesh
Gilgamesh
uuwuuwuuwuu
Gilgamesh
Level 79
God Stats
4W - 10L
1,156 SR
Queue Stats
42W - 36L
1,467 Elo+
Solo
Team Averages
Level 105
1,468 SR
1,430 Elo+

VS

Team Averages
Level 75
1,622 SR
1,463 Elo+
Izanami
Izanami
RezEffect
Izanami
Level 148
God Stats
1W - 2L
1,120 SR
Queue Stats
173W - 197L
1,391 Elo+
Party 2
Loki
Loki
Shadowninja321r
Loki
Level 81
God Stats
4W - 4L
1,801 SR
Queue Stats
54W - 36L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
TheSin0Greed
Nu Wa
Level 106
God Stats
3W - 7L
1,456 SR
Queue Stats
114W - 146L
1,406 Elo+
Party 2
Ganesha
Ganesha
Tuffg0ng
Ganesha
Level 13
God Stats
2W - 1L
1,751 SR
Queue Stats
5W - 5L
1,330 Elo+
Party 1
Osiris
Osiris
trevor mcstains
Osiris
Level 27
God Stats
13W - 9L
1,983 SR
Queue Stats
125W - 92L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 6
11,911
541
17,379
25,834
13,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
Zaiira
Yemoja
16
2 / 1 / 4
8,938
406
9,163
13,112
11,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
jimmddd
Rama
18
4 / 0 / 3
10,807
491
12,444
17,616
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 5
10,572
481
16,829
14,143
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
uuwuuwuuwuu
Gilgamesh
19
1 / 3 / 3
11,178
508
10,811
23,864
25,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RezEffect
Izanami
14
0 / 5 / 3
9,141
416
12,391
17,000
6,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 3 / 1
11,781
536
10,140
20,938
9,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 6
10,151
461
18,244
17,595
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Tuffg0ng
Ganesha
14
0 / 2 / 0
8,921
406
7,089
18,893
19,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 0 / 1
11,872
540
12,527
15,859
18,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
11
11
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
RezEffect
Izanami
0
5
3
0.3
L
7
3
1
2.5
W
7
4
6
2.5
L
0
6
6
0.5
L
Ganesha
Tuffg0ng
Ganesha
0
2
0
0
W
Yemoja
Zaiira
Yemoja
2
1
4
4
W
Rama
jimmddd
Rama
4
0
3
5.5
W
2
3
5
1.5
L
4
0
1
4.5
W
Gilgamesh
uuwuuwuuwuu
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,626
Damage
60,391
94,569
Taken
90,285
62,346
Mitigated
60,135
33,884
Healing
30,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
RezEffect
Izanami
12,391
7,252
0
2,000
17,000
6,795
0
3,633
12,860
0
90,519
L
10,140
1,877
0
9,351
20,938
9,553
27
4,237
16,622
0
112,761
W
17,379
8,858
0
7,191
25,834
13,457
282
4,120
21,714
0
102,977
L
18,244
6,205
0
2,744
17,595
6,257
45
9,596
7,935
96,120
0
L
Ganesha
Tuffg0ng
Ganesha
7,089
447
3,375
3,823
18,893
19,521
67
5,727
12,639
25,007
0
W
Yemoja
Zaiira
Yemoja
9,163
1,475
3,615
4,068
13,112
11,723
887
4,683
8,429
34,851
0
W
Rama
jimmddd
Rama
12,444
10,703
414
9,667
17,616
6,606
1,956
6,298
11,318
0
112,959
W
16,829
5,774
466
3,988
14,143
4,613
535
7,519
6,624
109,157
0
L
12,527
6,593
0
9,289
15,859
18,009
234
1,622
14,237
0
91,882
W
Gilgamesh
uuwuuwuuwuu
Gilgamesh
10,811
2,316
0
4,475
23,864
25,947
1,011
2,713
20,692
0
99,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,406
Gold Earned
51,866
700
Minions Killed
627
0
Camps Cleared
0
2,011,628
Distance Traveled
1,958,783
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,141
416
166
8
0
367,588
8
L
Loki
11,781
536
150
7
0
494,610
0
W
Set
11,911
541
127
6
0
439,401
3
L
Nu Wa
10,151
461
131
6
0
376,555
6
L
Ganesha
8,921
406
15
1
0
388,878
3
W
Yemoja
8,938
406
59
3
0
403,577
9
W
Rama
10,807
491
183
8
0
406,197
2
W
Nu Wa
10,572
481
151
7
0
369,195
11
L
Osiris
11,872
540
165
8
0
331,152
8
W
Gilgamesh
11,178
508
180
8
0
393,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role