Player Matchup

Cernunnos
Cernunnos
Chimpeyboy
Cernunnos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mohkaa
Morgan Le Fay
Level 43
God Stats
1W - 3L
1,336 SR
Queue Stats
8W - 7L
1,526 Elo+
Party 1
Mulan
Mulan
Niladnep
Mulan
Level 121
God Stats
9W - 12L
1,632 SR
Queue Stats
49W - 41L
1,734 Elo+
Solo
Team Averages
Level 77
1,489 SR
1,587 Elo+

VS

Team Averages
Level 91
1,461 SR
1,591 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Lehackie
King Arthur
Level 13
God Stats
1W - 2L
1,382 SR
Queue Stats
20W - 6L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chimpeyboy
Cernunnos
10
0 / 3 / 1
6,141
614
7,896
8,600
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Mohkaa
Morgan Le Fay
10
1 / 5 / 1
6,832
683
10,479
9,992
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Niladnep
Mulan
10
1 / 5 / 1
6,728
673
9,314
13,600
7,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
5 / 0 / 8
8,196
820
14,887
9,708
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
 
Geb
12
1 / 1 / 11
8,117
812
4,204
12,366
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Lehackie
King Arthur
13
7 / 2 / 6
8,242
824
9,684
17,799
13,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
8
9
W
Geb
 
Geb
1
1
11
6.5
L
Cernunnos
Chimpeyboy
Cernunnos
0
3
1
0.17
W
King Arthur
Lehackie
King Arthur
7
2
6
5
L
Morgan Le Fay
Mohkaa
Morgan Le Fay
1
5
1
0.3
L
Mulan
Niladnep
Mulan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,689
Damage
28,775
32,192
Taken
39,873
15,053
Mitigated
30,490
3,179
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,887
1,786
4,793
3,966
9,708
5,659
1,142
2,453
7,005
38,052
0
W
Geb
 
Geb
4,204
593
744
2,903
12,366
10,929
432
4,129
7,899
12,390
0
L
Cernunnos
Chimpeyboy
Cernunnos
7,896
4,337
0
350
8,600
3,800
0
5,047
3,553
0
19,633
W
King Arthur
Lehackie
King Arthur
9,684
1,529
0
5,164
17,799
13,902
292
3,967
13,579
0
28,161
L
Morgan Le Fay
Mohkaa
Morgan Le Fay
10,479
1,560
0
340
9,992
4,120
0
5,192
4,800
20,508
0
L
Mulan
Niladnep
Mulan
9,314
1,759
0
2,489
13,600
7,133
0
8,918
4,682
0
19,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,701
Gold Earned
24,555
87
Minions Killed
102
3
Camps Cleared
5
478,035
Distance Traveled
574,490
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,196
820
59
6
2
191,770
1
W
Geb
8,117
812
12
1
1
176,563
2
L
Cernunnos
6,141
614
38
4
3
155,457
2
W
King Arthur
8,242
824
31
3
2
206,157
3
L
Morgan Le Fay
6,832
683
30
3
0
152,299
2
L
Mulan
6,728
673
19
2
0
170,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role