Player Matchup

Jormungandr
Jormungandr
CheddarHEAD2005
Jormungandr
Level 142
God Stats
16W - 22L
1,460 SR
Queue Stats
442W - 483L
1,441 Elo+
Solo
Ne Zha
Ne Zha
JetCylinder
Ne Zha
Level 69
God Stats
15W - 24L
1,246 SR
Queue Stats
394W - 525L
1,439 Elo+
Party 2
Merlin
Merlin
SOCOMCUBS
Merlin
Level 98
God Stats
9W - 27L
1,411 SR
Queue Stats
76W - 177L
1,341 Elo+
Party 2
Team Averages
Level 103
1,372 SR
1,407 Elo+

VS

Team Averages
Level 46
1,584 SR
1,446 Elo+
Xbalanque
Xbalanque
Dootmeisterrr
Xbalanque
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 19L
1,464 Elo+
Party 1
Olorun
Olorun
Sparklemiyaa
Olorun
Level 77
God Stats
5W - 7L
1,611 SR
Queue Stats
192W - 256L
1,379 Elo+
Party 1
Shiva
Shiva
mynameisflash
Shiva
Level 16
God Stats
25W - 3L
1,640 SR
Queue Stats
85W - 79L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CheddarHEAD2005
Jormungandr
20
8 / 1 / 3
17,088
712
26,048
38,531
55,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
18
1 / 8 / 6
13,896
579
14,729
25,551
15,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
SOCOMCUBS
Merlin
20
5 / 4 / 6
15,817
659
22,126
22,580
13,792
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dootmeisterrr
Xbalanque
20
7 / 5 / 5
16,404
684
30,748
25,341
11,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
19
2 / 4 / 9
14,432
601
17,990
17,800
9,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
4 / 5 / 9
15,884
662
26,306
38,541
54,439
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
14
Kills
13
13
Deaths
14
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CheddarHEAD2005
Jormungandr
8
1
3
9.5
W
Xbalanque
Dootmeisterrr
Xbalanque
7
5
5
1.9
L
Ne Zha
1
8
6
0.5
L
Merlin
SOCOMCUBS
Merlin
5
4
6
2
W
Olorun
2
4
9
1.63
W
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,903
Damage
75,044
86,662
Taken
81,682
84,814
Mitigated
76,326
17,814
Healing
20,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CheddarHEAD2005
Jormungandr
26,048
6,280
1,063
3,716
38,531
55,458
511
9,154
29,377
77,734
0
W
Xbalanque
Dootmeisterrr
Xbalanque
30,748
19,106
0
4,780
25,341
11,956
188
17,154
8,187
0
77,331
L
Ne Zha
14,729
2,888
0
6,818
25,551
15,564
0
4,850
20,701
0
58,311
L
Merlin
SOCOMCUBS
Merlin
22,126
2,060
620
5,597
22,580
13,792
39
3,431
19,149
73,351
0
W
Olorun
17,990
6,797
2,006
7,388
17,800
9,931
2,424
10,096
7,704
65,200
5,821
W
26,306
3,154
1,085
5,650
38,541
54,439
46
21,466
17,075
0
59,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
46,720
263
Minions Killed
249
11
Camps Cleared
7
1,218,626
Distance Traveled
1,199,549
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
17,088
712
87
4
1
442,387
5
W
Xbalanque
16,404
684
102
4
3
408,302
0
L
Ne Zha
13,896
579
78
3
8
391,344
5
L
Merlin
15,817
659
98
4
2
384,895
6
W
Olorun
14,432
601
93
4
4
377,007
4
W
Shiva
15,884
662
54
2
0
414,240
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role