Player Matchup

Eset
Eset
Platinum III
 
Eset
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
Filthy Goofz
Bastet
Platinum III
Level 138
God Stats
13W - 8L
1,766 SR
Queue Stats
391W - 372L
1,750 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Floorskin
Guan Yu
Platinum III
Level 160
God Stats
121W - 87L
1,656 SR
Queue Stats
690W - 779L
1,768 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,641 SR
1,673 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,395 SR
1,837 MMR
Janus
Janus
Gold II
JaegerPR
Janus
Gold II
Level 126
God Stats
5W - 17L
1,165 SR
Queue Stats
182W - 192L
1,743 MMR
Solo
Lancelot
Lancelot
Platinum II
KingHopp3r
Lancelot
Platinum II
Level 132
God Stats
2W - 5L
1,504 SR
Queue Stats
131W - 106L
1,934 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
Truly Purge
Gilgamesh
Platinum IV
Level 155
God Stats
5W - 4L
1,517 SR
Queue Stats
130W - 106L
1,834 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
7 / 1 / 8
11,214
748
16,186
13,594
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
17
8 / 2 / 8
11,862
791
21,542
23,393
15,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Floorskin
Guan Yu
16
2 / 1 / 11
10,505
700
8,078
19,209
24,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesAtlasAresAh Muzen CabBaron Samedi

VS

Bans
ShivaPoseidonGebBaba YagaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JaegerPR
Janus
14
0 / 6 / 4
9,304
620
13,224
13,978
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
KingHopp3r
Lancelot
12
4 / 8 / 0
9,969
665
16,586
17,317
6,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Truly Purge
Gilgamesh
14
0 / 3 / 2
8,758
584
9,218
20,424
17,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
1
8
11
W
Bastet
8
2
8
6
W
Guan Yu
Floorskin
Guan Yu
2
1
11
7.5
L
Janus
JaegerPR
Janus
0
6
4
0.33
L
Lancelot
KingHopp3r
Lancelot
4
8
0
0.5
L
Gilgamesh
Truly Purge
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,806
Damage
39,028
56,196
Taken
51,719
47,103
Mitigated
28,349
24,458
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,186
133
3,572
5,200
13,594
6,786
468
3,964
9,447
48,357
0
W
Bastet
21,542
2,560
0
10,505
23,393
15,344
943
3,666
19,583
0
56,855
W
Guan Yu
Floorskin
Guan Yu
8,078
521
2,287
2,894
19,209
24,973
896
5,612
13,177
0
20,422
L
Janus
JaegerPR
Janus
13,224
887
0
1,098
13,978
4,687
0
3,522
10,456
38,779
0
L
Lancelot
KingHopp3r
Lancelot
16,586
2,191
0
1,636
17,317
6,190
0
7,135
10,182
0
33,919
L
Gilgamesh
Truly Purge
Gilgamesh
9,218
1,428
0
4,104
20,424
17,472
0
5,723
14,701
0
27,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
28,031
179
Minions Killed
183
8
Camps Cleared
5
931,527
Distance Traveled
809,319
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,214
748
87
6
1
307,663
1
W
Bastet
11,862
791
67
4
6
325,554
1
W
Guan Yu
10,505
700
25
2
1
298,310
2
L
Janus
9,304
620
90
6
3
244,551
1
L
Lancelot
9,969
665
35
2
1
274,113
4
L
Gilgamesh
8,758
584
58
4
1
290,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role