Player Matchup

Medusa
Medusa
Agraywitch
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,420 Elo+
Party 2
Merlin
Merlin
BlackxHunter
Merlin
Level 39
God Stats
23W - 23L
1,470 SR
Queue Stats
33W - 37L
1,398 Elo+
Solo
Lancelot
Lancelot
CarlsPR101
Lancelot
Level 46
God Stats
4W - 8L
1,409 SR
Queue Stats
88W - 97L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Generalboss
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,438 Elo+
Party 2
Ganesha
Ganesha
SlimBiscuits00
Ganesha
Level 38
God Stats
2W - 1L
1,572 SR
Queue Stats
8W - 5L
1,549 Elo+
Solo
Team Averages
Level 59
1,490 SR
1,470 Elo+

VS

Team Averages
Level 32
1,567 SR
1,554 Elo+
Gilgamesh
Gilgamesh
EvilPancreas
Gilgamesh
Level 28
God Stats
3W - 2L
1,616 SR
Queue Stats
42W - 17L
1,648 Elo+
Party 1
Chaac
Chaac
Kuroigma
Chaac
Level 41
God Stats
4W - 2L
1,797 SR
Queue Stats
54W - 37L
1,558 Elo+
Party 1
Anubis
Anubis
LaughinBugbear
Anubis
Level 31
God Stats
4W - 5L
1,334 SR
Queue Stats
33W - 22L
1,495 Elo+
Party 1
Yemoja
Yemoja
Valrimex
Yemoja
Level 27
God Stats
22W - 14L
1,589 SR
Queue Stats
32W - 19L
1,571 Elo+
Party 1
Chernobog
Chernobog
mCKENnarj
Chernobog
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
139W - 165L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agraywitch
Medusa
20
2 / 4 / 21
14,198
947
25,518
19,354
10,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
8 / 2 / 16
15,720
1,048
34,344
12,693
6,770
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
CarlsPR101
Lancelot
20
11 / 3 / 10
16,278
1,085
18,139
16,572
9,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Sun Wukong
Generalboss
Sun Wukong
20
10 / 0 / 18
15,921
1,061
24,704
23,559
30,668
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
0 / 4 / 28
14,554
970
29,285
21,312
15,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

122

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvilPancreas
Gilgamesh
20
4 / 6 / 7
15,002
1,000
21,611
32,501
31,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
Kuroigma
Chaac
20
1 / 6 / 9
13,594
906
18,748
29,470
32,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 6 / 9
13,518
901
14,266
23,201
10,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Valrimex
Yemoja
20
2 / 2 / 6
15,411
1,027
6,375
26,756
39,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
mCKENnarj
Chernobog
19
6 / 11 / 5
14,694
980
27,327
27,963
10,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
49
31
Kills
13
13
Deaths
31
93
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
Agraywitch
Medusa
2
4
21
3.13
W
Merlin
8
2
16
8
W
Lancelot
CarlsPR101
Lancelot
11
3
10
5.33
L
Gilgamesh
EvilPancreas
Gilgamesh
4
6
7
1.25
W
Sun Wukong
Generalboss
Sun Wukong
10
0
18
19
L
Chaac
Kuroigma
Chaac
1
6
9
0.92
L
0
6
9
0.75
W
0
4
28
3.5
L
Yemoja
Valrimex
Yemoja
2
2
6
2.5
L
Chernobog
mCKENnarj
Chernobog
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,990
Damage
88,327
93,490
Taken
139,891
72,326
Mitigated
124,676
8,176
Healing
37,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Agraywitch
Medusa
25,518
13,398
0
1,694
19,354
10,259
0
4,366
14,988
0
47,727
W
Merlin
34,344
288
0
465
12,693
6,770
0
3,063
9,630
64,858
0
W
Lancelot
CarlsPR101
Lancelot
18,139
2,651
0
3,018
16,572
9,362
0
3,010
13,562
0
40,262
L
Gilgamesh
EvilPancreas
Gilgamesh
21,611
6,522
1,787
1,788
32,501
31,556
0
13,224
18,490
1,470
40,872
W
Sun Wukong
Generalboss
Sun Wukong
24,704
2,397
0
2,777
23,559
30,668
0
5,739
17,820
6,779
31,416
L
Chaac
Kuroigma
Chaac
18,748
2,338
0
8,962
29,470
32,940
0
15,219
13,192
0
42,914
L
14,266
868
0
4,876
23,201
10,079
0
11,643
10,888
54,708
0
W
29,285
390
0
222
21,312
15,267
0
5,846
15,466
55,122
0
L
Yemoja
Valrimex
Yemoja
6,375
1,981
12,283
6,652
26,756
39,639
0
14,288
11,541
26,312
0
L
Chernobog
mCKENnarj
Chernobog
27,327
16,419
0
1,566
27,963
10,462
0
11,836
15,687
0
57,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,671
Gold Earned
72,219
292
Minions Killed
287
11
Camps Cleared
8
1,512,450
Distance Traveled
1,384,258
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,198
947
62
4
1
278,635
0
W
Merlin
15,720
1,048
81
5
1
275,042
4
W
Lancelot
16,278
1,085
76
5
4
361,713
0
L
Gilgamesh
15,002
1,000
25
2
3
294,236
0
W
Sun Wukong
15,921
1,061
69
5
4
332,682
1
L
Chaac
13,594
906
52
3
1
295,505
0
L
Anubis
13,518
901
90
6
2
239,841
0
W
Ganesha
14,554
970
4
0
1
264,378
2
L
Yemoja
15,411
1,027
45
3
1
289,775
1
L
Chernobog
14,694
980
75
5
1
264,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role