Player Matchup

Heimdallr
Heimdallr
Davman39
Heimdallr
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
150W - 9L
2,085 Elo+
Party 1
Achilles
Achilles
GhostSeducer
Achilles
Level 145
God Stats
10W - 2L
1,789 SR
Queue Stats
231W - 25L
2,025 Elo+
Party 1
Ra
Ra
MrDramaQueen
Ra
Level 136
God Stats
7W - 0L
1,959 SR
Queue Stats
263W - 28L
2,011 Elo+
Party 1
Team Averages
Level 102
1,749 SR
2,040 Elo+

VS

Team Averages
Level 27
1,487 SR
1,506 Elo+
Izanami
Izanami
BR4VEWET
Izanami
Level 38
God Stats
6W - 6L
1,461 SR
Queue Stats
7W - 16L
1,286 Elo+
Party 2
Ymir
Ymir
Firelord41
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 2
Scylla
Scylla
gamehard
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Davman39
Heimdallr
13
4 / 0 / 7
8,049
805
10,127
6,389
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
GhostSeducer
Achilles
12
6 / 0 / 4
8,541
854
9,160
10,481
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 9
7,140
714
6,431
4,291
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BR4VEWET
Izanami
8
0 / 5 / 0
5,602
560
3,060
9,887
3,821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 3 / 0
6,172
617
2,712
12,976
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
gamehard
Scylla
9
0 / 3 / 0
5,724
572
5,618
6,250
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
BR4VEWET
Izanami
0
5
0
0
W
Heimdallr
Davman39
Heimdallr
4
0
7
7.5
L
0
3
0
0
W
Achilles
GhostSeducer
Achilles
6
0
4
8
W
1
0
9
5.5
L
Scylla
gamehard
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,718
Damage
11,390
21,161
Taken
29,113
15,708
Mitigated
17,799
7,992
Healing
2,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BR4VEWET
Izanami
3,060
2,758
170
1,265
9,887
3,821
0
1,713
8,000
0
17,185
W
Heimdallr
Davman39
Heimdallr
10,127
5,840
0
2,280
6,389
3,181
1,042
3,096
3,293
0
33,775
L
2,712
668
0
967
12,976
11,520
0
2,438
10,203
7,481
0
W
Achilles
GhostSeducer
Achilles
9,160
1,292
0
3,068
10,481
10,897
102
3,826
6,655
0
18,019
W
6,431
295
1,413
1,231
4,291
1,630
376
1,789
2,502
22,728
0
L
Scylla
gamehard
Scylla
5,618
341
0
0
6,250
2,458
0
1,794
4,310
16,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,730
Gold Earned
17,498
123
Minions Killed
67
8
Camps Cleared
0
615,560
Distance Traveled
547,693
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,602
560
25
3
0
173,757
1
W
Heimdallr
8,049
805
62
6
6
183,660
1
L
Ymir
6,172
617
13
1
0
165,020
2
W
Achilles
8,541
854
24
2
0
216,195
4
W
Ra
7,140
714
37
4
2
215,705
3
L
Scylla
5,724
572
29
3
0
208,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role