Player Matchup

Xing Tian
Xing Tian
AntiJezuz
Xing Tian
Level 105
God Stats
2W - 1L
1,727 SR
Queue Stats
46W - 67L
1,398 Elo+
Solo
Janus
Janus
BOWSERQC
Janus
Level 152
God Stats
3W - 4L
1,247 SR
Queue Stats
287W - 274L
1,471 Elo+
Party 2
Cabrakan
Cabrakan
BowzerQc
Cabrakan
Level 48
God Stats
4W - 3L
1,506 SR
Queue Stats
157W - 158L
1,383 Elo+
Party 2
Bellona
Bellona
GhostKhalifuh
Bellona
Level 128
God Stats
3W - 1L
1,620 SR
Queue Stats
193W - 189L
1,469 Elo+
Solo
Medusa
Medusa
meosensei420
Medusa
Level 47
God Stats
1W - 1L
1,496 SR
Queue Stats
8W - 10L
1,440 Elo+
Party 2
Team Averages
Level 96
1,519 SR
1,432 Elo+

VS

Team Averages
Level 99
1,563 SR
1,464 Elo+
Cernunnos
Cernunnos
LineXxoxXYaY24
Cernunnos
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 80L
1,439 Elo+
Solo
Eset
Eset
Mugiwaraz2020
Eset
Level 122
God Stats
2W - 2L
1,815 SR
Queue Stats
98W - 102L
1,459 Elo+
Solo
Awilix
Awilix
PutUOnBlastBish
Awilix
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 187L
1,540 Elo+
Party 1
Scylla
Scylla
You_Sold_Us
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,438 Elo+
Party 1
Poseidon
Poseidon
YoungCEO_Suge
Poseidon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AntiJezuz
Xing Tian
19
4 / 6 / 19
12,793
673
7,941
24,844
29,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
BOWSERQC
Janus
20
9 / 2 / 15
15,209
800
25,489
11,980
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
BowzerQc
Cabrakan
20
4 / 3 / 16
12,342
650
13,201
32,764
23,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
20
14 / 8 / 14
15,296
805
23,510
31,182
38,356
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
19
4 / 7 / 12
12,408
653
11,331
18,196
10,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LineXxoxXYaY24
Cernunnos
18
5 / 6 / 14
12,132
639
14,752
16,859
10,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 6 / 12
10,975
578
16,135
17,299
8,353
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 7 / 9
11,273
593
12,243
19,447
10,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
20
10 / 6 / 10
13,382
704
26,660
14,651
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Poseidon
YoungCEO_Suge
Poseidon
18
3 / 10 / 14
11,298
595
14,055
18,484
7,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
83
35
Kills
24
26
Deaths
35
76
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AntiJezuz
Xing Tian
4
6
19
2.25
W
Janus
BOWSERQC
Janus
9
2
15
8.25
W
Cabrakan
BowzerQc
Cabrakan
4
3
16
4
W
Bellona
14
8
14
2.63
L
Cernunnos
LineXxoxXYaY24
Cernunnos
5
6
14
2
L
1
6
12
1.17
L
5
7
9
1.36
L
Scylla
10
6
10
2.5
L
Poseidon
YoungCEO_Suge
Poseidon
3
10
14
1
W
Medusa
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,472
Damage
83,845
118,966
Taken
86,740
107,855
Mitigated
43,290
39,927
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AntiJezuz
Xing Tian
7,941
778
924
1,892
24,844
29,650
0
11,381
12,102
16,462
0
W
Janus
BOWSERQC
Janus
25,489
956
1,703
4,029
11,980
5,763
1,512
6,168
5,812
56,758
0
W
Cabrakan
BowzerQc
Cabrakan
13,201
918
2,981
15,548
32,764
23,657
761
20,280
12,484
31,382
0
W
Bellona
23,510
3,194
4,644
5,797
31,182
38,356
817
11,491
19,149
1,412
41,557
L
Cernunnos
LineXxoxXYaY24
Cernunnos
14,752
6,898
797
1,670
16,859
10,450
216
8,936
7,923
0
30,411
L
16,135
734
2,049
3,574
17,299
8,353
0
9,585
7,714
32,620
0
L
12,243
3,310
2,115
2,648
19,447
10,028
0
10,941
8,506
0
23,840
L
Scylla
26,660
1,563
195
1,660
14,651
6,533
52
8,050
6,601
51,501
0
L
Poseidon
YoungCEO_Suge
Poseidon
14,055
2,430
528
2,814
18,484
7,926
0
9,790
8,694
35,167
0
W
Medusa
11,331
2,469
352
2,057
18,196
10,429
4,061
7,530
10,666
0
35,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,048
Gold Earned
59,060
188
Minions Killed
185
0
Camps Cleared
0
1,649,597
Distance Traveled
1,534,013
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,793
673
21
1
0
269,406
0
W
Janus
15,209
800
72
4
0
376,220
6
W
Cabrakan
12,342
650
25
1
0
372,269
0
W
Bellona
15,296
805
31
2
0
313,993
0
L
Cernunnos
12,132
639
38
2
0
283,256
2
L
Eset
10,975
578
33
2
0
318,861
0
L
Awilix
11,273
593
26
1
0
356,100
0
L
Scylla
13,382
704
59
3
0
299,593
0
L
Poseidon
11,298
595
29
2
0
276,203
0
W
Medusa
12,408
653
39
2
0
317,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role