Player Matchup

Arachne
Arachne
 
Arachne
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jockitches_
Sylvanus
Level 108
God Stats
4W - 1L
1,269 SR
Queue Stats
100W - 109L
1,418 Elo+
Party 1
Hachiman
Hachiman
ThatDudeAaron
Hachiman
Level 67
God Stats
2W - 0L
1,774 SR
Queue Stats
110W - 111L
1,415 Elo+
Party 1
Neith
Neith
bnhyt95
Neith
Level 84
God Stats
1W - 2L
1,285 SR
Queue Stats
26W - 18L
1,471 Elo+
Party 1
Ullr
Ullr
thebigNXD
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 60
1,466 SR
1,461 Elo+

VS

Team Averages
Level 74
1,476 SR
1,465 Elo+
Chang'e
Chang'e
AlexVenne
Chang'e
Level 160
God Stats
4W - 8L
1,344 SR
Queue Stats
519W - 543L
1,450 Elo+
Solo
Kali
Kali
Heychubby
Kali
Level 142
God Stats
6W - 8L
1,537 SR
Queue Stats
450W - 476L
1,497 Elo+
Party 2
Bellona
Bellona
Violet__Roses__
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,498 Elo+
Solo
Chiron
Chiron
Whitestride
Chiron
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 102L
1,379 Elo+
Party 2
Izanami
Izanami
flatguy
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 2 / 11
10,588
814
9,339
18,122
13,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Jockitches_
Sylvanus
18
6 / 1 / 11
10,577
814
12,988
15,515
18,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
ThatDudeAaron
Hachiman
16
4 / 5 / 9
9,726
748
18,624
15,888
8,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
bnhyt95
Neith
19
8 / 3 / 12
11,039
849
23,101
16,120
10,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
17
2 / 2 / 13
9,909
762
7,232
7,629
4,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlexVenne
Chang'e
16
3 / 3 / 6
9,006
693
9,726
12,977
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
18
5 / 2 / 7
9,281
714
12,664
14,823
9,399
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 4 / 8
10,206
785
9,511
19,647
20,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
16
3 / 6 / 8
9,280
714
17,181
15,795
7,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
flatguy
Izanami
13
0 / 7 / 3
7,639
588
6,407
13,896
5,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
22
Kills
13
13
Deaths
22
56
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
11
3.75
L
Chang'e
AlexVenne
Chang'e
3
3
6
2
L
Kali
5
2
7
4.25
W
Sylvanus
Jockitches_
Sylvanus
6
1
11
11.5
W
Hachiman
ThatDudeAaron
Hachiman
4
5
9
1.7
L
2
4
8
1.5
L
Chiron
3
6
8
1.17
W
Neith
bnhyt95
Neith
8
3
12
4.67
L
Izanami
flatguy
Izanami
0
7
3
0.21
W
Ullr
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,284
Damage
55,489
73,274
Taken
77,138
55,766
Mitigated
46,888
28,889
Healing
33,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,339
5,722
3,458
5,456
18,122
13,919
1,207
2,364
15,758
0
15,102
L
Chang'e
AlexVenne
Chang'e
9,726
1,502
8,023
4,586
12,977
5,005
387
1,793
11,184
26,293
0
L
Kali
12,664
3,987
2,038
5,502
14,823
9,399
857
1,943
12,880
0
25,172
W
Sylvanus
Jockitches_
Sylvanus
12,988
6,190
9,231
5,731
15,515
18,251
1,793
1,523
13,992
22,772
3,723
W
Hachiman
ThatDudeAaron
Hachiman
18,624
7,894
586
1,790
15,888
8,373
1,627
2,932
12,956
0
38,974
L
9,511
2,253
3,332
3,917
19,647
20,196
409
2,992
16,655
26
16,063
L
Chiron
17,181
4,839
1,060
2,912
15,795
7,081
0
2,435
13,360
0
26,375
W
Neith
bnhyt95
Neith
23,101
5,531
169
2,371
16,120
10,455
2,796
1,885
14,235
0
41,811
L
Izanami
flatguy
Izanami
6,407
2,227
927
954
13,896
5,207
0
1,893
12,003
0
19,902
W
Ullr
7,232
5,391
0
97
7,629
4,768
890
1,048
6,581
0
24,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,839
Gold Earned
45,412
153
Minions Killed
154
0
Camps Cleared
0
1,053,715
Distance Traveled
1,115,330
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,588
814
8
1
0
243,983
0
L
Chang'e
9,006
693
42
3
0
203,461
0
L
Kali
9,281
714
31
2
0
269,130
0
W
Sylvanus
10,577
814
29
2
0
177,873
1
W
Hachiman
9,726
748
39
3
0
199,865
0
L
Bellona
10,206
785
17
1
0
243,378
1
L
Chiron
9,280
714
24
2
0
220,841
2
W
Neith
11,039
849
43
3
0
221,442
1
L
Izanami
7,639
588
40
3
0
178,520
2
W
Ullr
9,909
762
34
3
0
210,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role