Player Matchup

Janus
Janus
Paulomanda01
Janus
Level 46
God Stats
7W - 4L
1,500 SR
Queue Stats
136W - 88L
1,591 Elo+
Party 3
King Arthur
King Arthur
Sharakiller
King Arthur
Level 58
God Stats
4W - 2L
1,712 SR
Queue Stats
65W - 34L
1,590 Elo+
Party 3
Gilgamesh
Gilgamesh
cardenas2468
Gilgamesh
Level 149
God Stats
2W - 1L
1,575 SR
Queue Stats
106W - 80L
1,562 Elo+
Party 3
Chronos
Chronos
maurohss
Chronos
Level 84
God Stats
12W - 8L
1,620 SR
Queue Stats
175W - 172L
1,405 Elo+
Party 3
Danzaburou
Danzaburou
nicolas2001ar
Danzaburou
Level 45
God Stats
3W - 1L
1,776 SR
Queue Stats
72W - 46L
1,551 Elo+
Party 3
Team Averages
Level 76
1,637 SR
1,540 Elo+

VS

Team Averages
Level 93
1,611 SR
1,543 Elo+
King Arthur
King Arthur
ASimpleLife
King Arthur
Level 121
God Stats
8W - 8L
1,731 SR
Queue Stats
107W - 102L
1,529 Elo+
Party 1
Medusa
Medusa
Aplezorah
Medusa
Level 129
God Stats
6W - 5L
1,499 SR
Queue Stats
610W - 596L
1,531 Elo+
Party 2
Mercury
Mercury
Jcubed101
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,491 Elo+
Party 2
Shiva
Shiva
Pumpernickle927
Shiva
Level 140
God Stats
20W - 7L
1,827 SR
Queue Stats
418W - 412L
1,556 Elo+
Party 2
Discordia
Discordia
poley7853
Discordia
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 16
17,843
595
23,412
23,266
9,526
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Sharakiller
King Arthur
20
10 / 2 / 12
16,604
553
28,931
35,418
39,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
cardenas2468
Gilgamesh
20
3 / 3 / 28
16,555
552
19,840
39,430
42,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
maurohss
Chronos
20
5 / 5 / 15
15,683
523
11,109
29,096
14,553
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
nicolas2001ar
Danzaburou
20
23 / 3 / 12
20,130
671
51,953
39,215
20,893
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASimpleLife
King Arthur
17
3 / 12 / 4
12,579
419
18,950
33,942
18,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Aplezorah
Medusa
20
6 / 8 / 3
15,461
515
23,699
32,653
17,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Jcubed101
Mercury
20
2 / 9 / 2
13,644
455
15,431
32,447
18,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 10 / 2
14,691
490
28,392
46,421
52,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
poley7853
Discordia
15
1 / 11 / 6
10,714
357
9,963
23,316
9,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
32
50
Kills
15
15
Deaths
50
83
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASimpleLife
King Arthur
3
12
4
0.42
L
Medusa
Aplezorah
Medusa
6
8
3
0.94
L
Mercury
Jcubed101
Mercury
2
9
2
0.33
W
9
2
16
8.5
L
3
10
2
0.4
W
King Arthur
Sharakiller
King Arthur
10
2
12
8
W
Gilgamesh
cardenas2468
Gilgamesh
3
3
28
5.67
W
Chronos
maurohss
Chronos
5
5
15
2.5
W
Danzaburou
nicolas2001ar
Danzaburou
23
3
12
9.67
L
Discordia
poley7853
Discordia
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,245
Damage
96,435
166,425
Taken
168,779
127,149
Mitigated
116,234
70,455
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASimpleLife
King Arthur
18,950
3,301
393
5,310
33,942
18,271
0
7,117
26,825
0
71,207
L
Medusa
Aplezorah
Medusa
23,699
11,003
0
756
32,653
17,950
1,025
10,220
22,433
0
132,651
L
Mercury
Jcubed101
Mercury
15,431
9,701
0
1,092
32,447
18,234
0
7,939
24,508
0
126,748
W
23,412
810
626
11,701
23,266
9,526
2,937
1,508
19,250
160,066
0
L
28,392
2,728
230
14,307
46,421
52,489
210
9,379
36,962
0
131,006
W
King Arthur
Sharakiller
King Arthur
28,931
2,044
0
8,753
35,418
39,390
367
916
31,707
10,109
101,499
W
Gilgamesh
cardenas2468
Gilgamesh
19,840
4,328
3,144
10,518
39,430
42,787
82
5,003
30,863
5,361
71,390
W
Chronos
maurohss
Chronos
11,109
3,710
0
8,879
29,096
14,553
2,871
427
28,629
123,128
0
W
Danzaburou
nicolas2001ar
Danzaburou
51,953
36,050
0
26,834
39,215
20,893
10,238
4,329
34,532
0
214,684
L
Discordia
poley7853
Discordia
9,963
980
0
0
23,316
9,290
318
5,982
17,334
46,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,815
Gold Earned
67,089
757
Minions Killed
715
0
Camps Cleared
0
2,996,341
Distance Traveled
2,589,124
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,579
419
84
3
0
529,198
0
L
Medusa
15,461
515
182
6
0
527,515
8
L
Mercury
13,644
455
184
6
0
571,452
0
W
Janus
17,843
595
203
7
0
647,696
1
L
Shiva
14,691
490
201
7
0
493,701
4
W
King Arthur
16,604
553
149
5
0
611,321
0
W
Gilgamesh
16,555
552
75
3
0
628,711
3
W
Chronos
15,683
523
146
5
0
541,958
2
W
Danzaburou
20,130
671
184
6
0
566,655
2
L
Discordia
10,714
357
64
2
0
467,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role