Player Matchup

Ganesha
Ganesha
AeoLynx
Ganesha
Level 69
God Stats
4W - 4L
1,741 SR
Queue Stats
229W - 225L
1,466 Elo+
Solo
Ne Zha
Ne Zha
I Speedwagon I
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,520 Elo+
Party 1
Yu Huang
Yu Huang
Swifty2093
Yu Huang
Level 159
God Stats
1W - 1L
1,576 SR
Queue Stats
143W - 109L
1,644 Elo+
Party 1
Anhur
Anhur
Thordogga
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 14L
1,682 Elo+
Party 1
Tyr
Tyr
xGENERICxGAMING
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,614 Elo+
Solo
Team Averages
Level 109
1,563 SR
1,585 Elo+

VS

Team Averages
Level 137
1,489 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Denkasourus Rex
Discordia
Level 123
God Stats
5W - 0L
1,526 SR
Queue Stats
71W - 63L
1,566 Elo+
Solo
Hun Batz
Hun Batz
Gera9235
Hun Batz
Level 116
God Stats
3W - 3L
1,417 SR
Queue Stats
209W - 203L
1,571 Elo+
Solo
Bacchus
Bacchus
SolarisFallen
Bacchus
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 111L
1,442 Elo+
Solo
Kumbhakarna
Kumbhakarna
lexer567
Kumbhakarna
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 161L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AeoLynx
Ganesha
15
1 / 3 / 6
7,702
770
5,285
9,127
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 4 / 5
6,469
647
7,941
7,174
3,340
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
Swifty2093
Yu Huang
11
1 / 4 / 5
6,656
666
10,752
7,281
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Thordogga
Anhur
13
3 / 4 / 3
7,468
747
7,395
8,461
3,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 2
6,793
679
5,466
7,796
7,531
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 12
7,470
747
5,987
17,183
10,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Denkasourus Rex
Discordia
16
5 / 1 / 12
9,453
945
13,123
5,583
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Gera9235
Hun Batz
15
9 / 2 / 6
9,029
903
12,514
8,992
4,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
14
3 / 1 / 8
8,592
859
3,438
9,482
10,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
lexer567
Kumbhakarna
13
1 / 3 / 6
7,855
786
3,158
13,361
12,587
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
7
Kills
18
18
Deaths
10
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
12
2
L
Ganesha
AeoLynx
Ganesha
1
3
6
1.33
W
Discordia
Denkasourus Rex
Discordia
5
1
12
11
W
Hun Batz
Gera9235
Hun Batz
9
2
6
6
L
1
4
5
0.88
W
Bacchus
3
1
8
7
L
Yu Huang
Swifty2093
Yu Huang
1
4
5
0.88
L
Anhur
Thordogga
Anhur
3
4
3
1.13
W
Kumbhakarna
lexer567
Kumbhakarna
1
3
6
1.33
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,839
Damage
38,220
39,839
Taken
54,601
27,022
Mitigated
40,748
8,467
Healing
17,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,987
219
843
5,789
17,183
10,360
494
5,987
11,196
0
13,981
L
Ganesha
AeoLynx
Ganesha
5,285
105
839
1,171
9,127
8,598
0
4,076
5,051
15,676
0
W
Discordia
Denkasourus Rex
Discordia
13,123
502
928
540
5,583
2,685
1,489
1,609
3,974
24,136
0
W
Hun Batz
Gera9235
Hun Batz
12,514
1,799
1,192
843
8,992
4,241
0
1,989
7,003
0
21,647
L
7,941
698
1,138
715
7,174
3,340
0
2,958
4,216
0
13,106
W
Bacchus
3,438
246
2,389
3,162
9,482
10,875
952
2,961
6,521
11,185
0
L
Yu Huang
Swifty2093
Yu Huang
10,752
208
170
593
7,281
3,589
0
4,369
2,912
18,540
0
L
Anhur
Thordogga
Anhur
7,395
2,726
511
1,108
8,461
3,964
0
4,294
4,167
0
17,489
W
Kumbhakarna
lexer567
Kumbhakarna
3,158
68
533
1,461
13,361
12,587
445
3,718
9,643
10,709
0
L
5,466
283
1,013
1,209
7,796
7,531
0
4,022
3,774
227
6,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
42,399
78
Minions Killed
98
0
Camps Cleared
0
812,299
Distance Traveled
897,136
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,470
747
14
1
0
190,416
0
L
Ganesha
7,702
770
0
0
0
186,304
1
W
Discordia
9,453
945
41
4
0
170,941
3
W
Hun Batz
9,029
903
15
2
0
192,415
1
L
Ne Zha
6,469
647
8
1
0
145,059
2
W
Bacchus
8,592
859
12
1
0
178,466
3
L
Yu Huang
6,656
666
24
2
0
161,080
0
L
Anhur
7,468
747
34
3
0
145,081
0
W
Kumbhakarna
7,855
786
16
2
0
164,898
1
L
Tyr
6,793
679
12
1
0
174,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role