Player Matchup

Cupid
Cupid
Dogma412
Cupid
Level 108
God Stats
15W - 7L
1,621 SR
Queue Stats
298W - 180L
1,610 Elo+
Party 1
Mercury
Mercury
HippleNocker
Mercury
Level 133
God Stats
11W - 8L
1,620 SR
Queue Stats
116W - 60L
1,719 Elo+
Party 1
Ra
Ra
Tmat8787
Ra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 58L
1,574 Elo+
Party 1
Yemoja
Yemoja
jderkas96
Yemoja
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 57L
1,598 Elo+
Party 1
Amaterasu
Amaterasu
radrobot
Amaterasu
Level 98
God Stats
10W - 4L
1,984 SR
Queue Stats
508W - 219L
1,671 Elo+
Party 1
Team Averages
Level 81
1,645 SR
1,634 Elo+

VS

Team Averages
Level 32
1,495 SR
1,458 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DarthNymz
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 138L
1,396 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jaykayzack
Cu Chulainn
Level 22
God Stats
1W - 6L
1,410 SR
Queue Stats
80W - 104L
1,457 Elo+
Solo
Cliodhna
Cliodhna
V4Valhalla
Cliodhna
Level 66
God Stats
6W - 5L
1,563 SR
Queue Stats
300W - 282L
1,540 Elo+
Party 2
Freya
Freya
x6hitmanx
Freya
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dogma412
Cupid
15
4 / 0 / 13
8,223
822
15,908
7,311
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HippleNocker
Mercury
15
6 / 2 / 7
8,360
836
5,553
7,079
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 9
8,424
842
9,073
7,181
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
jderkas96
Yemoja
14
2 / 0 / 13
8,276
828
3,718
6,229
4,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
radrobot
Amaterasu
15
4 / 1 / 13
8,586
859
9,034
16,485
16,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 3 / 1
7,220
722
6,415
7,478
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
DarthNymz
Fafnir
11
0 / 5 / 2
6,656
666
3,529
11,251
11,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Jaykayzack
Cu Chulainn
13
1 / 4 / 1
7,087
709
3,843
10,673
7,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
V4Valhalla
Cliodhna
13
1 / 4 / 2
6,977
698
8,544
10,753
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
x6hitmanx
Freya
11
0 / 6 / 2
6,143
614
6,503
10,087
4,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
22
Kills
4
4
Deaths
22
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
1
0.83
L
Fafnir
DarthNymz
Fafnir
0
5
2
0.2
W
Cupid
Dogma412
Cupid
4
0
13
10.5
W
Mercury
HippleNocker
Mercury
6
2
7
4.75
L
Cu Chulainn
Jaykayzack
Cu Chulainn
1
4
1
0.38
W
6
1
9
10.5
L
Cliodhna
V4Valhalla
Cliodhna
1
4
2
0.5
W
Yemoja
jderkas96
Yemoja
2
0
13
8.5
W
Amaterasu
radrobot
Amaterasu
4
1
13
10.5
L
Freya
x6hitmanx
Freya
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,286
Damage
28,834
44,285
Taken
50,242
31,704
Mitigated
31,552
24,660
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,415
3,775
0
500
7,478
3,341
0
928
6,550
0
22,813
L
Fafnir
DarthNymz
Fafnir
3,529
1,577
0
640
11,251
11,328
0
3,934
7,317
4,961
0
W
Cupid
Dogma412
Cupid
15,908
9,897
432
2,096
7,311
4,216
2,504
2,030
5,281
0
34,994
W
Mercury
HippleNocker
Mercury
5,553
1,742
0
845
7,079
3,377
1,581
1,428
5,651
0
24,767
L
Cu Chulainn
Jaykayzack
Cu Chulainn
3,843
281
0
420
10,673
7,795
0
1,973
8,700
3,007
17,298
W
9,073
1,783
2,660
2,360
7,181
3,065
1,213
925
6,256
27,355
0
L
Cliodhna
V4Valhalla
Cliodhna
8,544
501
0
1,030
10,753
4,707
0
3,521
7,232
0
22,945
W
Yemoja
jderkas96
Yemoja
3,718
1,749
7,220
2,717
6,229
4,237
1,413
1,990
4,239
7,252
0
W
Amaterasu
radrobot
Amaterasu
9,034
5,468
864
5,466
16,485
16,809
1,180
4,134
12,351
0
17,319
L
Freya
x6hitmanx
Freya
6,503
2,144
0
1,998
10,087
4,381
0
2,435
7,652
12,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
34,083
170
Minions Killed
138
0
Camps Cleared
0
973,795
Distance Traveled
874,321
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,220
722
54
5
0
178,049
1
L
Fafnir
6,656
666
3
0
0
157,906
0
W
Cupid
8,223
822
52
5
0
189,097
0
W
Mercury
8,360
836
40
4
0
213,324
0
L
Cu Chulainn
7,087
709
35
4
0
193,662
5
W
Ra
8,424
842
49
5
0
185,363
0
L
Cliodhna
6,977
698
35
4
0
192,958
1
W
Yemoja
8,276
828
6
1
0
181,169
0
W
Amaterasu
8,586
859
23
2
0
204,842
1
L
Freya
6,143
614
11
1
0
151,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role