Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CAHAlmond
Chiron
Level 76
God Stats
6W - 2L
1,723 SR
Queue Stats
340W - 331L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Fany丶小弟
Zhong Kui
Level 83
God Stats
33W - 36L
1,539 SR
Queue Stats
258W - 277L
1,529 Elo+
Solo
Ymir
Ymir
TheSaritama
Ymir
Level 53
God Stats
10W - 5L
1,315 SR
Queue Stats
103W - 85L
1,526 Elo+
Solo
Team Averages
Level 96
1,515 SR
1,505 Elo+

VS

Team Averages
Level 104
1,515 SR
1,535 Elo+
Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ASimpleLife
Izanami
Level 121
God Stats
1W - 6L
1,223 SR
Queue Stats
107W - 102L
1,542 Elo+
Solo
Thanatos
Thanatos
B3ASTM0D399
Thanatos
Level 86
God Stats
1W - 2L
1,571 SR
Queue Stats
95W - 77L
1,583 Elo+
Solo
Sylvanus
Sylvanus
LEGENDARYLINK0
Sylvanus
Level 79
God Stats
9W - 9L
1,554 SR
Queue Stats
94W - 81L
1,539 Elo+
Party 2
Chiron
Chiron
Sm0kking Ace
Chiron
Level 116
God Stats
1W - 1L
1,729 SR
Queue Stats
191W - 182L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 3 / 1
9,886
549
8,777
14,111
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
 
Freya
13
2 / 3 / 1
8,519
473
8,023
13,201
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
CAHAlmond
Chiron
18
4 / 0 / 0
11,386
633
12,996
13,347
4,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Fany丶小弟
Zhong Kui
16
4 / 0 / 5
10,367
576
15,893
13,564
10,532
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 6
8,341
463
4,403
13,683
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 3 / 0
8,998
500
9,505
15,687
12,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ASimpleLife
Izanami
13
0 / 4 / 1
7,685
427
10,236
12,478
5,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
B3ASTM0D399
Thanatos
13
2 / 3 / 1
8,056
448
6,935
16,527
8,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
12
4 / 3 / 1
7,371
410
5,278
15,733
14,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
15
1 / 3 / 4
8,581
477
10,711
12,631
6,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
8
8
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
3
1
1.83
W
Freya
 
Freya
2
3
1
0.83
L
Anubis
 
Anubis
1
3
0
0.33
L
Izanami
ASimpleLife
Izanami
0
4
1
0.13
L
Thanatos
B3ASTM0D399
Thanatos
2
3
1
0.83
W
Chiron
CAHAlmond
Chiron
4
0
0
4
W
Zhong Kui
Fany丶小弟
Zhong Kui
4
0
5
6.5
L
Sylvanus
4
3
1
1.5
L
Chiron
1
3
4
1
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,092
Damage
42,665
67,906
Taken
73,056
36,618
Mitigated
45,991
30,850
Healing
28,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,777
2,625
0
5,735
14,111
6,329
0
1,450
12,661
0
82,875
W
Freya
 
Freya
8,023
2,968
0
6,948
13,201
5,019
517
944
12,257
58,310
0
L
Anubis
 
Anubis
9,505
76
48
5,779
15,687
12,342
0
1,640
14,047
80,306
0
L
Izanami
ASimpleLife
Izanami
10,236
6,720
102
1,935
12,478
5,411
157
6,408
6,070
0
69,939
L
Thanatos
B3ASTM0D399
Thanatos
6,935
2,072
0
10,773
16,527
8,146
0
5,912
10,615
0
61,812
W
Chiron
CAHAlmond
Chiron
12,996
5,256
120
5,721
13,347
4,975
420
8,049
5,298
0
110,097
W
Zhong Kui
Fany丶小弟
Zhong Kui
15,893
1,561
0
9,321
13,564
10,532
37
1,489
12,075
90,953
0
L
Sylvanus
5,278
1,500
1,244
4,049
15,733
14,028
0
8,207
7,526
21,846
8,323
L
Chiron
10,711
3,740
843
3,497
12,631
6,064
282
6,320
6,257
0
74,014
W
4,403
951
0
3,005
13,683
9,763
0
2,680
11,003
28,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,499
Gold Earned
40,691
573
Minions Killed
521
0
Camps Cleared
0
1,690,414
Distance Traveled
1,646,919
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,886
549
124
7
0
389,120
3
W
Freya
8,519
473
99
6
0
295,587
10
L
Anubis
8,998
500
151
8
0
287,265
2
L
Izanami
7,685
427
104
6
0
337,194
3
L
Thanatos
8,056
448
94
5
0
386,252
4
W
Chiron
11,386
633
160
9
0
337,493
1
W
Zhong Kui
10,367
576
157
9
0
318,456
0
L
Sylvanus
7,371
410
42
2
0
311,082
8
L
Chiron
8,581
477
130
7
0
325,126
2
W
Ymir
8,341
463
33
2
0
349,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role