Player Matchup

Tyr
Tyr
GFTW_TheKiller
Tyr
Level 93
God Stats
5W - 5L
1,500 SR
Queue Stats
90W - 98L
1,402 Elo+
Party 2
Thanatos
Thanatos
GFTW_TheKing
Thanatos
Level 87
God Stats
6W - 5L
1,158 SR
Queue Stats
74W - 80L
1,386 Elo+
Party 2
Ah Puch
Ah Puch
LTB_Uzi
Ah Puch
Level 43
God Stats
4W - 1L
1,836 SR
Queue Stats
50W - 52L
1,438 Elo+
Party 2
Apollo
Apollo
light-ticket062
Apollo
Level 84
God Stats
9W - 4L
1,595 SR
Queue Stats
94W - 98L
1,386 Elo+
Party 2
Kuzenbo
Kuzenbo
proud-scale1
Kuzenbo
Level 41
God Stats
3W - 1L
1,714 SR
Queue Stats
36W - 38L
1,359 Elo+
Party 2
Team Averages
Level 70
1,561 SR
1,394 Elo+

VS

Team Averages
Level 61
1,635 SR
1,358 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
AScuttleGoblin
Ares
Level 54
God Stats
9W - 6L
1,800 SR
Queue Stats
59W - 83L
1,275 Elo+
Party 1
Vulcan
Vulcan
DJT26
Vulcan
Level 40
God Stats
3W - 10L
1,467 SR
Queue Stats
64W - 90L
1,265 Elo+
Party 1
Nike
Nike
Mystic_Lulu
Nike
Level 30
God Stats
3W - 2L
1,809 SR
Queue Stats
10W - 6L
1,422 Elo+
Party 3
Loki
Loki
mateonome
Loki
Level 53
God Stats
8W - 6L
1,599 SR
Queue Stats
18W - 23L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 4
10,783
599
11,954
14,483
14,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
GFTW_TheKing
Thanatos
15
7 / 3 / 2
9,657
537
10,426
18,766
8,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
LTB_Uzi
Ah Puch
12
2 / 0 / 4
8,120
451
10,462
11,352
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 4
7,561
420
8,122
11,776
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
proud-scale1
Kuzenbo
11
2 / 2 / 3
8,003
445
3,907
13,100
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 3 / 1
8,777
488
12,100
13,868
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 3
8,126
451
9,170
16,553
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
DJT26
Vulcan
11
0 / 6 / 3
7,100
394
8,284
12,373
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
7,081
393
4,100
8,493
5,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
13
1 / 4 / 0
7,750
431
3,903
12,025
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
7
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
1
1.5
L
2
2
3
1.75
L
Vulcan
DJT26
Vulcan
0
6
3
0.25
W
4
0
4
6
W
Thanatos
GFTW_TheKing
Thanatos
7
3
2
2.67
W
Ah Puch
LTB_Uzi
Ah Puch
2
0
4
4
L
0
2
0
0
W
1
2
4
1.5
L
Loki
1
4
0
0.25
W
Kuzenbo
proud-scale1
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,871
Damage
37,557
69,477
Taken
63,312
46,241
Mitigated
39,384
38,859
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,100
537
105
3,801
13,868
5,493
0
4,869
8,999
61,485
0
L
9,170
776
295
3,271
16,553
18,091
0
5,553
11,000
32,889
0
L
Vulcan
DJT26
Vulcan
8,284
1,825
0
2,405
12,373
5,407
0
2,511
9,862
44,734
0
W
11,954
1,917
0
6,310
14,483
14,266
0
2,035
12,301
0
93,264
W
Thanatos
GFTW_TheKing
Thanatos
10,426
1,757
0
19,211
18,766
8,364
0
5,651
12,839
0
76,068
W
Ah Puch
LTB_Uzi
Ah Puch
10,462
830
0
7,709
11,352
4,908
0
4,871
6,223
44,333
0
L
4,100
477
0
428
8,493
5,927
0
0
8,493
0
39,625
W
8,122
5,494
0
2,975
11,776
5,372
0
7,332
4,422
0
48,687
L
Loki
3,903
553
0
260
12,025
4,466
1,038
1,436
10,589
0
61,094
W
Kuzenbo
proud-scale1
Kuzenbo
3,907
2,064
292
2,362
13,100
13,331
0
8,795
4,138
22,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
38,834
479
Minions Killed
386
0
Camps Cleared
0
1,811,591
Distance Traveled
1,631,219
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,777
488
118
7
0
349,981
3
L
Ares
8,126
451
26
1
0
376,980
3
L
Vulcan
7,100
394
74
4
0
351,240
2
W
Tyr
10,783
599
173
10
0
368,924
1
W
Thanatos
9,657
537
122
7
0
377,301
0
W
Ah Puch
8,120
451
70
4
0
347,369
3
L
Nike
7,081
393
75
4
0
237,072
0
W
Apollo
7,561
420
90
5
0
350,894
2
L
Loki
7,750
431
93
5
0
315,946
0
W
Kuzenbo
8,003
445
24
1
0
367,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role