Player Matchup

Lancelot
Lancelot
CSK_Griez
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 39L
1,254 Elo+
Party 1
Artio
Artio
Petrantonia
Artio
Level 122
God Stats
5W - 6L
1,435 SR
Queue Stats
68W - 75L
1,492 Elo+
Party 1
Eset
Eset
YARUMAS_EMAN
Eset
Level 88
God Stats
5W - 4L
1,490 SR
Queue Stats
63W - 83L
1,470 Elo+
Party 1
Team Averages
Level 93
1,475 SR
1,406 Elo+

VS

Team Averages
Level 92
1,686 SR
1,378 Elo+
Ra
Ra
NinjaKidPrince
Ra
Level 89
God Stats
4W - 0L
1,720 SR
Queue Stats
120W - 163L
1,402 Elo+
Solo
Anhur
Anhur
RoyalDreadnought
Anhur
Level 77
God Stats
5W - 0L
1,872 SR
Queue Stats
180W - 222L
1,393 Elo+
Solo
Ymir
Ymir
SoNiiKzZ CYN
Ymir
Level 109
God Stats
25W - 20L
1,467 SR
Queue Stats
101W - 121L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CSK_Griez
Lancelot
9
1 / 5 / 0
6,096
610
6,815
11,265
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
6,309
631
4,226
13,416
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 4 / 2
5,948
595
4,833
6,270
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
7,838
784
8,720
7,294
3,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 0 / 5
7,415
742
9,545
5,667
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 1 / 11
7,359
736
5,304
10,359
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CSK_Griez
Lancelot
1
5
0
0.2
W
6
1
4
8
L
1
2
0
0.5
W
5
0
5
7.5
W
0
1
11
5.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
23,569
30,951
Taken
23,320
22,389
Mitigated
13,512
5,946
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CSK_Griez
Lancelot
6,815
853
0
429
11,265
7,779
0
4,217
7,048
0
16,534
W
8,720
1,470
1,164
2,176
7,294
3,150
94
2,804
4,148
34,680
0
L
4,226
188
720
3,890
13,416
12,054
0
6,666
6,750
13,803
0
W
9,545
4,767
218
1,013
5,667
2,368
0
2,557
2,816
0
20,424
W
5,304
1,262
461
1,922
10,359
7,994
0
3,870
6,075
17,837
0
L
4,833
360
188
719
6,270
2,556
0
3,406
2,864
12,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,353
Gold Earned
22,612
61
Minions Killed
120
1
Camps Cleared
8
432,712
Distance Traveled
515,492
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,096
610
20
2
1
151,193
0
W
Ra
7,838
784
66
7
3
184,308
3
L
Artio
6,309
631
20
2
0
168,285
1
W
Anhur
7,415
742
22
2
2
159,957
2
W
Ymir
7,359
736
32
3
3
171,227
1
L
Eset
5,948
595
21
2
0
113,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role