Player Matchup

Da Ji
Da Ji
AuroraQueenbr
Da Ji
Level 72
God Stats
0W - 4L
1,017 SR
Queue Stats
6W - 38L
987 Elo+
Party 2
Nemesis
Nemesis
Giulicious
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
968 Elo+
Party 2
Tiamat
Tiamat
Klaussif
Tiamat
Level 53
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 8L
940 Elo+
Party 2
Sol
Sol
LuckyJoint
Sol
Level 28
God Stats
2W - 16L
1,121 SR
Queue Stats
17W - 52L
966 Elo+
Party 2
Neith
Neith
xXJubaleaoXx
Neith
Level 124
God Stats
0W - 1L
1,475 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 2
Team Averages
Level 59
1,304 SR
1,027 Elo+

VS

Team Averages
Level 72
1,547 SR
1,328 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dcope
Izanami
Level 68
God Stats
24W - 8L
1,757 SR
Queue Stats
35W - 25L
1,305 Elo+
Solo
Nemesis
Nemesis
benearjls
Nemesis
Level 101
God Stats
8W - 4L
1,738 SR
Queue Stats
253W - 287L
1,348 Elo+
Party 1
Achilles
Achilles
daaaallxxd
Achilles
Level 52
God Stats
21W - 22L
1,427 SR
Queue Stats
33W - 41L
1,298 Elo+
Solo
Discordia
Discordia
eunyeong332
Discordia
Level 12
God Stats
3W - 6L
1,311 SR
Queue Stats
63W - 85L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 3
7,142
420
6,409
17,708
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Giulicious
Nemesis
12
2 / 6 / 0
7,868
463
4,444
15,174
7,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Klaussif
Tiamat
10
2 / 10 / 1
6,528
384
5,710
15,911
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 7 / 4
7,448
438
6,021
13,687
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 5 / 1
7,264
427
4,137
12,091
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
13 / 1 / 6
11,230
661
11,266
16,443
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Dcope
Izanami
15
14 / 6 / 3
10,165
598
20,504
14,109
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
benearjls
Nemesis
16
6 / 0 / 13
10,676
628
10,098
8,919
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
daaaallxxd
Achilles
15
1 / 0 / 11
9,001
529
5,154
10,336
6,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
eunyeong332
Discordia
15
3 / 0 / 12
9,171
539
7,311
5,466
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
7
Kills
37
38
Deaths
7
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
1
6
16
L
1
10
3
0.25
W
Izanami
Dcope
Izanami
14
6
3
2.58
L
Nemesis
Giulicious
Nemesis
2
6
0
0.33
L
Tiamat
Klaussif
Tiamat
2
10
1
0.25
L
1
7
4
0.43
W
Nemesis
benearjls
Nemesis
6
0
13
12.5
W
Achilles
daaaallxxd
Achilles
1
0
11
6.5
W
Discordia
eunyeong332
Discordia
3
0
12
9
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,721
Damage
54,333
74,571
Taken
55,273
27,476
Mitigated
27,037
12,719
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,266
3,578
0
7,388
16,443
7,949
2,542
1,515
14,928
0
84,835
L
6,409
2,379
0
2,680
17,708
6,144
270
1,563
15,961
0
39,565
W
Izanami
Dcope
Izanami
20,504
13,119
0
4,650
14,109
5,386
2,497
3,912
10,197
0
79,766
L
Nemesis
Giulicious
Nemesis
4,444
2,427
0
3,044
15,174
7,633
86
637
14,489
0
28,711
L
Tiamat
Klaussif
Tiamat
5,710
769
0
1,162
15,911
5,363
0
886
14,931
28,818
0
L
6,021
1,822
0
3,863
13,687
4,137
678
3,156
10,035
44,144
0
W
Nemesis
benearjls
Nemesis
10,098
4,406
259
2,124
8,919
4,501
2,010
1,770
7,149
18
79,524
W
Achilles
daaaallxxd
Achilles
5,154
1,787
0
1,774
10,336
6,944
1,007
2,191
8,145
0
44,452
W
Discordia
eunyeong332
Discordia
7,311
358
0
1,250
5,466
2,257
720
2,343
3,123
36,284
0
L
4,137
1,451
249
1,721
12,091
4,199
0
245
11,826
0
49,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
50,243
321
Minions Killed
496
0
Camps Cleared
0
1,517,784
Distance Traveled
1,776,393
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,230
661
131
8
0
380,072
5
L
Da Ji
7,142
420
73
4
0
299,161
0
W
Izanami
10,165
598
93
5
0
300,720
11
L
Nemesis
7,868
463
61
4
0
323,004
8
L
Tiamat
6,528
384
37
2
0
304,896
2
L
Sol
7,448
438
69
4
0
287,246
2
W
Nemesis
10,676
628
120
7
0
400,602
0
W
Achilles
9,001
529
78
5
0
353,119
1
W
Discordia
9,171
539
74
4
0
341,880
3
L
Neith
7,264
427
81
5
0
303,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role