Player Matchup

Charybdis
Charybdis
Lautiix
Charybdis
Level 125
God Stats
5W - 8L
1,493 SR
Queue Stats
62W - 91L
1,462 Elo+
Party 1
Bacchus
Bacchus
ScorpionJP
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,795 Elo+
Party 1
Nemesis
Nemesis
frostyaah
Nemesis
Level 109
God Stats
1W - 0L
1,520 SR
Queue Stats
27W - 51L
1,403 Elo+
Party 1
Team Averages
Level 113
1,504 SR
1,553 Elo+

VS

Team Averages
Level 128
1,499 SR
1,508 Elo+
Bastet
Bastet
Azudre77
Bastet
Level 143
God Stats
1W - 3L
1,660 SR
Queue Stats
90W - 114L
1,513 Elo+
Party 2
Yu Huang
Yu Huang
Pedrohtt
Yu Huang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,419 Elo+
Solo
Tyr
Tyr
zZKevinZz
Tyr
Level 155
God Stats
2W - 8L
1,338 SR
Queue Stats
91W - 68L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lautiix
Charybdis
18
3 / 3 / 1
12,372
619
17,296
14,944
8,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ScorpionJP
Bacchus
18
1 / 2 / 5
13,323
666
13,700
22,897
37,131
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
frostyaah
Nemesis
16
2 / 5 / 2
11,947
597
7,564
19,199
11,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Azudre77
Bastet
17
4 / 0 / 6
12,207
610
14,792
13,582
8,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yu Huang
Pedrohtt
Yu Huang
17
3 / 4 / 5
12,041
602
14,330
11,057
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 7
12,895
645
17,199
21,246
23,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
10
10
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
Azudre77
Bastet
4
0
6
7
W
Charybdis
Lautiix
Charybdis
3
3
1
1.17
L
Yu Huang
Pedrohtt
Yu Huang
3
4
5
1.38
W
Bacchus
ScorpionJP
Bacchus
1
2
5
1.75
W
Nemesis
frostyaah
Nemesis
2
5
2
0.6
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
46,321
57,040
Taken
45,885
56,447
Mitigated
37,663
10,606
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Azudre77
Bastet
14,792
4,052
0
4,733
13,582
8,685
857
5,349
8,233
0
34,542
W
Charybdis
Lautiix
Charybdis
17,296
9,143
0
2,792
14,944
8,223
1,475
5,788
9,156
0
68,969
L
Yu Huang
Pedrohtt
Yu Huang
14,330
926
0
1,984
11,057
5,215
496
3,485
7,572
56,830
0
W
Bacchus
ScorpionJP
Bacchus
13,700
1,783
0
4,183
22,897
37,131
203
4,795
18,102
33,176
0
W
Nemesis
frostyaah
Nemesis
7,564
3,057
315
3,316
19,199
11,093
0
4,767
14,432
0
47,390
L
17,199
2,414
0
4,782
21,246
23,763
0
5,254
15,992
0
41,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
37,143
261
Minions Killed
195
12
Camps Cleared
6
1,102,554
Distance Traveled
1,111,809
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,207
610
45
2
2
389,975
2
W
Charybdis
12,372
619
149
7
5
331,752
3
L
Yu Huang
12,041
602
84
4
1
327,012
2
W
Bacchus
13,323
666
40
2
0
402,538
2
W
Nemesis
11,947
597
72
4
7
368,264
7
L
Tyr
12,895
645
66
3
3
394,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role