Player Matchup

Arachne
Arachne
DoctorCamazotz
Arachne
Level 67
God Stats
17W - 15L
1,457 SR
Queue Stats
228W - 240L
1,508 Elo+
Party 1
Mulan
Mulan
GrandPapaBou
Mulan
Level 34
God Stats
9W - 6L
1,668 SR
Queue Stats
209W - 186L
1,550 Elo+
Party 3
Hel
Hel
NymphoSamurai
Hel
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 145L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
RHINONUTS
Erlang Shen
Level 81
God Stats
9W - 9L
1,576 SR
Queue Stats
194W - 190L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
ThePLT
Xbalanque
Level 106
God Stats
7W - 2L
1,775 SR
Queue Stats
212W - 179L
1,525 Elo+
Party 3
Team Averages
Level 63
1,595 SR
1,518 Elo+

VS

Team Averages
Level 35
1,393 SR
1,519 Elo+
Da Ji
Da Ji
JauffrelyK
Da Ji
Level 89
God Stats
0W - 2L
1,210 SR
Queue Stats
12W - 14L
1,556 Elo+
Party 2
Janus
Janus
Mansauce666
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,423 Elo+
Party 2
Neith
Neith
NegroBoi
Neith
Level 24
God Stats
1W - 1L
1,779 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 2
Cupid
Cupid
SilkyBananas
Cupid
Level 27
God Stats
4W - 5L
1,400 SR
Queue Stats
4W - 5L
1,527 Elo+
Party 2
Athena
Athena
drugfacts
Athena
Level 8
God Stats
0W - 1L
1,074 SR
Queue Stats
6W - 13L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 2
10,198
600
13,757
21,057
11,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 2 / 7
9,198
541
9,588
18,531
21,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 11
9,507
559
10,328
13,417
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RHINONUTS
Erlang Shen
15
2 / 0 / 1
9,777
575
6,835
10,685
10,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
ThePLT
Xbalanque
16
5 / 1 / 6
10,057
592
12,978
11,160
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
0 / 6 / 3
6,843
403
7,477
16,037
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 3 / 2
8,749
515
13,562
10,396
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
NegroBoi
Neith
11
0 / 5 / 4
6,640
391
6,447
13,165
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 4
7,684
452
7,583
12,706
5,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
drugfacts
Athena
11
2 / 4 / 3
7,325
431
3,349
17,938
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
20
Kills
7
7
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
3
2
3
W
2
2
7
2.75
L
Da Ji
0
6
3
0.25
L
5
3
2
2
L
Neith
NegroBoi
Neith
0
5
4
0.4
W
3
1
11
8.5
W
Erlang Shen
RHINONUTS
Erlang Shen
2
0
1
2.5
L
0
2
4
1
W
Xbalanque
ThePLT
Xbalanque
5
1
6
8
L
Athena
drugfacts
Athena
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,486
Damage
38,418
74,850
Taken
70,242
53,555
Mitigated
40,854
37,736
Healing
19,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,757
9,133
0
9,531
21,057
11,522
1,270
2,965
17,902
0
85,073
W
9,588
1,007
304
2,852
18,531
21,222
672
5,547
12,626
0
23,940
L
Da Ji
7,477
1,598
0
4,476
16,037
7,585
0
2,660
13,377
0
47,295
L
13,562
236
0
2,039
10,396
4,253
0
3,423
6,973
61,533
0
L
Neith
NegroBoi
Neith
6,447
2,065
0
3,794
13,165
6,924
499
69
13,096
0
49,989
W
10,328
736
6,884
9,562
13,417
6,096
1,798
5,683
7,296
61,137
0
W
Erlang Shen
RHINONUTS
Erlang Shen
6,835
2,394
0
3,714
10,685
10,180
1,943
162
10,523
495
64,831
L
7,583
4,047
195
5,216
12,706
5,522
407
467
12,239
0
51,600
W
Xbalanque
ThePLT
Xbalanque
12,978
7,970
0
4,889
11,160
4,535
7,741
1,524
9,592
0
86,056
L
Athena
drugfacts
Athena
3,349
957
193
3,250
17,938
16,570
125
3,778
14,160
12,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
37,241
476
Minions Killed
396
0
Camps Cleared
0
1,684,076
Distance Traveled
1,582,334
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,198
600
112
7
0
370,373
3
W
Mulan
9,198
541
21
1
0
342,189
3
L
Da Ji
6,843
403
87
5
0
313,281
5
L
Janus
8,749
515
108
6
0
328,733
0
L
Neith
6,640
391
64
4
0
308,785
1
W
Hel
9,507
559
95
6
0
353,380
6
W
Erlang Shen
9,777
575
115
7
0
306,322
2
L
Cupid
7,684
452
110
6
0
289,987
3
W
Xbalanque
10,057
592
133
8
0
311,812
4
L
Athena
7,325
431
27
2
0
341,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role