Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AziresBrother
Yemoja
Level 43
God Stats
7W - 7L
1,617 SR
Queue Stats
310W - 283L
1,487 Elo+
Party 2
Poseidon
Poseidon
Ice General444
Poseidon
Level 107
God Stats
8W - 9L
1,490 SR
Queue Stats
642W - 618L
1,496 Elo+
Party 2
Bastet
Bastet
ImTruu
Bastet
Level 82
God Stats
31W - 36L
1,504 SR
Queue Stats
392W - 419L
1,463 Elo+
Party 2
Osiris
Osiris
mavmatt694life
Osiris
Level 79
God Stats
2W - 1L
1,322 SR
Queue Stats
13W - 11L
1,512 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,492 Elo+

VS

Team Averages
Level 72
1,561 SR
1,479 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
DaNotoriousEq
Chernobog
Level 6
God Stats
0W - 1L
1,810 SR
Queue Stats
7W - 6L
1,485 Elo+
Party 3
Zhong Kui
Zhong Kui
Great-hmod
Zhong Kui
Level 72
God Stats
3W - 4L
1,485 SR
Queue Stats
200W - 196L
1,420 Elo+
Party 1
Atlas
Atlas
HamsterScout
Atlas
Level 119
God Stats
4W - 3L
1,557 SR
Queue Stats
166W - 169L
1,600 Elo+
Party 3
Pele
Pele
Mitskii-_-
Pele
Level 36
God Stats
3W - 5L
1,455 SR
Queue Stats
81W - 126L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 0 / 4
7,754
554
11,302
12,402
6,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 0 / 5
7,320
523
5,675
10,162
8,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
14
5 / 0 / 0
7,702
550
6,384
7,695
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
ImTruu
Bastet
11
4 / 0 / 6
7,066
505
6,710
9,137
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 5
7,327
523
10,834
14,400
10,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 3 / 0
7,018
501
10,042
13,026
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
DaNotoriousEq
Chernobog
11
0 / 2 / 0
6,145
439
4,962
7,966
2,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Great-hmod
Zhong Kui
10
0 / 4 / 0
6,183
442
5,944
11,799
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 5 / 0
6,259
447
6,941
15,535
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 1
6,503
465
5,174
11,336
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
15
Kills
1
1
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
4
5
L
Sol
 
Sol
0
3
0
0
W
1
0
5
3.5
L
Chernobog
DaNotoriousEq
Chernobog
0
2
0
0
L
Zhong Kui
Great-hmod
Zhong Kui
0
4
0
0
L
1
5
0
0.2
W
Poseidon
5
0
0
5
W
Bastet
ImTruu
Bastet
4
0
6
7
L
0
1
1
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,905
Damage
33,063
53,796
Taken
59,662
31,795
Mitigated
31,323
28,063
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,302
2,830
328
2,800
12,402
6,705
114
6,527
5,875
0
76,426
L
Sol
 
Sol
10,042
3,920
0
6,422
13,026
4,454
456
1,368
11,658
68,356
0
W
5,675
1,773
3,938
3,011
10,162
8,207
0
5,881
4,281
30,039
0
L
Chernobog
DaNotoriousEq
Chernobog
4,962
2,702
0
2,216
7,966
2,996
0
4,755
3,211
0
41,323
L
Zhong Kui
Great-hmod
Zhong Kui
5,944
1,446
0
3,742
11,799
7,100
813
0
11,799
30,023
0
L
6,941
3,265
142
1,842
15,535
12,769
0
5,525
10,010
21,596
0
W
Poseidon
6,384
1,603
0
4,727
7,695
2,592
0
1,767
5,928
63,839
0
W
Bastet
ImTruu
Bastet
6,710
2,207
5
6,252
9,137
3,466
0
2,771
6,316
0
34,254
L
5,174
705
0
2,509
11,336
4,004
0
411
10,925
0
58,502
W
10,834
3,314
0
7,002
14,400
10,825
8
5,473
8,344
0
49,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
32,108
419
Minions Killed
362
0
Camps Cleared
0
1,431,610
Distance Traveled
1,226,177
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,754
554
127
9
0
299,691
7
L
Sol
7,018
501
114
8
0
225,830
0
W
Yemoja
7,320
523
43
3
0
230,690
2
L
Chernobog
6,145
439
66
5
0
242,300
4
L
Zhong Kui
6,183
442
57
4
0
214,334
4
L
Atlas
6,259
447
25
2
0
241,522
1
W
Poseidon
7,702
550
114
8
0
275,723
5
W
Bastet
7,066
505
51
4
0
331,887
3
L
Pele
6,503
465
100
7
0
302,191
4
W
Osiris
7,327
523
84
6
0
293,619
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role