Player Matchup

Cernunnos
Cernunnos
Gold III
Dkc17GS
Cernunnos
Gold III
Level 124
God Stats
18W - 14L
1,570 SR
Queue Stats
61W - 60L
1,712 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,570 SR
1,712 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,631 SR
1,703 MMR
Nemesis
Nemesis
Silver I
iRoniiin
Nemesis
Silver I
Level 120
God Stats
2W - 0L
1,631 SR
Queue Stats
5W - 4L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dkc17GS
Cernunnos
15
1 / 4 / 0
9,545
795
8,852
12,332
7,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Nu WaUllrIzanamiAh Muzen CabMedusa

VS

Bans
HadesSkadiZhong KuiBellonaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
iRoniiin
Nemesis
17
4 / 1 / 0
10,885
907
9,972
11,812
11,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dkc17GS
Cernunnos
1
4
0
0.25
W
Nemesis
iRoniiin
Nemesis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,852
Damage
9,972
12,332
Taken
11,812
7,465
Mitigated
11,435
1,389
Healing
3,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dkc17GS
Cernunnos
8,852
4,226
0
1,389
12,332
7,465
0
222
12,110
0
47,119
W
Nemesis
iRoniiin
Nemesis
9,972
5,644
0
3,049
11,812
11,435
2,376
219
11,593
0
65,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,545
Gold Earned
10,885
96
Minions Killed
104
3
Camps Cleared
7
171,723
Distance Traveled
224,116
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,545
795
96
8
3
171,723
3
W
Nemesis
10,885
907
104
9
7
224,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role