Player Matchup

Khepri
Khepri
DarkiYT
Khepri
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkingSpace
Gilgamesh
Level 29
God Stats
3W - 4L
1,472 SR
Queue Stats
20W - 15L
1,564 Elo+
Party 1
Artemis
Artemis
TaRanTai
Artemis
Level 101
God Stats
0W - 2L
1,339 SR
Queue Stats
136W - 142L
1,425 Elo+
Party 2
Anubis
Anubis
deil32
Anubis
Level 18
God Stats
14W - 15L
1,463 SR
Queue Stats
94W - 121L
1,409 Elo+
Party 2
Nemesis
Nemesis
huskyrage
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Party 1
Team Averages
Level 40
1,455 SR
1,544 Elo+

VS

Team Averages
Level 53
1,535 SR
1,497 Elo+
Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Byron69
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,429 Elo+
Party 4
Neith
Neith
MarkKong8
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,666 Elo+
Party 4
Cthulhu
Cthulhu
SpeedyCR
Cthulhu
Level 86
God Stats
13W - 11L
1,478 SR
Queue Stats
298W - 326L
1,420 Elo+
Solo
Mercury
Mercury
Wishmelord
Mercury
Level 27
God Stats
7W - 2L
1,695 SR
Queue Stats
51W - 48L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DarkiYT
Khepri
17
1 / 6 / 10
12,676
437
11,317
36,491
57,376
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
DarkingSpace
Gilgamesh
16
3 / 6 / 1
11,183
386
10,694
30,845
32,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TaRanTai
Artemis
19
11 / 9 / 3
13,524
466
36,785
31,343
15,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
deil32
Anubis
16
1 / 8 / 7
11,037
381
10,582
24,927
14,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
huskyrage
Nemesis
14
0 / 10 / 6
10,226
353
8,734
27,409
14,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 0 / 7
14,710
507
26,453
14,556
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Byron69
Sun Wukong
20
14 / 1 / 13
16,928
584
33,338
37,717
48,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
MarkKong8
Neith
18
6 / 4 / 12
13,327
460
23,261
19,377
10,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SpeedyCR
Cthulhu
19
7 / 6 / 13
15,483
534
28,702
39,155
56,268
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Wishmelord
Mercury
20
6 / 5 / 12
15,374
530
17,233
26,478
14,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
16
Kills
39
39
Deaths
16
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
7
9.5
W
Sun Wukong
Byron69
Sun Wukong
14
1
13
20.5
L
Khepri
DarkiYT
Khepri
1
6
10
1
L
Gilgamesh
DarkingSpace
Gilgamesh
3
6
1
0.58
W
Neith
MarkKong8
Neith
6
4
12
3
W
Cthulhu
SpeedyCR
Cthulhu
7
6
13
2.25
L
Artemis
TaRanTai
Artemis
11
9
3
1.39
W
Mercury
Wishmelord
Mercury
6
5
12
2.4
L
Anubis
deil32
Anubis
1
8
7
0.56
L
Nemesis
huskyrage
Nemesis
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,112
Damage
128,987
151,015
Taken
137,283
134,899
Mitigated
136,669
24,926
Healing
43,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
26,453
903
278
3,911
14,556
7,528
3,033
3,445
11,111
120,808
0
W
Sun Wukong
Byron69
Sun Wukong
33,338
8,273
0
16,670
37,717
48,280
2,457
5,492
32,225
0
145,474
L
Khepri
DarkiYT
Khepri
11,317
1,602
0
2,274
36,491
57,376
141
12,827
23,664
50,866
0
L
Gilgamesh
DarkingSpace
Gilgamesh
10,694
3,290
0
2,562
30,845
32,717
1,110
10,934
19,911
0
54,659
W
Neith
MarkKong8
Neith
23,261
9,040
0
5,748
19,377
10,478
3,421
5,892
13,485
0
84,288
W
Cthulhu
SpeedyCR
Cthulhu
28,702
2,318
2,015
11,090
39,155
56,268
690
9,698
29,457
86,666
0
L
Artemis
TaRanTai
Artemis
36,785
26,436
0
11,410
31,343
15,935
442
15,495
15,848
0
102,835
W
Mercury
Wishmelord
Mercury
17,233
11,408
0
3,705
26,478
14,115
4,386
3,449
22,755
0
168,947
L
Anubis
deil32
Anubis
10,582
649
0
6,456
24,927
14,177
0
9,569
15,358
70,443
0
L
Nemesis
huskyrage
Nemesis
8,734
2,596
0
2,224
27,409
14,694
0
7,733
19,676
0
78,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,646
Gold Earned
75,822
456
Minions Killed
713
0
Camps Cleared
0
2,459,068
Distance Traveled
2,795,754
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,710
507
172
6
0
599,505
2
W
Sun Wukong
16,928
584
208
7
0
586,930
2
L
Khepri
12,676
437
56
2
0
501,784
7
L
Gilgamesh
11,183
386
68
2
0
518,098
0
W
Neith
13,327
460
72
2
0
518,099
0
W
Cthulhu
15,483
534
85
3
0
505,334
2
L
Artemis
13,524
466
129
4
0
448,797
0
W
Mercury
15,374
530
176
6
0
585,886
0
L
Anubis
11,037
381
111
4
0
463,732
1
L
Nemesis
10,226
353
92
3
0
526,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role