Player Matchup

Discordia
Discordia
MartinRaytheWise
Discordia
Level 56
God Stats
1W - 1L
1,355 SR
Queue Stats
6W - 8L
1,210 Elo+
Party 2
Medusa
Medusa
Puninstall
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,776 Elo+
Party 2
Yu Huang
Yu Huang
TempestInATeacup
Yu Huang
Level 160
God Stats
2W - 0L
1,379 SR
Queue Stats
141W - 98L
1,565 Elo+
Party 2
Yemoja
Yemoja
alpha11wolf
Yemoja
Level 160
God Stats
2W - 0L
1,842 SR
Queue Stats
117W - 128L
1,569 Elo+
Party 2
Athena
Athena
stooompzz
Athena
Level 125
God Stats
1W - 0L
1,844 SR
Queue Stats
50W - 30L
1,706 Elo+
Party 2
Team Averages
Level 131
1,584 SR
1,565 Elo+

VS

Team Averages
Level 148
1,564 SR
1,569 Elo+
Ullr
Ullr
A BIG P1CKLE
Ullr
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 220L
1,539 Elo+
Solo
Medusa
Medusa
CynicalHusky
Medusa
Level 129
God Stats
7W - 5L
1,721 SR
Queue Stats
169W - 170L
1,587 Elo+
Party 1
Janus
Janus
Darkknight3980
Janus
Level 146
God Stats
8W - 3L
1,511 SR
Queue Stats
269W - 279L
1,578 Elo+
Solo
Yemoja
Yemoja
Meditations
Yemoja
Level 160
God Stats
3W - 4L
1,531 SR
Queue Stats
273W - 264L
1,606 Elo+
Party 1
Neith
Neith
Quenteq
Neith
Level 147
God Stats
38W - 33L
1,557 SR
Queue Stats
1,225W - 1,243L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
17
4 / 2 / 14
10,835
774
16,994
11,551
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Puninstall
Medusa
19
11 / 4 / 7
11,715
837
25,384
17,419
10,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 1 / 9
11,856
847
22,548
10,243
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
16
1 / 2 / 14
10,719
766
6,910
17,198
18,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
stooompzz
Athena
18
1 / 2 / 19
11,373
812
7,593
25,185
34,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 5
8,661
619
8,940
19,338
9,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
16
3 / 6 / 4
9,344
667
12,589
17,210
8,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
5 / 5 / 4
10,880
777
19,951
14,383
6,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
16
3 / 3 / 7
9,218
658
5,592
13,949
15,796
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Quenteq
Neith
15
0 / 4 / 6
8,499
607
14,067
17,761
9,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
27
Kills
11
11
Deaths
27
63
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Medusa
3
6
4
0.83
L
5
5
4
1.4
W
Discordia
4
2
14
5.5
L
Yemoja
3
3
7
2.17
W
Medusa
Puninstall
Medusa
11
4
7
3.63
L
Neith
Quenteq
Neith
0
4
6
0.75
W
10
1
9
14.5
W
Yemoja
1
2
14
4
W
Athena
stooompzz
Athena
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,429
Damage
61,139
81,596
Taken
82,641
76,896
Mitigated
49,398
33,592
Healing
27,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,940
4,946
1,230
1,791
19,338
9,434
0
12,504
6,534
0
17,522
L
Medusa
12,589
5,978
138
2,637
17,210
8,197
204
11,064
5,786
0
21,165
L
19,951
1,448
268
1,386
14,383
6,646
0
11,584
2,433
41,586
0
W
Discordia
16,994
364
279
1,136
11,551
6,383
1,447
5,164
6,387
31,580
0
L
Yemoja
5,592
1,275
9,544
4,290
13,949
15,796
148
8,115
5,261
11,105
0
W
Medusa
Puninstall
Medusa
25,384
11,602
456
5,421
17,419
10,468
4,339
5,425
11,994
0
51,578
L
Neith
Quenteq
Neith
14,067
3,707
1,814
4,386
17,761
9,325
360
8,726
8,582
0
28,045
W
22,548
721
1,074
868
10,243
6,350
1,057
4,509
5,734
36,275
0
W
Yemoja
6,910
681
9,167
4,555
17,198
18,754
874
4,184
13,014
13,185
0
W
Athena
stooompzz
Athena
7,593
2,225
3,067
7,569
25,185
34,941
357
6,261
18,924
18,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,498
Gold Earned
46,602
149
Minions Killed
149
0
Camps Cleared
0
1,356,233
Distance Traveled
1,116,850
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,661
619
19
1
0
211,327
0
L
Medusa
9,344
667
21
2
0
229,230
1
L
Janus
10,880
777
68
5
0
226,696
0
W
Discordia
10,835
774
34
2
0
281,376
0
L
Yemoja
9,218
658
8
1
0
225,727
0
W
Medusa
11,715
837
54
4
0
270,389
0
L
Neith
8,499
607
33
2
0
223,870
3
W
Yu Huang
11,856
847
29
2
0
290,837
0
W
Yemoja
10,719
766
12
1
0
234,264
0
W
Athena
11,373
812
20
1
0
279,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role