Player Matchup

Skadi
Skadi
FIREst0rm
Skadi
Level 83
God Stats
5W - 4L
1,567 SR
Queue Stats
82W - 96L
1,280 Elo+
Solo
King Arthur
King Arthur
King_Nothing_IV
King Arthur
Level 29
God Stats
1W - 5L
1,068 SR
Queue Stats
13W - 21L
1,014 Elo+
Party 1
Cerberus
Cerberus
xxRimuruTempestx
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,014 Elo+
Party 1
Team Averages
Level 51
1,378 SR
1,103 Elo+

VS

Team Averages
Level 30
1,381 SR
1,322 Elo+
Vulcan
Vulcan
DeathStar121508
Vulcan
Level 37
God Stats
0W - 7L
1,083 SR
Queue Stats
14W - 51L
1,131 Elo+
Party 2
Tiamat
Tiamat
Lucaslock1
Tiamat
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
bernadl123
Neith
Level 40
God Stats
18W - 14L
1,561 SR
Queue Stats
45W - 53L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FIREst0rm
Skadi
16
8 / 1 / 6
10,859
776
13,718
10,426
4,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
King_Nothing_IV
King Arthur
15
6 / 0 / 6
10,170
726
5,729
13,987
12,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 12
9,618
687
9,881
14,637
16,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,723
552
8,319
11,505
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Lucaslock1
Tiamat
11
0 / 4 / 1
7,798
557
10,083
11,389
7,192
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
13
1 / 4 / 0
8,844
632
10,418
9,476
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
1
1
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Skadi
FIREst0rm
Skadi
8
1
6
11
W
King Arthur
King_Nothing_IV
King Arthur
6
0
6
9
L
Tiamat
Lucaslock1
Tiamat
0
4
1
0.13
L
Neith
1
4
0
0.25
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
28,820
39,050
Taken
32,370
34,088
Mitigated
15,772
12,863
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,319
3,838
0
296
11,505
4,670
0
3,525
7,980
27,823
0
W
Skadi
FIREst0rm
Skadi
13,718
6,534
0
2,760
10,426
4,873
2,498
4,811
5,615
0
56,404
W
King Arthur
King_Nothing_IV
King Arthur
5,729
966
0
2,996
13,987
12,559
132
5,527
8,460
0
32,073
L
Tiamat
Lucaslock1
Tiamat
10,083
1,162
0
996
11,389
7,192
0
3,562
7,827
18,622
0
L
Neith
10,418
4,367
0
900
9,476
3,910
0
3,089
6,387
0
32,708
W
9,881
660
526
6,581
14,637
16,656
116
8,563
6,074
28,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
24,365
207
Minions Killed
117
5
Camps Cleared
4
802,165
Distance Traveled
644,884
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,723
552
38
3
2
223,036
0
W
Skadi
10,859
776
95
7
4
248,757
1
W
King Arthur
10,170
726
52
4
1
287,090
3
L
Tiamat
7,798
557
21
2
1
218,714
2
L
Neith
8,844
632
58
4
1
203,134
0
W
Cerberus
9,618
687
60
4
0
266,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role