Player Matchup

He Bo
He Bo
GAZZZA30
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,532 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mgriffin210503
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,528 Elo+
Party 2
Mercury
Mercury
tomm_bomb04
Mercury
Level 126
God Stats
2W - 1L
1,531 SR
Queue Stats
153W - 141L
1,547 Elo+
Party 2
Team Averages
Level 93
1,510 SR
1,536 Elo+

VS

Team Averages
Level 95
1,492 SR
1,480 Elo+
Anubis
Anubis
Arch2078
Anubis
Level 160
God Stats
66W - 86L
1,487 SR
Queue Stats
778W - 1,002L
1,464 Elo+
Solo
Chiron
Chiron
OfficerDoge
Chiron
Level 106
God Stats
55W - 64L
1,237 SR
Queue Stats
228W - 287L
1,376 Elo+
Party 1
Ganesha
Ganesha
badpiggy014
Ganesha
Level 18
God Stats
25W - 19L
1,751 SR
Queue Stats
34W - 26L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GAZZZA30
He Bo
12
4 / 5 / 4
9,600
686
13,215
12,542
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Mgriffin210503
Ah Muzen Cab
15
2 / 4 / 5
10,147
725
6,633
8,888
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
tomm_bomb04
Mercury
16
3 / 3 / 6
11,254
804
17,048
11,902
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arch2078
Anubis
14
5 / 3 / 6
9,595
685
12,887
9,747
5,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
7 / 2 / 4
10,583
756
7,216
12,547
7,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
badpiggy014
Ganesha
13
0 / 4 / 10
9,654
690
4,143
19,539
25,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
9
Kills
12
12
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arch2078
Anubis
5
3
6
2.67
W
He Bo
GAZZZA30
He Bo
4
5
4
1.2
W
Ah Muzen Cab
Mgriffin210503
Ah Muzen Cab
2
4
5
1.13
L
Chiron
7
2
4
4.5
L
Ganesha
badpiggy014
Ganesha
0
4
10
1.25
W
Mercury
tomm_bomb04
Mercury
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,896
Damage
24,246
33,332
Taken
41,833
11,604
Mitigated
38,120
6,112
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arch2078
Anubis
12,887
78
99
2,249
9,747
5,909
0
2,862
6,885
23,345
0
W
He Bo
GAZZZA30
He Bo
13,215
3,318
0
3,523
12,542
4,254
0
6,098
6,444
31,122
3,692
W
Ah Muzen Cab
Mgriffin210503
Ah Muzen Cab
6,633
2,631
0
1,564
8,888
3,234
507
5,499
3,389
0
27,324
L
Chiron
7,216
1,941
1,380
3,926
12,547
7,113
0
3,570
8,926
0
35,506
L
Ganesha
badpiggy014
Ganesha
4,143
282
491
2,107
19,539
25,098
0
5,521
14,018
21,810
0
W
Mercury
tomm_bomb04
Mercury
17,048
11,698
0
1,025
11,902
4,116
280
5,890
6,012
0
56,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
29,832
177
Minions Killed
149
9
Camps Cleared
4
746,781
Distance Traveled
653,219
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,595
685
40
3
2
182,465
2
W
He Bo
9,600
686
38
3
3
205,327
6
W
Ah Muzen Cab
10,147
725
70
5
1
231,013
0
L
Chiron
10,583
756
100
7
2
229,881
3
L
Ganesha
9,654
690
9
1
0
240,873
1
W
Mercury
11,254
804
69
5
5
310,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role