Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gearzay
Merlin
Level 153
God Stats
0W - 1L
1,467 SR
Queue Stats
22W - 17L
1,639 Elo+
Party 1
Mercury
Mercury
Jozer
Mercury
Level 160
God Stats
0W - 1L
1,387 SR
Queue Stats
15W - 22L
1,572 Elo+
Party 2
Cabrakan
Cabrakan
Phaetje
Cabrakan
Level 152
God Stats
0W - 3L
1,223 SR
Queue Stats
58W - 71L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
RiccardoHUN
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 145
1,415 SR
1,542 Elo+

VS

Team Averages
Level 126
1,432 SR
1,522 Elo+
Ganesha
Ganesha
Caconym
Ganesha
Level 101
God Stats
19W - 11L
1,631 SR
Queue Stats
710W - 712L
1,548 Elo+
Solo
Cerberus
Cerberus
CliquS1Y
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,469 Elo+
Solo
Chronos
Chronos
Skyrods
Chronos
Level 126
God Stats
4W - 5L
1,342 SR
Queue Stats
295W - 301L
1,566 Elo+
Solo
Janus
Janus
WeedMaax
Janus
Level 144
God Stats
1W - 2L
1,449 SR
Queue Stats
111W - 111L
1,563 Elo+
Solo
Thanatos
Thanatos
jordidabest
Thanatos
Level 135
God Stats
2W - 3L
1,237 SR
Queue Stats
163W - 180L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 4 / 9
8,867
633
6,047
16,389
17,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Gearzay
Merlin
18
8 / 6 / 6
11,410
815
18,730
16,091
9,049
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Jozer
Mercury
15
4 / 7 / 7
9,513
680
11,369
14,763
7,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Phaetje
Cabrakan
16
1 / 6 / 12
9,985
713
5,609
17,513
23,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
RiccardoHUN
Cernunnos
16
4 / 5 / 10
10,114
722
12,391
14,885
8,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caconym
Ganesha
16
0 / 5 / 21
9,829
702
8,445
17,673
18,685
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
CliquS1Y
Cerberus
15
2 / 4 / 18
10,108
722
9,850
14,926
19,127
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Skyrods
Chronos
19
7 / 3 / 17
11,886
849
12,678
14,989
8,227
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Janus
WeedMaax
Janus
19
10 / 3 / 15
11,828
845
23,027
11,221
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
jordidabest
Thanatos
18
9 / 3 / 11
11,371
812
15,564
15,170
11,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
110
17
Kills
28
28
Deaths
18
44
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
9
1.13
W
Ganesha
Caconym
Ganesha
0
5
21
2.1
W
Cerberus
CliquS1Y
Cerberus
2
4
18
2.75
L
Merlin
Gearzay
Merlin
8
6
6
1.83
L
Mercury
Jozer
Mercury
4
7
7
1.07
L
Cabrakan
Phaetje
Cabrakan
1
6
12
1.17
L
Cernunnos
RiccardoHUN
Cernunnos
4
5
10
1.8
W
Chronos
Skyrods
Chronos
7
3
17
5.17
W
Janus
WeedMaax
Janus
10
3
15
5.83
W
Thanatos
jordidabest
Thanatos
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,146
Damage
69,564
79,641
Taken
73,979
65,426
Mitigated
63,519
21,889
Healing
31,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,047
43
2,307
4,356
16,389
17,019
0
8,335
8,054
10,596
0
W
Ganesha
Caconym
Ganesha
8,445
315
3,481
3,169
17,673
18,685
574
5,623
11,870
17,118
0
W
Cerberus
CliquS1Y
Cerberus
9,850
746
563
3,158
14,926
19,127
569
5,130
9,630
25,944
0
L
Merlin
Gearzay
Merlin
18,730
682
1,472
3,592
16,091
9,049
461
11,448
4,643
44,206
0
L
Mercury
Jozer
Mercury
11,369
2,490
2,454
2,032
14,763
7,871
713
11,096
3,667
0
16,700
L
Cabrakan
Phaetje
Cabrakan
5,609
342
240
1,821
17,513
23,379
224
12,482
5,031
13,227
0
L
Cernunnos
RiccardoHUN
Cernunnos
12,391
3,747
377
3,238
14,885
8,108
986
10,639
4,246
0
28,131
W
Chronos
Skyrods
Chronos
12,678
3,972
1,378
2,715
14,989
8,227
3,442
6,240
8,633
32,916
0
W
Janus
WeedMaax
Janus
23,027
1,498
1,484
2,590
11,221
5,689
1,659
4,701
6,400
43,436
0
W
Thanatos
jordidabest
Thanatos
15,564
3,960
2,422
11,023
15,170
11,791
1,831
7,908
7,060
0
22,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,889
Gold Earned
55,022
135
Minions Killed
168
0
Camps Cleared
0
1,107,191
Distance Traveled
1,262,605
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,867
633
18
1
0
205,433
1
W
Ganesha
9,829
702
1
0
0
245,420
0
W
Cerberus
10,108
722
60
4
0
221,529
0
L
Merlin
11,410
815
54
4
0
223,189
0
L
Mercury
9,513
680
8
1
0
265,322
0
L
Cabrakan
9,985
713
20
1
0
210,793
0
L
Cernunnos
10,114
722
35
3
0
202,454
0
W
Chronos
11,886
849
46
3
0
255,316
0
W
Janus
11,828
845
48
3
0
253,697
0
W
Thanatos
11,371
812
13
1
0
286,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role