Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Azurethewolf
Cliodhna
Level 89
God Stats
2W - 5L
1,304 SR
Queue Stats
43W - 47L
1,451 Elo+
Solo
Bakasura
Bakasura
Temujin1162
Bakasura
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
318W - 377L
1,418 Elo+
Party 1
Hachiman
Hachiman
Yazuskrii
Hachiman
Level 47
God Stats
5W - 7L
1,413 SR
Queue Stats
278W - 298L
1,391 Elo+
Solo
Kukulkan
Kukulkan
pausensemes
Kukulkan
Level 18
God Stats
25W - 36L
1,460 SR
Queue Stats
92W - 131L
1,266 Elo+
Party 1
Team Averages
Level 68
1,436 SR
1,405 Elo+

VS

Team Averages
Level 100
1,480 SR
1,453 Elo+
Yu Huang
Yu Huang
Albertjeinstein
Yu Huang
Level 39
God Stats
3W - 1L
1,252 SR
Queue Stats
79W - 115L
1,445 Elo+
Solo
Loki
Loki
Hazard32
Loki
Level 148
God Stats
25W - 27L
1,452 SR
Queue Stats
1,261W - 1,366L
1,415 Elo+
Solo
Neith
Neith
MiamoreCadence
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SafeGame
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ulfsang
Kukulkan
Level 125
God Stats
19W - 6L
1,695 SR
Queue Stats
291W - 300L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 4 / 0
8,279
414
5,141
19,712
20,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Azurethewolf
Cliodhna
16
2 / 3 / 1
9,042
452
9,087
14,579
10,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Temujin1162
Bakasura
16
4 / 3 / 1
9,960
498
9,991
21,186
9,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Yazuskrii
Hachiman
13
0 / 5 / 3
7,310
366
7,566
9,299
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
pausensemes
Kukulkan
15
0 / 3 / 1
9,397
470
7,701
9,542
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
1 / 0 / 3
9,587
479
3,741
6,203
3,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
10 / 0 / 3
11,850
593
12,125
12,240
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 4 / 5
10,463
523
14,011
17,960
10,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
14
0 / 0 / 10
9,345
467
6,408
16,171
18,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Ulfsang
Kukulkan
17
2 / 4 / 5
11,087
554
12,629
12,956
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
18
18
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
0
0.5
W
Yu Huang
1
0
3
2.5
L
Cliodhna
Azurethewolf
Cliodhna
2
3
1
0.83
W
Loki
10
0
3
11.5
W
5
4
5
1.88
W
Ymir
0
0
10
5
L
Bakasura
Temujin1162
Bakasura
4
3
1
1.5
W
Kukulkan
Ulfsang
Kukulkan
2
4
5
1.13
L
Hachiman
Yazuskrii
Hachiman
0
5
3
0.3
L
Kukulkan
pausensemes
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,486
Damage
48,914
74,318
Taken
65,530
49,472
Mitigated
44,499
11,675
Healing
20,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,141
280
0
2,312
19,712
20,270
0
4,176
15,536
35,628
0
W
Yu Huang
3,741
327
0
694
6,203
3,093
1,008
2,052
4,151
62,763
0
L
Cliodhna
Azurethewolf
Cliodhna
9,087
617
0
2,059
14,579
10,663
836
6,799
7,780
0
62,831
W
Loki
12,125
4,353
0
8,046
12,240
5,893
0
1,680
10,383
0
109,013
W
14,011
7,183
0
7,204
17,960
10,130
780
3,809
13,700
0
82,111
W
Ymir
6,408
960
0
2,270
16,171
18,700
87
4,147
11,538
31,619
0
L
Bakasura
Temujin1162
Bakasura
9,991
6,946
0
3,932
21,186
9,994
0
7,471
13,715
0
82,801
W
Kukulkan
Ulfsang
Kukulkan
12,629
2,462
0
2,016
12,956
6,683
756
1,857
10,726
84,087
0
L
Hachiman
Yazuskrii
Hachiman
7,566
3,943
0
1,161
9,299
4,269
0
1,553
7,746
0
39,043
L
Kukulkan
pausensemes
Kukulkan
7,701
256
0
2,211
9,542
4,276
113
2,779
6,763
75,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
52,332
518
Minions Killed
600
0
Camps Cleared
0
1,825,817
Distance Traveled
1,852,842
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,279
414
63
3
0
335,086
2
W
Yu Huang
9,587
479
124
6
0
387,514
5
L
Cliodhna
9,042
452
101
5
0
404,172
10
W
Loki
11,850
593
166
8
0
434,135
7
W
Neith
10,463
523
131
7
0
329,087
0
W
Ymir
9,345
467
27
1
0
353,551
3
L
Bakasura
9,960
498
144
7
0
434,938
1
W
Kukulkan
11,087
554
152
8
0
348,555
2
L
Hachiman
7,310
366
68
3
0
295,236
2
L
Kukulkan
9,397
470
142
7
0
356,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role