Player Matchup

Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Narutо
Kuzenbo
Silver II
Level 136
God Stats
0W - 1L
1,827 SR
Queue Stats
8W - 11L
1,292 MMR
Solo
Yu Huang
Yu Huang
Silver II
NoxikRost
Yu Huang
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,394 MMR
Solo
Tyr
Tyr
Gold V
ShadyBuh
Tyr
Gold V
Level 147
God Stats
0W - 5L
1,132 SR
Queue Stats
318W - 325L
1,317 MMR
Solo
Ravana
Ravana
Gold V
expedituswins
Ravana
Gold V
Level 123
God Stats
4W - 5L
1,481 SR
Queue Stats
169W - 170L
1,309 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,488 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,592 SR
1,328 MMR
Ratatoskr
Ratatoskr
Gold IV
Anyelotte
Ratatoskr
Gold IV
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
1,243 MMR
Solo
Awilix
Awilix
Gold V
Fenrirmain14
Awilix
Gold V
Level 128
God Stats
4W - 1L
1,818 SR
Queue Stats
250W - 254L
1,334 MMR
Solo
Nu Wa
Nu Wa
Silver III
MadMedic
Nu Wa
Silver III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 61L
1,393 MMR
Solo
Chernobog
Chernobog
Silver III
PolyPlayz
Chernobog
Silver III
Level 118
God Stats
2W - 0L
1,535 SR
Queue Stats
76W - 83L
1,340 MMR
Solo
Khepri
Khepri
Silver IV
Svidbjod
Khepri
Silver IV
Level 114
God Stats
1W - 2L
1,605 SR
Queue Stats
39W - 48L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 6 / 2
13,066
503
24,604
25,754
11,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Narutо
Kuzenbo
16
0 / 9 / 11
10,932
420
10,060
30,616
46,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
NoxikRost
Yu Huang
18
3 / 6 / 5
11,914
458
16,624
19,726
10,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 5 / 5
12,308
473
13,346
29,427
37,095
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 8 / 4
11,695
450
12,393
24,908
14,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AthenaKaliYemoja

VS

Bans
MercuryPoseidonMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anyelotte
Ratatoskr
20
2 / 3 / 10
14,200
546
25,582
34,188
35,226
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
20
15 / 3 / 8
16,702
642
23,417
25,211
14,925
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
MadMedic
Nu Wa
20
6 / 3 / 14
14,826
570
23,733
15,863
7,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
PolyPlayz
Chernobog
20
8 / 5 / 14
14,501
558
22,948
24,789
11,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Svidbjod
Khepri
17
3 / 2 / 18
13,228
509
7,409
20,541
29,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
98
16
Kills
34
34
Deaths
16
27
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
9
6
2
1.67
W
Ratatoskr
Anyelotte
Ratatoskr
2
3
10
2.33
W
Awilix
15
3
8
6.33
W
Nu Wa
MadMedic
Nu Wa
6
3
14
4.33
L
Kuzenbo
Narutо
Kuzenbo
0
9
11
0.61
L
Yu Huang
NoxikRost
Yu Huang
3
6
5
0.92
W
Chernobog
PolyPlayz
Chernobog
8
5
14
3
L
0
5
5
0.5
W
Khepri
Svidbjod
Khepri
3
2
18
6
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,027
Damage
103,089
130,431
Taken
120,592
120,265
Mitigated
98,604
30,766
Healing
42,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
24,604
11,013
986
7,281
25,754
11,524
1,314
6,353
19,009
0
120,385
W
Ratatoskr
Anyelotte
Ratatoskr
25,582
5,199
0
13,789
34,188
35,226
891
7,340
26,848
0
118,255
W
Awilix
23,417
11,472
0
8,031
25,211
14,925
3,657
5,717
19,494
0
166,952
W
Nu Wa
MadMedic
Nu Wa
23,733
5,787
75
4,706
15,863
7,410
2,874
5,974
9,889
121,168
0
L
Kuzenbo
Narutо
Kuzenbo
10,060
2,755
0
3,528
30,616
46,732
96
9,658
20,447
33,949
0
L
Yu Huang
NoxikRost
Yu Huang
16,624
940
195
4,206
19,726
10,161
0
5,945
13,513
102,994
0
W
Chernobog
PolyPlayz
Chernobog
22,948
17,876
0
10,110
24,789
11,862
9,949
3,874
20,915
0
122,513
L
13,346
1,252
0
9,811
29,427
37,095
242
3,940
25,167
0
100,225
W
Khepri
Svidbjod
Khepri
7,409
1,194
1,253
4,251
20,541
29,181
181
5,882
14,659
30,524
0
L
12,393
3,089
0
4,759
24,908
14,753
1,190
3,575
21,077
0
105,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,915
Gold Earned
73,457
647
Minions Killed
766
0
Camps Cleared
0
2,266,271
Distance Traveled
2,613,984
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,066
503
157
6
0
397,878
2
W
Ratatoskr
14,200
546
191
7
0
530,194
4
W
Awilix
16,702
642
206
8
0
584,296
1
W
Nu Wa
14,826
570
166
6
0
470,225
3
L
Kuzenbo
10,932
420
35
1
0
477,657
9
L
Yu Huang
11,914
458
156
6
0
437,236
10
W
Chernobog
14,501
558
148
6
0
478,572
3
L
Tyr
12,308
473
179
7
0
467,841
7
W
Khepri
13,228
509
55
2
0
550,697
14
L
Ravana
11,695
450
120
5
0
485,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role