Player Matchup

Cabrakan
Cabrakan
I-420_BlaZe_It-I
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 2
Olorun
Olorun
MitchR9
Olorun
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 314L
1,501 Elo+
Party 2
Cernunnos
Cernunnos
QuillLord
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,545 Elo+
Solo
Da Ji
Da Ji
Terliax
Da Ji
Level 29
God Stats
2W - 1L
1,879 SR
Queue Stats
135W - 143L
1,486 Elo+
Solo
Jing Wei
Jing Wei
haydarmahmut
Jing Wei
Level 128
God Stats
6W - 6L
1,284 SR
Queue Stats
214W - 209L
1,404 Elo+
Party 2
Team Averages
Level 63
1,533 SR
1,452 Elo+

VS

Team Averages
Level 111
1,548 SR
1,531 Elo+
Olorun
Olorun
Dunathon
Olorun
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 113L
1,553 Elo+
Solo
Apollo
Apollo
JoshuaColossus
Apollo
Level 160
God Stats
14W - 10L
1,545 SR
Queue Stats
1,110W - 1,152L
1,480 Elo+
Solo
Cerberus
Cerberus
Naiax13
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
PapiiAlonso_
Sol
Level 121
God Stats
1W - 1L
1,289 SR
Queue Stats
56W - 50L
1,554 Elo+
Party 1
Artio
Artio
UnPiti_
Artio
Level 127
God Stats
1W - 1L
1,907 SR
Queue Stats
56W - 51L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
8,418
702
7,050
14,981
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
MitchR9
Olorun
16
1 / 2 / 8
7,973
664
11,221
10,241
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
QuillLord
Cernunnos
18
9 / 3 / 2
10,038
837
24,566
16,876
9,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Terliax
Da Ji
5
0 / 1 / 0
5,888
491
0
1,032
346
Jing Wei
haydarmahmut
Jing Wei
14
0 / 5 / 8
7,618
635
7,218
14,456
6,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dunathon
Olorun
18
7 / 1 / 8
11,071
923
14,353
14,858
8,726
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 0 / 9
10,131
844
12,333
9,229
4,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Naiax13
Cerberus
10
0 / 5 / 1
7,287
607
347
11,040
5,475
15
4 / 4 / 8
9,171
764
16,389
14,217
6,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
UnPiti_
Artio
16
1 / 2 / 13
10,010
834
8,522
19,993
22,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
11
Kills
15
15
Deaths
12
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Olorun
Dunathon
Olorun
7
1
8
11
L
1
4
8
1.25
W
3
0
9
7.5
L
Olorun
MitchR9
Olorun
1
2
8
2.5
W
Cerberus
Naiax13
Cerberus
0
5
1
0.1
W
4
4
8
2
L
Cernunnos
QuillLord
Cernunnos
9
3
2
3.33
L
Da Ji
Terliax
Da Ji
0
1
0
0
W
Artio
UnPiti_
Artio
1
2
13
3.75
L
Jing Wei
haydarmahmut
Jing Wei
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,055
Damage
51,944
57,586
Taken
69,337
36,746
Mitigated
47,518
15,477
Healing
27,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Dunathon
Olorun
14,353
7,476
6,763
4,715
14,858
8,726
4,160
4,403
10,455
34,062
0
L
7,050
239
754
1,439
14,981
14,510
0
10,939
4,042
12,744
0
W
12,333
5,727
239
710
9,229
4,846
1,959
2,009
7,220
0
41,494
L
Olorun
MitchR9
Olorun
11,221
3,959
2,397
2,623
10,241
5,275
0
8,151
2,090
21,414
0
W
Cerberus
Naiax13
Cerberus
347
84
0
165
11,040
5,475
43
3,386
7,654
781
0
W
16,389
9,034
738
2,755
14,217
6,318
1,413
2,719
11,498
30,143
0
L
Cernunnos
QuillLord
Cernunnos
24,566
12,356
343
5,153
16,876
9,669
805
9,148
7,728
0
45,172
L
Da Ji
Terliax
Da Ji
0
0
0
0
1,032
346
0
1,032
0
0
0
W
Artio
UnPiti_
Artio
8,522
1,530
4,570
7,217
19,993
22,153
147
5,754
13,435
12,488
0
L
Jing Wei
haydarmahmut
Jing Wei
7,218
5,968
983
1,785
14,456
6,946
0
10,341
4,115
0
20,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
47,670
103
Minions Killed
134
0
Camps Cleared
0
774,195
Distance Traveled
1,017,614
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,071
923
36
3
0
214,442
2
L
Cabrakan
8,418
702
9
1
0
190,221
0
W
Apollo
10,131
844
74
6
0
217,575
1
L
Olorun
7,973
664
17
1
0
215,020
1
W
Cerberus
7,287
607
1
0
0
155,291
0
W
Sol
9,171
764
22
2
0
190,084
0
L
Cernunnos
10,038
837
49
4
0
174,331
2
L
Da Ji
5,888
491
0
0
0
335
0
W
Artio
10,010
834
1
0
0
240,222
0
L
Jing Wei
7,618
635
28
2
0
194,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role