Player Matchup

Bellona
Bellona
Akuma_SenpaiZ
Bellona
Level 44
God Stats
4W - 4L
1,563 SR
Queue Stats
97W - 124L
1,359 Elo+
Party 1
He Bo
He Bo
Dinamity___
He Bo
Level 60
God Stats
12W - 21L
1,227 SR
Queue Stats
216W - 244L
1,426 Elo+
Party 1
Nemesis
Nemesis
FelpzL2-_-
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,196 Elo+
Party 1
Team Averages
Level 36
1,430 SR
1,327 Elo+

VS

Team Averages
Level 152
1,801 SR
1,648 Elo+
Baron Samedi
Baron Samedi
Kaowza
Baron Samedi
Level 156
God Stats
8W - 0L
1,955 SR
Queue Stats
280W - 126L
1,640 Elo+
Party 2
Guan Yu
Guan Yu
NarutoCareca549
Guan Yu
Level 148
God Stats
4W - 1L
1,635 SR
Queue Stats
385W - 229L
1,615 Elo+
Party 2
Khepri
Khepri
TheOneBellowAll
Khepri
Level 151
God Stats
8W - 2L
1,815 SR
Queue Stats
190W - 110L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 8 / 0
6,920
692
5,537
17,018
17,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 8 / 0
6,132
613
4,931
10,729
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
FelpzL2-_-
Nemesis
10
0 / 6 / 0
6,163
616
3,090
11,663
6,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kaowza
Baron Samedi
14
8 / 1 / 13
9,126
913
16,359
8,696
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
13 / 0 / 7
9,528
953
12,430
8,277
7,738
Mace

Mace

+10
Physical Power

13
1 / 0 / 21
9,011
901
5,074
8,457
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
63
1
Kills
22
22
Deaths
1
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
8
0
0.13
L
0
8
0
0
L
Nemesis
FelpzL2-_-
Nemesis
0
6
0
0
W
Baron Samedi
Kaowza
Baron Samedi
8
1
13
14.5
W
13
0
7
16.5
W
1
0
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,558
Damage
33,863
39,410
Taken
25,430
27,471
Mitigated
24,711
1,532
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,537
1,922
236
636
17,018
17,545
0
9,680
7,338
0
12,140
L
4,931
356
0
500
10,729
3,317
0
5,698
5,031
22,170
0
L
Nemesis
FelpzL2-_-
Nemesis
3,090
1,209
15
145
11,663
6,609
0
6,190
5,473
0
10,657
W
Baron Samedi
Kaowza
Baron Samedi
16,359
2,389
3,854
5,034
8,696
5,226
104
1,417
7,279
40,656
0
W
12,430
2,846
1,562
2,349
8,277
7,738
538
2,270
6,007
0
28,295
W
5,074
603
0
1,450
8,457
11,747
292
1,831
6,626
11,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,215
Gold Earned
27,665
78
Minions Killed
110
2
Camps Cleared
7
519,452
Distance Traveled
558,968
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,920
692
14
1
0
169,493
2
L
He Bo
6,132
613
45
5
1
160,844
1
L
Nemesis
6,163
616
19
2
1
189,115
0
W
Baron Samedi
9,126
913
62
6
5
170,594
2
W
Guan Yu
9,528
953
26
3
2
196,970
4
W
Khepri
9,011
901
22
2
0
191,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role