Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DrowsyPowsy
Atlas
Level 160
God Stats
2W - 1L
1,782 SR
Queue Stats
84W - 85L
1,499 Elo+
Party 1
Medusa
Medusa
HTT Balotelli
Medusa
Level 119
God Stats
6W - 2L
1,606 SR
Queue Stats
91W - 73L
1,529 Elo+
Party 1
Olorun
Olorun
Mapachicorl
Olorun
Level 121
God Stats
2W - 0L
1,701 SR
Queue Stats
5W - 2L
1,711 Elo+
Solo
Scylla
Scylla
Seddicuz
Scylla
Level 117
God Stats
1W - 3L
1,273 SR
Queue Stats
58W - 67L
1,449 Elo+
Solo
Team Averages
Level 135
1,572 SR
1,538 Elo+

VS

Team Averages
Level 121
1,541 SR
1,494 Elo+
Yu Huang
Yu Huang
Cheito
Yu Huang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,428 Elo+
Solo
Thanatos
Thanatos
Koljac
Thanatos
Level 145
God Stats
4W - 9L
1,500 SR
Queue Stats
245W - 251L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
MWallace
Baron Samedi
Level 129
God Stats
2W - 2L
1,577 SR
Queue Stats
128W - 131L
1,517 Elo+
Solo
He Bo
He Bo
Manuerty
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,471 Elo+
Solo
Scylla
Scylla
sikowitz
Scylla
Level 145
God Stats
0W - 1L
1,627 SR
Queue Stats
3W - 3L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
6 / 3 / 12
10,551
812
13,681
12,132
5,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 6 / 12
9,836
757
6,447
23,842
34,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 2 / 8
11,101
854
12,778
14,702
7,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
17
4 / 4 / 13
10,286
791
11,061
14,505
7,201
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
Seddicuz
Scylla
16
5 / 3 / 6
9,973
767
12,814
10,527
4,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cheito
Yu Huang
17
2 / 5 / 11
9,552
735
11,595
10,822
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Koljac
Thanatos
16
4 / 5 / 6
9,370
721
11,213
13,935
6,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
MWallace
Baron Samedi
16
1 / 4 / 10
8,981
691
8,999
12,496
7,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Manuerty
He Bo
15
4 / 7 / 10
9,783
753
10,755
15,366
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
sikowitz
Scylla
17
7 / 5 / 8
10,202
785
14,710
10,534
4,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
63
23
Kills
18
18
Deaths
26
51
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
3
12
4
L
Yu Huang
Cheito
Yu Huang
2
5
11
1.5
W
1
6
12
1.17
W
7
2
8
5.5
L
Thanatos
Koljac
Thanatos
4
5
6
1.4
L
Baron Samedi
MWallace
Baron Samedi
1
4
10
1.5
L
He Bo
Manuerty
He Bo
4
7
10
1.29
W
Olorun
4
4
13
2.63
W
Scylla
Seddicuz
Scylla
5
3
6
2.67
L
Scylla
sikowitz
Scylla
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,781
Damage
57,272
75,708
Taken
63,153
59,662
Mitigated
30,883
31,541
Healing
23,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,681
6,092
140
1,800
12,132
5,964
2,424
7,482
4,650
0
27,713
L
Yu Huang
Cheito
Yu Huang
11,595
860
94
814
10,822
5,654
829
3,721
7,101
25,311
0
W
6,447
1,460
3,141
3,747
23,842
34,939
144
15,342
8,500
15,743
0
W
12,778
6,476
4,120
5,944
14,702
7,263
1,408
8,387
6,315
0
32,037
L
Thanatos
Koljac
Thanatos
11,213
648
1,457
7,396
13,935
6,787
276
7,002
6,933
0
17,153
L
Baron Samedi
MWallace
Baron Samedi
8,999
416
5,289
4,304
12,496
7,175
1,379
6,230
6,266
27,864
0
L
He Bo
Manuerty
He Bo
10,755
375
213
2,875
15,366
6,569
630
7,462
7,904
15,655
0
W
Olorun
11,061
5,167
4,645
4,241
14,505
7,201
2,412
7,451
7,054
22,825
0
W
Scylla
Seddicuz
Scylla
12,814
412
1,773
1,990
10,527
4,295
315
7,397
3,130
18,472
0
L
Scylla
sikowitz
Scylla
14,710
1,844
928
439
10,534
4,698
171
5,907
4,627
26,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,747
Gold Earned
47,888
139
Minions Killed
131
0
Camps Cleared
0
1,234,884
Distance Traveled
1,159,765
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,551
812
32
2
0
229,727
2
L
Yu Huang
9,552
735
29
2
0
226,474
0
W
Atlas
9,836
757
16
1
0
241,601
0
W
Medusa
11,101
854
51
4
0
267,434
1
L
Thanatos
9,370
721
19
1
0
266,487
2
L
Baron Samedi
8,981
691
36
3
0
196,007
0
L
He Bo
9,783
753
15
1
0
242,285
1
W
Olorun
10,286
791
20
2
0
257,052
0
W
Scylla
9,973
767
20
2
0
239,070
0
L
Scylla
10,202
785
32
2
0
228,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role