Player Matchup

Gilgamesh
Gilgamesh
Kair01
Gilgamesh
Level 41
God Stats
3W - 2L
1,435 SR
Queue Stats
43W - 44L
1,455 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LadyLumi
Ah Muzen Cab
Level 160
God Stats
1W - 2L
1,721 SR
Queue Stats
50W - 63L
1,396 Elo+
Party 3
Janus
Janus
RealLinkara
Janus
Level 81
God Stats
0W - 1L
1,176 SR
Queue Stats
8W - 7L
1,569 Elo+
Party 1
Scylla
Scylla
SmiteGoblin
Scylla
Level 97
God Stats
1W - 2L
1,120 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Sol
Sol
Tripayy
Sol
Level 79
God Stats
4W - 1L
1,588 SR
Queue Stats
128W - 138L
1,500 Elo+
Solo
Team Averages
Level 92
1,408 SR
1,484 Elo+

VS

Team Averages
Level 103
1,514 SR
1,504 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brazenly
Zeus
Level 129
God Stats
1W - 0L
1,502 SR
Queue Stats
8W - 4L
1,586 Elo+
Solo
Bellona
Bellona
JFKs1Shot
Bellona
Level 53
God Stats
3W - 2L
1,484 SR
Queue Stats
229W - 267L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Moirais Himeros
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,426 Elo+
Party 2
Amaterasu
Amaterasu
coezy
Amaterasu
Level 124
God Stats
2W - 3L
1,584 SR
Queue Stats
81W - 75L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kair01
Gilgamesh
14
1 / 8 / 4
8,754
673
8,467
22,113
17,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
LadyLumi
Ah Muzen Cab
14
1 / 9 / 4
8,670
667
8,875
17,746
7,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 8 / 6
9,354
720
9,591
14,551
5,910
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
15
4 / 6 / 2
9,771
752
12,255
13,323
6,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
17
4 / 6 / 2
10,028
771
14,926
13,211
5,235
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
5 / 2 / 22
10,977
844
11,080
20,651
19,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
18
6 / 3 / 23
11,034
849
22,638
12,625
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
JFKs1Shot
Bellona
17
6 / 3 / 20
11,230
864
15,398
29,141
26,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Moirais Himeros
Ah Muzen Cab
17
7 / 2 / 16
10,288
791
10,281
11,549
5,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
coezy
Amaterasu
18
13 / 4 / 19
11,864
913
15,506
18,839
19,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
137
12
Kills
37
37
Deaths
14
18
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
2
22
8
W
Zeus
6
3
23
5.83
W
Bellona
JFKs1Shot
Bellona
6
3
20
5.33
L
Gilgamesh
Kair01
Gilgamesh
1
8
4
0.38
L
Ah Muzen Cab
LadyLumi
Ah Muzen Cab
1
9
4
0.33
W
Ah Muzen Cab
Moirais Himeros
Ah Muzen Cab
7
2
16
7.5
L
2
8
6
0.63
L
Scylla
4
6
2
0.83
L
Sol
4
6
2
0.83
W
Amaterasu
coezy
Amaterasu
13
4
19
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,114
Damage
74,903
80,944
Taken
92,805
42,606
Mitigated
75,936
16,260
Healing
44,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,080
1,295
2,323
7,626
20,651
19,957
890
6,663
13,988
0
16,619
W
Zeus
22,638
2,027
1,726
3,325
12,625
5,172
1,819
6,088
6,537
50,593
0
W
Bellona
JFKs1Shot
Bellona
15,398
2,238
4,055
11,603
29,141
26,067
1,368
8,825
20,316
289
30,550
L
Gilgamesh
Kair01
Gilgamesh
8,467
1,156
1,957
2,504
22,113
17,798
240
6,406
15,707
0
18,617
L
Ah Muzen Cab
LadyLumi
Ah Muzen Cab
8,875
4,173
276
2,740
17,746
7,393
0
5,086
12,660
0
21,510
W
Ah Muzen Cab
Moirais Himeros
Ah Muzen Cab
10,281
5,899
581
2,546
11,549
5,363
3,381
7,044
4,505
0
20,811
L
9,591
1,268
569
1,037
14,551
5,910
356
2,791
11,760
17,731
0
L
Scylla
12,255
755
815
2,000
13,323
6,270
736
4,632
8,691
21,457
0
L
Sol
14,926
4,705
1,020
3,342
13,211
5,235
1,527
3,809
9,402
24,657
0
W
Amaterasu
coezy
Amaterasu
15,506
5,397
4,441
6,330
18,839
19,377
813
8,152
10,687
0
24,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,577
Gold Earned
55,393
123
Minions Killed
151
0
Camps Cleared
0
952,327
Distance Traveled
1,250,407
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,977
844
13
1
0
286,907
3
W
Zeus
11,034
849
66
5
0
232,472
0
W
Bellona
11,230
864
35
3
0
257,304
1
L
Gilgamesh
8,754
673
10
1
0
197,122
0
L
Ah Muzen Cab
8,670
667
34
3
0
179,834
0
W
Ah Muzen Cab
10,288
791
14
1
0
211,609
0
L
Janus
9,354
720
23
2
0
188,689
1
L
Scylla
9,771
752
25
2
0
189,648
0
L
Sol
10,028
771
31
2
0
197,034
0
W
Amaterasu
11,864
913
23
2
0
262,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role