Player Matchup

Ullr
Ullr
AnAzzRammer
Ullr
Level 49
God Stats
60W - 4L
2,121 SR
Queue Stats
548W - 56L
2,128 Elo+
Party 2
Fenrir
Fenrir
AngelWithA
Fenrir
Level 158
God Stats
9W - 1L
1,870 SR
Queue Stats
339W - 69L
2,018 Elo+
Party 2
Scylla
Scylla
Bornconfuzed
Scylla
Level 59
God Stats
8W - 2L
1,994 SR
Queue Stats
429W - 195L
1,743 Elo+
Party 2
Khepri
Khepri
Cretex
Khepri
Level 160
God Stats
1,001W - 351L
2,113 SR
Queue Stats
1,010W - 361L
2,044 Elo+
Party 2
Ares
Ares
ursodonionrings
Ares
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,773 Elo+
Solo
Team Averages
Level 91
1,920 SR
1,941 Elo+

VS

Team Averages
Level 86
1,738 SR
1,646 Elo+
Odin
Odin
BigBossHog
Odin
Level 146
God Stats
9W - 5L
1,768 SR
Queue Stats
501W - 364L
1,621 Elo+
Party 1
Medusa
Medusa
DubiousDuck
Medusa
Level 18
God Stats
1W - 2L
1,526 SR
Queue Stats
73W - 36L
1,640 Elo+
Party 1
Mulan
Mulan
SunshineTaco
Mulan
Level 42
God Stats
6W - 4L
1,808 SR
Queue Stats
114W - 63L
1,716 Elo+
Party 1
Anubis
Anubis
Zavior
Anubis
Level 121
God Stats
44W - 19L
1,743 SR
Queue Stats
322W - 227L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cptBones0
Tsukuyomi
Level 102
God Stats
7W - 2L
1,844 SR
Queue Stats
257W - 172L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 15
13,842
1,384
35,164
10,361
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
AngelWithA
Fenrir
17
4 / 1 / 22
11,550
1,155
11,510
16,023
20,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
9 / 2 / 22
12,023
1,202
21,084
6,788
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Cretex
Khepri
17
3 / 1 / 22
11,497
1,150
5,811
9,212
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 2 / 23
11,913
1,191
11,192
17,431
21,408
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

268

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,739
974
11,398
17,657
20,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
15
0 / 7 / 4
9,143
914
6,729
14,319
5,901
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 7 / 3
10,265
1,027
11,668
25,599
25,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Zavior
Anubis
15
0 / 7 / 4
9,347
935
9,240
14,224
7,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
cptBones0
Tsukuyomi
16
3 / 8 / 3
10,597
1,060
17,391
20,158
8,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
26
34
Kills
7
7
Deaths
34
104
Assists
19
Player
Kills
Deaths
Assists
KDA
W
15
1
15
22.5
W
Fenrir
AngelWithA
Fenrir
4
1
22
15
L
1
5
5
0.7
W
Scylla
9
2
22
10
W
Khepri
Cretex
Khepri
3
1
22
14
L
Medusa
0
7
4
0.29
L
3
7
3
0.64
L
Anubis
Zavior
Anubis
0
7
4
0.29
L
Tsukuyomi
cptBones0
Tsukuyomi
3
8
3
0.56
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,761
Damage
56,426
59,815
Taken
91,957
61,313
Mitigated
68,847
10,537
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,164
18,692
0
1,556
10,361
6,033
0
1,359
8,792
0
77,206
W
Fenrir
AngelWithA
Fenrir
11,510
2,507
1,453
1,398
16,023
20,533
0
1,159
14,284
354
18,515
L
11,398
1,715
0
481
17,657
20,232
0
7,337
10,320
0
18,006
W
Scylla
21,084
2,597
0
1,033
6,788
3,297
0
561
6,004
39,911
0
W
Khepri
Cretex
Khepri
5,811
236
0
1,010
9,212
10,042
0
3,081
5,974
12,725
0
L
Medusa
6,729
3,245
0
450
14,319
5,901
0
6,893
7,426
0
23,984
L
11,668
1,477
0
1,905
25,599
25,887
0
10,215
15,384
0
22,200
L
Anubis
Zavior
Anubis
9,240
164
479
1,778
14,224
7,915
0
5,737
8,487
29,595
0
L
Tsukuyomi
cptBones0
Tsukuyomi
17,391
2,879
0
3,203
20,158
8,912
0
8,259
11,695
0
42,345
W
11,192
480
0
4,087
17,431
21,408
0
3,080
13,989
14,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,825
Gold Earned
49,091
191
Minions Killed
182
12
Camps Cleared
5
938,350
Distance Traveled
999,230
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,842
1,384
107
11
9
195,007
1
W
Fenrir
11,550
1,155
11
1
1
188,352
0
L
Odin
9,739
974
25
3
2
214,706
0
W
Scylla
12,023
1,202
53
5
2
174,752
0
W
Khepri
11,497
1,150
13
1
0
186,152
0
L
Medusa
9,143
914
37
4
0
190,015
0
L
Mulan
10,265
1,027
22
2
0
190,631
0
L
Anubis
9,347
935
51
5
2
174,548
0
L
Tsukuyomi
10,597
1,060
47
5
1
229,330
1
W
Ares
11,913
1,191
7
1
0
194,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role