Player Matchup

Fenrir
Fenrir
Aniquilattor55
Fenrir
Level 144
God Stats
0W - 2L
1,220 SR
Queue Stats
57W - 54L
1,537 Elo+
Party 1
Lancelot
Lancelot
Daniell2000lol
Lancelot
Level 107
God Stats
1W - 3L
1,614 SR
Queue Stats
9W - 10L
1,508 Elo+
Party 1
Hel
Hel
Rexvel11
Hel
Level 95
God Stats
1W - 1L
1,829 SR
Queue Stats
25W - 22L
1,578 Elo+
Party 1
Team Averages
Level 115
1,554 SR
1,541 Elo+

VS

Team Averages
Level 131
1,658 SR
1,553 Elo+
Rama
Rama
Dunkel_bringer
Rama
Level 135
God Stats
5W - 3L
2,032 SR
Queue Stats
81W - 51L
1,656 Elo+
Party 2
Discordia
Discordia
d4rk_vVo1d
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 31L
1,655 Elo+
Party 2
Shiva
Shiva
iiTz Flo
Shiva
Level 155
God Stats
10W - 12L
1,442 SR
Queue Stats
195W - 285L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,741
562
2,641
9,461
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
12
1 / 2 / 1
7,628
636
5,924
14,755
10,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
6,854
571
3,197
7,935
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
9,334
778
10,162
8,565
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
d4rk_vVo1d
Discordia
13
1 / 0 / 5
8,651
721
9,034
1,881
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
iiTz Flo
Shiva
13
2 / 1 / 5
8,272
689
8,507
9,064
6,860
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Lancelot
1
2
1
0.75
W
5
1
2
6
L
1
3
0
0.33
W
Discordia
d4rk_vVo1d
Discordia
1
0
5
3.5
W
Shiva
iiTz Flo
Shiva
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,762
Damage
27,703
32,151
Taken
19,510
17,519
Mitigated
11,605
9,144
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,641
569
0
1,480
9,461
3,589
0
2,264
6,979
0
10,756
L
Lancelot
5,924
227
0
1,939
14,755
10,889
0
3,659
10,738
0
23,163
W
10,162
7,553
0
2,462
8,565
4,075
1,614
783
7,782
0
44,410
L
3,197
426
2,699
3,026
7,935
3,041
0
2,626
5,041
17,392
0
W
Discordia
d4rk_vVo1d
Discordia
9,034
605
0
524
1,881
670
403
426
1,455
34,814
0
W
Shiva
iiTz Flo
Shiva
8,507
922
322
2,918
9,064
6,860
186
2,291
6,773
0
14,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,223
Gold Earned
26,257
92
Minions Killed
164
3
Camps Cleared
8
712,297
Distance Traveled
682,298
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,741
562
22
2
2
218,401
0
L
Lancelot
7,628
636
33
3
0
273,519
0
W
Rama
9,334
778
83
7
5
214,149
4
L
Hel
6,854
571
37
3
1
220,377
3
W
Discordia
8,651
721
66
6
2
227,632
3
W
Shiva
8,272
689
15
1
1
240,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role