Player Matchup

Freya
Freya
Alechetoos
Freya
Level 103
God Stats
6W - 6L
1,551 SR
Queue Stats
490W - 552L
1,430 Elo+
Solo
Ullr
Ullr
CRZY 1 OnE
Ullr
Level 5
God Stats
13W - 21L
1,292 SR
Queue Stats
23W - 38L
1,058 Elo+
Party 2
Kali
Kali
FormerGoodguy
Kali
Level 66
God Stats
1W - 1L
1,717 SR
Queue Stats
53W - 48L
1,407 Elo+
Solo
Fenrir
Fenrir
Kaisereich
Fenrir
Level 62
God Stats
17W - 20L
1,342 SR
Queue Stats
213W - 225L
1,429 Elo+
Party 2
Zeus
Zeus
SidneyAndrey513
Zeus
Level 32
God Stats
1W - 1L
1,714 SR
Queue Stats
6W - 16L
1,309 Elo+
Solo
Team Averages
Level 54
1,523 SR
1,327 Elo+

VS

Team Averages
Level 84
1,367 SR
1,412 Elo+
Geb
Geb
Alanxboi
Geb
Level 97
God Stats
14W - 11L
1,512 SR
Queue Stats
274W - 261L
1,410 Elo+
Party 1
Charybdis
Charybdis
Angel 96ix
Charybdis
Level 79
God Stats
2W - 0L
1,391 SR
Queue Stats
9W - 8L
1,448 Elo+
Solo
Guan Yu
Guan Yu
Mayonnaise3581
Guan Yu
Level 43
God Stats
6W - 8L
1,412 SR
Queue Stats
129W - 137L
1,426 Elo+
Party 1
Anubis
Anubis
RedNecKnight
Anubis
Level 99
God Stats
1W - 1L
1,238 SR
Queue Stats
64W - 65L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
midnghtsyd
Gilgamesh
Level 101
God Stats
3W - 11L
1,282 SR
Queue Stats
249W - 267L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
2 / 3 / 1
6,516
501
8,700
10,209
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 6 / 1
6,238
480
1,330
10,181
3,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 4 / 0
6,103
469
5,147
12,095
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Kaisereich
Fenrir
9
1 / 3 / 2
6,114
470
6,180
15,022
7,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 0
5,716
440
4,087
10,395
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 8
6,706
516
7,334
13,277
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Angel 96ix
Charybdis
10
4 / 2 / 5
6,324
486
8,844
7,891
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 3 / 3
8,173
629
7,786
11,342
10,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
12
7 / 2 / 4
7,816
601
12,183
8,287
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
midnghtsyd
Gilgamesh
11
1 / 2 / 11
6,930
533
7,178
12,123
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
9
Kills
22
22
Deaths
10
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Freya
2
3
1
0.83
W
Charybdis
Angel 96ix
Charybdis
4
2
5
3.25
L
3
6
1
0.58
L
2
4
0
0.5
L
Fenrir
Kaisereich
Fenrir
1
3
2
0.67
W
8
3
3
3.17
W
Anubis
7
2
4
4.5
L
1
6
0
0.17
W
Gilgamesh
midnghtsyd
Gilgamesh
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
43,325
57,902
Taken
52,920
20,473
Mitigated
34,801
12,332
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,334
1,353
1,163
5,097
13,277
11,361
120
4,974
7,771
20,047
0
L
Freya
8,700
2,167
0
2,867
10,209
3,381
0
3,379
6,766
33,890
0
W
Charybdis
Angel 96ix
Charybdis
8,844
5,026
0
3,112
7,891
2,795
900
1,776
5,839
0
33,980
L
1,330
1,046
0
410
10,181
3,084
0
387
9,794
0
21,906
L
5,147
1,800
0
2,421
12,095
3,970
0
2,979
8,992
0
40,982
L
Fenrir
Kaisereich
Fenrir
6,180
1,433
1,454
4,450
15,022
7,388
0
6,726
8,085
0
16,682
W
7,786
697
1,190
1,846
11,342
10,189
696
562
10,742
2,806
41,079
W
Anubis
12,183
128
26
3,793
8,287
4,172
323
2,980
5,255
47,637
0
L
4,087
449
0
730
10,395
2,650
0
5,767
4,239
29,325
0
W
Gilgamesh
midnghtsyd
Gilgamesh
7,178
2,987
0
3,632
12,123
6,284
91
1,499
10,526
0
38,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
35,949
221
Minions Killed
295
0
Camps Cleared
0
1,101,539
Distance Traveled
1,132,073
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,706
516
17
1
0
229,564
0
L
Freya
6,516
501
39
3
0
223,729
1
W
Charybdis
6,324
486
60
5
0
216,107
1
L
Ullr
6,238
480
37
3
0
202,708
1
L
Kali
6,103
469
71
5
0
246,715
1
L
Fenrir
6,114
470
19
1
0
238,157
0
W
Guan Yu
8,173
629
74
6
0
254,264
0
W
Anubis
7,816
601
80
6
0
208,168
1
L
Zeus
5,716
440
55
4
0
190,230
0
W
Gilgamesh
6,930
533
64
5
0
223,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role