Player Matchup

Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BillMurrayGarfi8
Zeus
Level 127
God Stats
7W - 2L
1,749 SR
Queue Stats
189W - 125L
1,702 Elo+
Party 1
Heimdallr
Heimdallr
DecafYuri
Heimdallr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 37L
1,673 Elo+
Party 1
Olorun
Olorun
Neovigil
Olorun
Level 124
God Stats
1W - 2L
1,544 SR
Queue Stats
161W - 111L
1,705 Elo+
Party 1
Cthulhu
Cthulhu
Oomegaslayer
Cthulhu
Level 29
God Stats
2W - 0L
1,853 SR
Queue Stats
120W - 70L
1,735 Elo+
Party 1
Team Averages
Level 98
1,629 SR
1,663 Elo+

VS

Team Averages
Level 115
1,425 SR
1,395 Elo+
Anhur
Anhur
BigBoyDeluxe
Anhur
Level 127
God Stats
0W - 3L
1,315 SR
Queue Stats
79W - 74L
1,448 Elo+
Party 2
Freya
Freya
Inevitablepain13
Freya
Level 124
God Stats
4W - 6L
1,319 SR
Queue Stats
129W - 139L
1,360 Elo+
Party 3
Poseidon
Poseidon
Uniiverse34
Poseidon
Level 96
God Stats
4W - 5L
1,493 SR
Queue Stats
225W - 222L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
ninds0123
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
1,441 Elo+
Party 2
Kali
Kali
viper_elite770
Kali
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 170L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 4 / 9
8,462
769
3,638
10,966
12,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 1 / 11
10,018
911
21,319
5,371
2,878
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
DecafYuri
Heimdallr
15
2 / 2 / 14
8,954
814
11,131
8,037
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Olorun
Neovigil
Olorun
18
8 / 1 / 7
9,754
887
9,842
7,745
4,406
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Oomegaslayer
Cthulhu
14
1 / 3 / 7
8,081
735
6,932
11,706
10,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,704
700
9,723
14,996
7,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 7
7,651
696
5,735
10,052
4,962
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Uniiverse34
Poseidon
13
0 / 5 / 4
7,700
700
6,182
9,554
4,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
ninds0123
Baron Samedi
13
2 / 5 / 5
7,383
671
7,047
10,328
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 2 / 6
8,081
735
3,046
11,627
10,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
18
Kills
8
11
Deaths
18
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
9
1.38
L
3
3
3
1.5
W
6
1
11
11.5
W
Heimdallr
DecafYuri
Heimdallr
2
2
14
4.5
L
1
3
7
1.5
W
Olorun
Neovigil
Olorun
8
1
7
11.5
W
Cthulhu
Oomegaslayer
Cthulhu
1
3
7
1.5
L
Poseidon
Uniiverse34
Poseidon
0
5
4
0.4
L
Baron Samedi
ninds0123
Baron Samedi
2
5
5
0.9
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,862
Damage
31,733
43,825
Taken
56,557
34,484
Mitigated
32,760
14,973
Healing
22,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,638
214
1,316
3,016
10,966
12,387
398
6,144
4,822
5,383
0
L
9,723
6,075
1,262
5,677
14,996
7,041
58
10,805
4,191
0
17,919
W
21,319
1,471
724
271
5,371
2,878
1,164
2,731
2,640
37,818
0
W
Heimdallr
DecafYuri
Heimdallr
11,131
6,190
520
2,141
8,037
4,175
2,910
2,434
5,603
0
26,190
L
5,735
2,150
1,167
2,727
10,052
4,962
0
8,328
1,724
17,469
0
W
Olorun
Neovigil
Olorun
9,842
4,540
1,151
3,992
7,745
4,406
402
3,836
3,909
26,716
0
W
Cthulhu
Oomegaslayer
Cthulhu
6,932
462
661
1,181
11,706
10,638
135
3,819
7,887
10,010
0
L
Poseidon
Uniiverse34
Poseidon
6,182
807
9
517
9,554
4,200
0
7,598
1,956
18,954
0
L
Baron Samedi
ninds0123
Baron Samedi
7,047
229
2,621
2,009
10,328
5,783
0
7,383
2,945
15,045
0
L
3,046
358
1,983
4,042
11,627
10,774
0
7,617
4,010
0
7,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,269
Gold Earned
38,519
115
Minions Killed
97
0
Camps Cleared
0
1,051,873
Distance Traveled
1,019,492
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,462
769
2
0
0
231,852
2
L
Anhur
7,704
700
17
2
0
198,608
0
W
Zeus
10,018
911
41
4
0
207,768
0
W
Heimdallr
8,954
814
31
3
0
196,210
0
L
Freya
7,651
696
30
3
0
179,242
0
W
Olorun
9,754
887
32
3
0
200,580
0
W
Cthulhu
8,081
735
9
1
0
215,463
0
L
Poseidon
7,700
700
21
2
0
205,635
0
L
Baron Samedi
7,383
671
18
2
0
184,763
0
L
Kali
8,081
735
11
1
0
251,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role