Player Matchup

Ao Kuang
Ao Kuang
Platinum IV
Angelo4ekQQ
Ao Kuang
Platinum IV
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 48L
1,719 MMR
Party 1
Shiva
Shiva
Gold V
Kerykerry
Shiva
Gold V
Level 145
God Stats
12W - 10L
1,674 SR
Queue Stats
46W - 59L
1,375 MMR
Party 1
Tiamat
Tiamat
Gold IV
timka777
Tiamat
Gold IV
Level 115
God Stats
2W - 1L
1,786 SR
Queue Stats
20W - 25L
1,413 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,653 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,434 SR
1,476 MMR
Loki
Loki
Silver II
 
Loki
Silver II
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
Sikerimos
Nox
Gold II
Level 146
God Stats
22W - 30L
1,453 SR
Queue Stats
336W - 423L
1,545 MMR
Solo
Medusa
Medusa
Bronze III
viko0
Medusa
Bronze III
Level 92
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 3L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Angelo4ekQQ
Ao Kuang
15
7 / 0 / 3
9,638
876
7,995
9,687
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Kerykerry
Shiva
13
1 / 2 / 6
8,952
814
5,845
10,626
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
timka777
Tiamat
13
2 / 2 / 3
8,341
758
5,482
6,713
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothAchillesPersephoneAh Muzen CabAres

VS

Bans
AtlasCabrakanGebLancelotGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 6 / 3
6,740
613
5,506
9,592
3,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 3
7,124
648
6,121
6,824
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
viko0
Medusa
11
3 / 2 / 1
7,360
669
5,765
6,817
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
4
4
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
6
3
0.25
W
Ao Kuang
Angelo4ekQQ
Ao Kuang
7
0
3
8.5
W
Shiva
Kerykerry
Shiva
1
2
6
2
L
1
2
3
1.25
W
Tiamat
timka777
Tiamat
2
2
3
1.75
L
Medusa
viko0
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
17,392
27,026
Taken
23,233
19,343
Mitigated
9,739
11,774
Healing
831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,506
1,400
0
365
9,592
3,556
0
4,746
4,846
0
15,585
W
Ao Kuang
Angelo4ekQQ
Ao Kuang
7,995
2,251
0
6,361
9,687
5,645
2,064
3,189
6,498
42,011
6,266
W
Shiva
Kerykerry
Shiva
5,845
757
162
3,242
10,626
10,247
169
1,657
8,969
0
21,364
L
6,121
474
0
466
6,824
3,036
72
3,876
2,948
17,766
0
W
Tiamat
timka777
Tiamat
5,482
443
0
2,009
6,713
3,451
595
2,155
4,558
32,309
0
L
Medusa
viko0
Medusa
5,765
2,374
0
0
6,817
3,147
0
4,439
2,378
0
22,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
21,224
151
Minions Killed
97
10
Camps Cleared
1
700,684
Distance Traveled
639,632
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,740
613
20
2
1
213,773
6
W
Ao Kuang
9,638
876
69
6
10
239,829
3
W
Shiva
8,952
814
24
2
0
237,021
2
L
Nox
7,124
648
35
3
0
216,862
5
W
Tiamat
8,341
758
58
5
0
223,834
2
L
Medusa
7,360
669
42
4
0
208,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role